Moved AEBaseBlock.setFeature() to the end of any constructor.
Otherwise it can cause a registration of incomplete blocks, like missing subtypes.
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@@ -43,12 +43,12 @@ public class BlockQuantumRing extends AEBaseBlock implements ICustomCollision
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public BlockQuantumRing()
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{
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super( BlockQuantumRing.class, Material.iron );
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this.setFeature( EnumSet.of( AEFeature.QuantumNetworkBridge ) );
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this.setTileEntity( TileQuantumBridge.class );
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float shave = 2.0f / 16.0f;
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this.setBlockBounds( shave, shave, shave, 1.0f - shave, 1.0f - shave, 1.0f - shave );
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this.setLightOpacity( 1 );
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this.isFullSize = this.isOpaque = false;
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this.setFeature( EnumSet.of( AEFeature.QuantumNetworkBridge ) );
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}
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@Override
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