Make the project buildable with gradlew build by externalizing the model generator and expose it as an interface
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@@ -21,6 +21,7 @@ package appeng.block.networking;
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import java.util.EnumSet;
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import appeng.api.util.IAESprite;
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import appeng.client.texture.ExtraBlockTextures;
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import appeng.core.features.AEFeature;
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import appeng.tile.networking.TileDenseEnergyCell;
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@@ -36,7 +37,7 @@ public class BlockDenseEnergyCell extends BlockEnergyCell
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}
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@Override
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public appeng.client.texture.IAESprite getIcon( final net.minecraft.util.EnumFacing side, final net.minecraft.block.state.IBlockState state )
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public IAESprite getIcon( final net.minecraft.util.EnumFacing side, final net.minecraft.block.state.IBlockState state )
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{
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switch( (int) state.getValue( ENERGY_STORAGE ) )
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{
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