refactor pattern encoding terminals
This commit is contained in:
+12
-404
@@ -1,55 +1,33 @@
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package appeng.container.implementations;
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import appeng.api.AEApi;
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import appeng.api.definitions.IDefinitions;
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import appeng.api.storage.ITerminalHost;
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import appeng.container.slot.*;
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import appeng.helpers.IContainerCraftingPacket;
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import appeng.parts.reporting.PartExpandedProcessingPatternTerminal;
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import appeng.util.Platform;
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import appeng.util.inv.IAEAppEngInventory;
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import appeng.util.inv.InvOperation;
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import net.minecraft.entity.player.EntityPlayer;
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import net.minecraft.entity.player.EntityPlayerMP;
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import appeng.container.slot.OptionalSlotFake;
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import appeng.container.slot.SlotFakeCraftingMatrix;
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import appeng.container.slot.SlotPatternOutputs;
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import appeng.container.slot.SlotRestrictedInput;
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import net.minecraft.entity.player.InventoryPlayer;
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import net.minecraft.inventory.IContainerListener;
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import net.minecraft.inventory.Slot;
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import net.minecraft.item.ItemStack;
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import net.minecraft.nbt.NBTBase;
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import net.minecraft.nbt.NBTTagCompound;
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import net.minecraft.nbt.NBTTagList;
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import net.minecraftforge.items.IItemHandler;
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import net.minecraftforge.items.wrapper.PlayerInvWrapper;
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import java.util.ArrayList;
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import java.util.List;
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import java.util.Optional;
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import static appeng.helpers.PatternHelper.PROCESSING_INPUT_LIMIT;
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import static appeng.helpers.PatternHelper.PROCESSING_OUTPUT_LIMIT;
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public class ContainerExpandedProcessingPatternTerm extends ContainerMEMonitorable implements IAEAppEngInventory, IOptionalSlotHost, IContainerCraftingPacket {
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private final IItemHandler crafting;
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private final SlotFakeCraftingMatrix[] gridSlots = new SlotFakeCraftingMatrix[PROCESSING_INPUT_LIMIT];
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private final OptionalSlotFake[] outputSlots = new OptionalSlotFake[PROCESSING_OUTPUT_LIMIT];
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private final SlotRestrictedInput patternSlotIN;
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private final SlotRestrictedInput patternSlotOUT;
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private final PartExpandedProcessingPatternTerminal expandedProcessingPatternTerminal;
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public class ContainerExpandedProcessingPatternTerm extends ContainerPatternEncoder {
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public ContainerExpandedProcessingPatternTerm(InventoryPlayer ip, ITerminalHost monitorable) {
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super(ip, monitorable, false);
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this.expandedProcessingPatternTerminal = (PartExpandedProcessingPatternTerminal) monitorable;
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this.craftingSlots = new SlotFakeCraftingMatrix[PROCESSING_INPUT_LIMIT];
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this.outputSlots = new OptionalSlotFake[PROCESSING_OUTPUT_LIMIT];
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final IItemHandler patternInv = this.getExpandedPatternTerminal().getInventoryByName("pattern");
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final IItemHandler output = this.getExpandedPatternTerminal().getInventoryByName("output");
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final IItemHandler patternInv = this.getPart().getInventoryByName("pattern");
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final IItemHandler output = this.getPart().getInventoryByName("output");
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this.crafting = this.getExpandedPatternTerminal().getInventoryByName("crafting");
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this.crafting = this.getPart().getInventoryByName("crafting");
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for (int y = 0; y < 4; y++) {
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for (int x = 0; x < 4; x++) {
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this.addSlotToContainer(this.gridSlots[x + y * 4] = new SlotFakeCraftingMatrix(this.crafting, x + y * 4, 4 + x * 18, -85 + y * 18));
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this.addSlotToContainer(this.craftingSlots[x + y * 4] = new SlotFakeCraftingMatrix(this.crafting, x + y * 4, 4 + x * 18, -85 + y * 18));
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}
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}
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@@ -67,124 +45,7 @@ public class ContainerExpandedProcessingPatternTerm extends ContainerMEMonitorab
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this.patternSlotOUT.setStackLimit(1);
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this.bindPlayerInventory(ip, 0, 0);
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}
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@Override
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public ItemStack transferStackInSlot(final EntityPlayer p, final int idx) {
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if (Platform.isClient()) {
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return ItemStack.EMPTY;
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}
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if (this.inventorySlots.get(idx) instanceof SlotPlayerInv || this.inventorySlots.get(idx) instanceof SlotPlayerHotBar) {
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final AppEngSlot clickSlot = (AppEngSlot) this.inventorySlots.get(idx); // require AE SLots!
