Interface Gui mostly done.
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@@ -0,0 +1,36 @@
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package appeng.client.gui.implementations;
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import net.minecraft.entity.player.InventoryPlayer;
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import appeng.client.gui.AEBaseGui;
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import appeng.container.implementations.ContainerInterface;
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import appeng.core.localization.GuiText;
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import appeng.tile.misc.TileInterface;
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public class GuiInterface extends AEBaseGui
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{
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public GuiInterface(InventoryPlayer inventoryPlayer, TileInterface te) {
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super( new ContainerInterface( inventoryPlayer, te ) );
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this.ySize = 211;
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}
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@Override
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public void drawBG(int offsetX, int offsetY, int mouseX, int mouseY)
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{
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bindTexture( "guis/interface.png" );
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this.drawTexturedModalRect( offsetX, offsetY, 0, 0, xSize, ySize );
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}
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@Override
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public void drawFG(int offsetX, int offsetY, int mouseX, int mouseY)
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{
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fontRenderer.drawString( GuiText.Interface.getLocal(), 8, 6, 4210752 );
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fontRenderer.drawString( GuiText.Config.getLocal(), 8, 6 + 11 + 7, 4210752 );
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fontRenderer.drawString( GuiText.StoredItems.getLocal(), 8 + 18, 6 + 60 + 7, 4210752 );
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fontRenderer.drawString( GuiText.Patterns.getLocal(), 8, 6 + 73 + 7, 4210752 );
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fontRenderer.drawString( GuiText.inventory.getLocal(), 8, ySize - 96 + 3, 4210752 );
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}
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}
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