Replaces old fluid handlers with the new capability based ones. (#2727)

* Changed ME Chest and P2P tunnels to use fluid capabilities.
* Renamed all occurrences of liquid to fluids.
This commit is contained in:
yueh
2016-12-31 16:01:29 +01:00
committed by GitHub
parent 7c5f777e41
commit ab89278274
9 changed files with 212 additions and 204 deletions
@@ -59,10 +59,10 @@ import appeng.parts.networking.PartCableGlass;
import appeng.parts.networking.PartCableSmart;
import appeng.parts.networking.PartDenseCable;
import appeng.parts.networking.PartQuartzFiber;
import appeng.parts.p2p.PartP2PFluids;
import appeng.parts.p2p.PartP2PIC2Power;
import appeng.parts.p2p.PartP2PItems;
import appeng.parts.p2p.PartP2PLight;
import appeng.parts.p2p.PartP2PLiquids;
import appeng.parts.p2p.PartP2PRedstone;
import appeng.parts.p2p.PartP2PTunnelME;
import appeng.parts.reporting.PartConversionMonitor;
@@ -226,8 +226,8 @@ public enum PartType
}
},
P2PTunnelLiquids( 463, "p2p_tunnel_liquids", EnumSet.of( AEFeature.P2P_TUNNEL, AEFeature.P2P_TUNNEL_LIQUIDS ), EnumSet
.noneOf( IntegrationType.class ), PartP2PLiquids.class, GuiText.FluidTunnel )
P2PTunnelFluids( 463, "p2p_tunnel_fluids", EnumSet.of( AEFeature.P2P_TUNNEL, AEFeature.P2P_TUNNEL_FLUIDS ), EnumSet
.noneOf( IntegrationType.class ), PartP2PFluids.class, GuiText.FluidTunnel )
{
@Override
String getUnlocalizedName()