Added Current/Max Power to Network Tool.

Added Current/Max Power to Spatial IO Port.
Added Required/Efficiency to Spatial IO Port.
Added Power Unit Button / Setting.
Fixed bug with Meteorite and Spatial IO.
Removed Random Logging in Spatial IO.
This commit is contained in:
AlgorithmX2
2014-03-05 23:45:14 -06:00
parent 040e948d8e
commit adb03c45c6
13 changed files with 262 additions and 62 deletions
@@ -24,8 +24,6 @@ import appeng.core.sync.packets.PacketMEInventoryUpdate;
import appeng.core.sync.packets.PacketProgressBar;
import appeng.util.Platform;
import appeng.util.item.AEItemStack;
import cpw.mods.fml.relauncher.Side;
import cpw.mods.fml.relauncher.SideOnly;
public class ContainerNetworkStatus extends AEBaseContainer
{
@@ -61,32 +59,23 @@ public class ContainerNetworkStatus extends AEBaseContainer
public long avgAddition;
public long powerUsage;
int lo_avgAddition, hi_avgAddition;
int lo_powerUsage, hi_powerUsage;
public long currentPower;
public long maxPower;
@Override
@SideOnly(Side.CLIENT)
public void updateProgressBar(int idx, int value)
public void updateFullProgressBar(int id, long value)
{
switch (idx)
{
case 0:
lo_avgAddition = value;
break;
case 1:
hi_avgAddition = value;
break;
case 2:
lo_powerUsage = value;
break;
case 3:
hi_powerUsage = value;
break;
}
if ( id == 0 )
avgAddition = value;
avgAddition = ((long) hi_avgAddition) << 32 | lo_avgAddition;
powerUsage = ((long) hi_powerUsage) << 32 | lo_powerUsage;
if ( id == 1 )
powerUsage = value;
if ( id == 2 )
currentPower = value;
if ( id == 3 )
maxPower = value;
}
@Override
@@ -102,22 +91,18 @@ public class ContainerNetworkStatus extends AEBaseContainer
{
avgAddition = (long) (100.0 * eg.getAvgPowerInjection());
powerUsage = (long) (100.0 * eg.getAvgPowerUsage());
lo_avgAddition = (int) (avgAddition & 0xffffffffL);
hi_avgAddition = (int) (avgAddition >> 32L);
lo_powerUsage = (int) (powerUsage & 0xffffffffL);
hi_powerUsage = (int) (powerUsage >> 32L);
currentPower = (long) (100.0 * eg.getStoredPower());
maxPower = (long) (100.0 * eg.getMaxStoredPower());
for (Object c : this.crafters)
{
ICrafting icrafting = (ICrafting) c;
try
{
NetworkHandler.instance.sendTo( new PacketProgressBar( 0, (int) lo_avgAddition ), (EntityPlayerMP) icrafting );
NetworkHandler.instance.sendTo( new PacketProgressBar( 1, (int) hi_avgAddition ), (EntityPlayerMP) icrafting );
NetworkHandler.instance.sendTo( new PacketProgressBar( 2, (int) lo_powerUsage ), (EntityPlayerMP) icrafting );
NetworkHandler.instance.sendTo( new PacketProgressBar( 3, (int) hi_powerUsage ), (EntityPlayerMP) icrafting );
NetworkHandler.instance.sendTo( new PacketProgressBar( 0, avgAddition ), (EntityPlayerMP) icrafting );
NetworkHandler.instance.sendTo( new PacketProgressBar( 1, powerUsage ), (EntityPlayerMP) icrafting );
NetworkHandler.instance.sendTo( new PacketProgressBar( 2, currentPower ), (EntityPlayerMP) icrafting );
NetworkHandler.instance.sendTo( new PacketProgressBar( 3, maxPower ), (EntityPlayerMP) icrafting );
}
catch (IOException e)
{