Use type-safe version of list for AxisAlignedBB

This commit is contained in:
thatsIch
2014-11-04 02:40:10 +01:00
parent 89030ed3a4
commit b123419486
10 changed files with 10 additions and 13 deletions
@@ -126,7 +126,7 @@ public class TileCrank extends AEBaseTile implements ICustomCollision
}
@Override
public void addCollidingBlockToList(World w, int x, int y, int z, AxisAlignedBB bb, List out, Entity e)
public void addCollidingBlockToList(World w, int x, int y, int z, AxisAlignedBB bb, List<AxisAlignedBB> out, Entity e)
{
double xOff = -0.15 * getUp().offsetX;
double yOff = -0.15 * getUp().offsetY;
@@ -217,7 +217,7 @@ public class TileCableBus extends AEBaseTile implements AEMultiTile, ICustomColl
}
@Override
public void addCollidingBlockToList(World w, int x, int y, int z, AxisAlignedBB bb, List out, Entity e)
public void addCollidingBlockToList(World w, int x, int y, int z, AxisAlignedBB bb, List<AxisAlignedBB> out, Entity e)
{
for (AxisAlignedBB bx : getSelectedBoundingBoxesFromPool( w, x, y, z, e, false ))
out.add( AxisAlignedBB.getBoundingBox( bx.minX, bx.minY, bx.minZ, bx.maxX, bx.maxY, bx.maxZ ) );