remove trailing whitespaces
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@@ -285,7 +285,7 @@ public class AEBaseTile extends TileEntity implements IOrientable, ICommonTile,
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/**
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* By default all blocks can have orientation, this handles saving, and loading, as well as synchronization.
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*
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*
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* @return true if tile can be rotated
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*/
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@Override
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@@ -375,7 +375,7 @@ public class AEBaseTile extends TileEntity implements IOrientable, ICommonTile,
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/**
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* returns the contents of the tile entity, into the world, defaults to dropping everything in the inventory.
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*
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*
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* @param w world
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* @param x x pos of tile entity
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* @param y y pos of tile entity
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@@ -411,7 +411,7 @@ public class AEBaseTile extends TileEntity implements IOrientable, ICommonTile,
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/**
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* depending on the from, different settings will be accepted, don't call this with null
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*
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*
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* @param from source of settings
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* @param compound compound of source
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*/
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@@ -446,7 +446,7 @@ public class AEBaseTile extends TileEntity implements IOrientable, ICommonTile,
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/**
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* null means nothing to store...
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*
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*
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* @param from source of settings
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* @return compound of source
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*/
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