Make the project buildable with gradlew build by externalizing the model generator and expose it as an interface

This commit is contained in:
thatsIch
2016-02-16 21:06:59 +01:00
parent 8383715892
commit aff3941729
89 changed files with 307 additions and 143 deletions
@@ -27,6 +27,7 @@ import net.minecraft.item.ItemStack;
import net.minecraftforge.fml.relauncher.Side;
import net.minecraftforge.fml.relauncher.SideOnly;
import appeng.api.util.IAESprite;
import appeng.client.texture.ExtraBlockTextures;
import appeng.tile.crafting.TileCraftingStorageTile;
@@ -47,7 +48,7 @@ public class BlockCraftingStorage extends BlockCraftingUnit
}
@Override
public appeng.client.texture.IAESprite getIcon( final net.minecraft.util.EnumFacing side, final net.minecraft.block.state.IBlockState state )
public IAESprite getIcon( final net.minecraft.util.EnumFacing side, final net.minecraft.block.state.IBlockState state )
{
final boolean formed = (boolean) state.getValue( FORMED );
switch( this.type )