remove trailing whitespaces

This commit is contained in:
yueh
2015-02-03 12:04:13 +01:00
parent ef3cb0a455
commit b18addbf37
303 changed files with 1526 additions and 1526 deletions
@@ -1,18 +1,18 @@
/*
* The MIT License (MIT)
*
*
* Copyright (c) 2013 AlgorithmX2
*
*
* Permission is hereby granted, free of charge, to any person obtaining a copy of
* this software and associated documentation files (the "Software"), to deal in
* the Software without restriction, including without limitation the rights to
* use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of
* the Software, and to permit persons to whom the Software is furnished to do so,
* subject to the following conditions:
*
*
* The above copyright notice and this permission notice shall be included in all
* copies or substantial portions of the Software.
*
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS
* FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR
@@ -33,27 +33,27 @@ public interface IGridTickable
/**
* Important note regarding IGridTickables with more then one one node,
*
*
* If your IGridHost hosts multiple nodes, it may be on multiple grids, or
* its node may be present on the same grid multiple times, this is as
* designed, however if you choose to use the grid to tick these Hosts you
* must be aware that they they should probably pick a single node to tick
* for, and not tick for each node.
*
*
*/
/**
* You can return null, if you wish to tick using MC's ticking mechanism, or
* you can return a valid TickingRequest to tell AE a guide for which type
* of responsiveness your device wants.
*
*
* this will be called for your tile any time your tile changes grids, this
* can happen at any time, so if your using the sleep feature you may wish
* to preserve your sleep, in the result of this method. or you can simply
* reset it.
*
*
* @return null or a valid new TickingRequest
*
*
*/
TickingRequest getTickingRequest(IGridNode node);
@@ -61,18 +61,18 @@ public interface IGridTickable
* AE lets you adjust your tick rate based on the results of your tick, if
* your block as accomplished work you may wish to increase the ticking
* speed, if your block is idle you may wish to slow it down.
*
*
* Its up to you.
*
*
* Note: this is never called if you return null from getTickingRequest.
*
*
* @param TicksSinceLastCall
* the number of world ticks that were skipped since your last
* tick, you can use this to adjust speed of processing or adjust
* your tick rate.
*
*
* @return tick rate adjustment.
*
*
*/
TickRateModulation tickingRequest(IGridNode node, int TicksSinceLastCall);