Make the project buildable with gradlew build by externalizing the model generator and expose it as an interface
This commit is contained in:
@@ -33,7 +33,7 @@ import net.minecraftforge.fml.relauncher.Side;
|
||||
import net.minecraftforge.fml.relauncher.SideOnly;
|
||||
|
||||
import appeng.api.util.AEPartLocation;
|
||||
import appeng.client.render.ModelGenerator;
|
||||
import appeng.api.util.ModelGenerator;
|
||||
|
||||
|
||||
/**
|
||||
|
||||
@@ -45,7 +45,7 @@ import net.minecraftforge.fml.relauncher.SideOnly;
|
||||
|
||||
import appeng.api.networking.IGridNode;
|
||||
import appeng.api.util.AEPartLocation;
|
||||
import appeng.client.render.ModelGenerator;
|
||||
import appeng.api.util.ModelGenerator;
|
||||
|
||||
|
||||
public interface IPart extends IBoxProvider
|
||||
@@ -81,9 +81,7 @@ public interface IPart extends IBoxProvider
|
||||
*
|
||||
* GL is NOT Available
|
||||
*
|
||||
* @param x x coord
|
||||
* @param y y coord
|
||||
* @param z z coord
|
||||
* @param pos pos of block
|
||||
* @param rh helper
|
||||
* @param renderer renderer
|
||||
*/
|
||||
|
||||
@@ -32,13 +32,12 @@ import net.minecraft.util.EnumFacing;
|
||||
import net.minecraftforge.fml.relauncher.Side;
|
||||
import net.minecraftforge.fml.relauncher.SideOnly;
|
||||
|
||||
import appeng.client.render.ModelGenerator;
|
||||
import appeng.client.texture.IAESprite;
|
||||
import appeng.api.util.IAESprite;
|
||||
import appeng.api.util.ModelGenerator;
|
||||
|
||||
|
||||
public interface IPartRenderHelper
|
||||
{
|
||||
|
||||
/**
|
||||
* sets the Render Helpers Block Bounds. 0.0 - 16.0 block coords.
|
||||
*
|
||||
@@ -85,9 +84,7 @@ public interface IPartRenderHelper
|
||||
*
|
||||
* render a block of specified bounds.
|
||||
*
|
||||
* @param x x pos of block
|
||||
* @param y y pos of block
|
||||
* @param z z pos of block
|
||||
* @param pos pos of block
|
||||
* @param renderer renderer
|
||||
*/
|
||||
@SideOnly( Side.CLIENT )
|
||||
@@ -96,7 +93,7 @@ public interface IPartRenderHelper
|
||||
/**
|
||||
* render a single face in inventory renderer.
|
||||
*
|
||||
* @param TextureAtlasSprite icon of part
|
||||
* @param IIcon icon of part
|
||||
* @param direction face of part
|
||||
* @param renderer renderer
|
||||
*/
|
||||
@@ -164,9 +161,7 @@ public interface IPartRenderHelper
|
||||
/**
|
||||
* render a block using the current renderer state.
|
||||
*
|
||||
* @param x x pos of part
|
||||
* @param y y pos of part
|
||||
* @param z z pos of part
|
||||
* @param pos pos of part
|
||||
* @param renderer renderer of part
|
||||
*/
|
||||
void renderBlockCurrentBounds( BlockPos pos, ModelGenerator renderer );
|
||||
|
||||
@@ -30,7 +30,7 @@ import net.minecraftforge.fml.relauncher.Side;
|
||||
import net.minecraftforge.fml.relauncher.SideOnly;
|
||||
|
||||
import appeng.api.implementations.tiles.IChestOrDrive;
|
||||
import appeng.client.texture.IAESprite;
|
||||
import appeng.api.util.IAESprite;
|
||||
|
||||
|
||||
/**
|
||||
|
||||
@@ -0,0 +1,31 @@
|
||||
|
||||
package appeng.api.util;
|
||||
|
||||
|
||||
import net.minecraft.client.renderer.texture.TextureAtlasSprite;
|
||||
|
||||
|
||||
public interface IAESprite
|
||||
{
|
||||
|
||||
int getIconWidth();
|
||||
|
||||
int getIconHeight();
|
||||
|
||||
float getMaxU();
|
||||
|
||||
float getInterpolatedU( double px );
|
||||
|
||||
float getMinV();
|
||||
|
||||
float getMaxV();
|
||||
|
||||
String getIconName();
|
||||
|
||||
float getInterpolatedV( double px );
|
||||
|
||||
float getMinU();
|
||||
|
||||
TextureAtlasSprite getAtlas();
|
||||
|
||||
}
|
||||
@@ -0,0 +1,118 @@
|
||||
package appeng.api.util;
|
||||
|
||||
|
||||
import java.util.EnumSet;
|
||||
|
||||
import net.minecraft.block.Block;
|
||||
import net.minecraft.block.state.IBlockState;
|
||||
import net.minecraft.client.resources.model.IBakedModel;
|
||||
import net.minecraft.item.ItemStack;
|
||||
import net.minecraft.util.BlockPos;
|
||||
import net.minecraft.util.EnumFacing;
|
||||
import net.minecraft.world.IBlockAccess;
|
||||
|
||||
|
||||
/**
|
||||
* TODO replace with description
|
||||
*
|
||||
* TODO replace with intention
|
||||
*
|
||||
* @author thatsIch
|
||||
* @version rv3 - 16.02.2016
|
||||
* @see //TODO anything to see?
