remove trailing whitespaces
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@@ -108,9 +108,9 @@ public class SpatialSkyRender extends IRenderHandler
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}
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GL11.glDepthMask(true);
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if ( fade > 0.0f )
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{
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{
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GL11.glDisable( GL11.GL_FOG );
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GL11.glDisable( GL11.GL_ALPHA_TEST );
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GL11.glEnable( GL11.GL_BLEND );
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@@ -128,7 +128,7 @@ public class SpatialSkyRender extends IRenderHandler
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}
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GL11.glPopAttrib();
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GL11.glColor4f(1.0f, 1.0f, 1.0f, 1.0f);
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}
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