Memory Card can now be used on most Blocks/Parts to save/load settings.
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@@ -6,9 +6,7 @@ import java.io.IOException;
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import net.minecraft.client.renderer.RenderBlocks;
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import net.minecraft.client.renderer.Tessellator;
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import net.minecraft.entity.player.EntityPlayer;
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import net.minecraft.item.ItemStack;
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import net.minecraft.util.Vec3;
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import net.minecraftforge.common.util.ForgeDirection;
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import appeng.api.implementations.parts.IPartMonitor;
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import appeng.api.networking.GridFlags;
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@@ -220,10 +218,4 @@ public class PartMonitor extends AEBasePart implements IPartMonitor
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bch.addBox( 4, 4, 13, 12, 12, 14 );
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}
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@Override
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public boolean onActivate(EntityPlayer player, Vec3 pos)
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{
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return false;
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}
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}
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