Make the project buildable with gradlew build by externalizing the model generator and expose it as an interface
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@@ -23,6 +23,8 @@ import net.minecraft.client.renderer.texture.TextureAtlasSprite;
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import net.minecraftforge.fml.relauncher.Side;
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import net.minecraftforge.fml.relauncher.SideOnly;
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import appeng.api.util.IAESprite;
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public class OffsetIcon implements IAESprite
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{
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