remove trailing whitespaces
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@@ -37,7 +37,7 @@ public abstract class MBCalculator
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/**
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* check if the tile entities are correct for the structure.
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*
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*
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* @param te to be checked tile entity
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* @return true if tile entity is valid for structure
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*/
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@@ -45,7 +45,7 @@ public abstract class MBCalculator
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/**
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* construct the correct cluster, usually very simple.
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*
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*
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* @param w world
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* @param min min world coord
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* @param max max world coord
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@@ -55,7 +55,7 @@ public abstract class MBCalculator
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/**
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* configure the multi-block tiles, most of the important stuff is in here.
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*
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*
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* @param c updated cluster
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* @param w in world
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* @param min min world coord
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@@ -70,7 +70,7 @@ public abstract class MBCalculator
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/**
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* verify if the structure is the correct dimensions, or size
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*
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*
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* @param min min world coord
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* @param max max world coord
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* @return true if structure has correct dimensions or size
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