|
||||
* @since rv3 - 16.02.2016
|
||||
*/
|
||||
public interface ModelGenerator
|
||||
{
|
||||
int setUvRotateBottom( int i );
|
||||
|
||||
int setUvRotateTop( int i );
|
||||
|
||||
int setUvRotateEast( int i );
|
||||
|
||||
int setUvRotateWest( int i );
|
||||
|
||||
int setUvRotateNorth( int i );
|
||||
|
||||
int setUvRotateSouth( int i );
|
||||
|
||||
IAESprite[] getIcon( IBlockState iBlockState );
|
||||
|
||||
IAESprite getOverrideBlockTexture();
|
||||
|
||||
IBlockAccess getBlockAccess();
|
||||
|
||||
void setBlockAccess( IBlockAccess theWorld );
|
||||
|
||||
void setRenderAllFaces( boolean b );
|
||||
|
||||
void setOverrideBlockTexture( IAESprite o );
|
||||
|
||||
void setFlipTexture( boolean b );
|
||||
|
||||
void setRenderBoundsFromBlock( Block block );
|
||||
|
||||
void setRenderBounds( double v, double v1, double v2, double v3, double v4, double v5 );
|
||||
|
||||
boolean renderStandardBlock( Block block, BlockPos pos );
|
||||
|
||||
void setRenderFaces( EnumSet<EnumFacing> faces );
|
||||
|
||||
void setNormal( float v, float v1, float v2 );
|
||||
|
||||
void setColorOpaque_I( int color );
|
||||
|
||||
void setRenderMinX( double min );
|
||||
|
||||
void setRenderMinY( double min );
|
||||
|
||||
void setRenderMinZ( double min );
|
||||
|
||||
void setRenderMaxX( double max );
|
||||
|
||||
void setRenderMaxY( double max );
|
||||
|
||||
void setRenderMaxZ( double max );
|
||||
|
||||
void addVertexWithUV( EnumFacing face, double v, double v1, double v2, double interpolatedU, double interpolatedV );
|
||||
|
||||
void renderFaceZNeg( Block block, BlockPos pos, IAESprite ico );
|
||||
|
||||
void renderFaceZPos( Block block, BlockPos pos, IAESprite ico );
|
||||
|
||||
void renderFaceXPos( Block block, BlockPos pos, IAESprite ico );
|
||||
|
||||
void renderFaceXNeg( Block block, BlockPos pos, IAESprite ico );
|
||||
|
||||
void renderFaceYPos( Block block, BlockPos pos, IAESprite ico );
|
||||
|
||||
void renderFaceYNeg( Block block, BlockPos pos, IAESprite ico );
|
||||
|
||||
void setTranslation( int i, int i1, int i2 );
|
||||
|
||||
IAESprite getIcon( ItemStack itemStack );
|
||||
|
||||
void setBrightness( int i );
|
||||
|
||||
void setColorOpaque_F( float v, float v1, float v2 );
|
||||
|
||||
boolean isAlphaPass();
|
||||
|
||||
void setColorRGBA_F( int i, int i1, int i2, float v );
|
||||
|
||||
double getRenderMinX();
|
||||
|
||||
double getRenderMaxX();
|
||||
|
||||
double getRenderMinY();
|
||||
|
||||
double getRenderMaxY();
|
||||
|
||||
double getRenderMinZ();
|
||||
|
||||
double getRenderMaxZ();
|
||||
|
||||
void finalizeModel( boolean b );
|
||||
|
||||
IBakedModel getOutput();
|
||||
}
|
||||
Reference in New Issue
Block a user