Make the project buildable with gradlew build by externalizing the model generator and expose it as an interface

This commit is contained in:
thatsIch
2016-02-16 21:06:59 +01:00
parent 8383715892
commit aff3941729
89 changed files with 307 additions and 143 deletions
@@ -26,9 +26,9 @@ import net.minecraftforge.fml.relauncher.Side;
import net.minecraftforge.fml.relauncher.SideOnly;
import appeng.api.parts.IPartRenderHelper;
import appeng.client.render.ModelGenerator;
import appeng.api.util.IAESprite;
import appeng.api.util.ModelGenerator;
import appeng.client.texture.CableBusTextures;
import appeng.client.texture.IAESprite;
/**
@@ -52,8 +52,8 @@ import appeng.api.storage.data.IAEItemStack;
import appeng.api.storage.data.IAEStack;
import appeng.api.storage.data.IItemList;
import appeng.api.util.AEPartLocation;
import appeng.api.util.ModelGenerator;
import appeng.client.ClientHelper;
import appeng.client.render.ModelGenerator;
import appeng.core.AELog;
import appeng.core.localization.PlayerMessages;
import appeng.helpers.Reflected;
@@ -27,9 +27,9 @@ import net.minecraftforge.fml.relauncher.SideOnly;
import appeng.api.parts.IPartRenderHelper;
import appeng.api.util.AEColor;
import appeng.client.render.ModelGenerator;
import appeng.api.util.IAESprite;
import appeng.api.util.ModelGenerator;
import appeng.client.texture.CableBusTextures;
import appeng.client.texture.IAESprite;
/**