Moved AEBaseBlock.setFeature() to the end of any constructor.

Otherwise it can cause a registration of incomplete blocks, like missing
subtypes.
This commit is contained in:
yueh
2015-04-04 01:26:35 +02:00
parent a081a4f066
commit adea6b3dec
40 changed files with 41 additions and 40 deletions
@@ -58,13 +58,13 @@ public class BlockSkyChest extends AEBaseBlock implements ICustomCollision
public BlockSkyChest()
{
super( BlockSkyChest.class, Material.rock );
this.setFeature( EnumSet.of( AEFeature.Core, AEFeature.SkyStoneChests ) );
this.setTileEntity( TileSkyChest.class );
this.isOpaque = this.isFullSize = false;
this.lightOpacity = 0;
this.hasSubtypes = true;
this.setHardness( 50 );
this.blockResistance = 150.0f;
this.setFeature( EnumSet.of( AEFeature.Core, AEFeature.SkyStoneChests ) );
}
@Override