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ItemStack itemStack = clickSlot.getStack();
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if (AEApi.instance().definitions().materials().blankPattern().isSameAs(itemStack)) {
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IItemHandler patternInv = this.getExpandedPatternTerminal().getInventoryByName("pattern");
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ItemStack remainder = patternInv.insertItem(0, itemStack, false);
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clickSlot.putStack(remainder);
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}
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}
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return super.transferStackInSlot(p, idx);
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}
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@Override
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public void saveChanges() {
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}
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@Override
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public void onChangeInventory(final IItemHandler inv, final int slot, final InvOperation mc, final ItemStack removedStack, final ItemStack newStack) {
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}
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public void encodeAndMoveToInventory() {
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encode();
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ItemStack output = this.patternSlotOUT.getStack();
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if (!output.isEmpty()) {
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if (!getPlayerInv().addItemStackToInventory(output)) {
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getPlayerInv().player.dropItem(output, false);
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}
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this.patternSlotOUT.putStack(ItemStack.EMPTY);
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}
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}
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public void encode() {
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ItemStack output = this.patternSlotOUT.getStack();
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final ItemStack[] in = this.getInputs();
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final ItemStack[] out = this.getOutputs();
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// if there is no input, this would be silly.
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if (in == null || out == null) {
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return;
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}
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// first check the output slots, should either be null, or a pattern
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if (!output.isEmpty() && !this.isPattern(output)) {
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return;
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} // if nothing is there we should snag a new pattern.
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else if (output.isEmpty()) {
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output = this.patternSlotIN.getStack();
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if (output.isEmpty() || !this.isPattern(output)) {
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return; // no blanks.
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}
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// remove one, and clear the input slot.
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output.setCount(output.getCount() - 1);
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if (output.getCount() == 0) {
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this.patternSlotIN.putStack(ItemStack.EMPTY);
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}
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// add a new encoded pattern.
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Optional<ItemStack> maybePattern = AEApi.instance().definitions().items().encodedPattern().maybeStack(1);
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if (maybePattern.isPresent()) {
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output = maybePattern.get();
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this.patternSlotOUT.putStack(output);
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}
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}
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// encode the slot.
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final NBTTagCompound encodedValue = new NBTTagCompound();
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final NBTTagList tagIn = new NBTTagList();
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final NBTTagList tagOut = new NBTTagList();
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for (final ItemStack i : in) {
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tagIn.appendTag(this.createItemTag(i));
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}
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for (final ItemStack i : out) {
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tagOut.appendTag(this.createItemTag(i));
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}
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encodedValue.setTag("in", tagIn);
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encodedValue.setTag("out", tagOut);
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encodedValue.setBoolean("crafting", false);
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encodedValue.setBoolean("substitute", false);
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output.setTagCompound(encodedValue);
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}
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boolean isPattern(final ItemStack output) {
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if (output.isEmpty()) {
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return false;
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}
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final IDefinitions definitions = AEApi.instance().definitions();
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boolean isPattern = definitions.items().encodedPattern().isSameAs(output);
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isPattern |= definitions.materials().blankPattern().isSameAs(output);
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return isPattern;
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}
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NBTBase createItemTag(final ItemStack i) {
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final NBTTagCompound c = new NBTTagCompound();
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if (!i.isEmpty()) {
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i.writeToNBT(c);
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}
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return c;
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}
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@Override
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@@ -192,261 +53,8 @@ public class ContainerExpandedProcessingPatternTerm extends ContainerMEMonitorab
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return true;
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}
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protected ItemStack[] getInputs() {
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final ItemStack[] input = new ItemStack[16];
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boolean hasValue = false;
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for (int x = 0; x < this.gridSlots.length; x++) {
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input[x] = this.gridSlots[x].getStack();
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if (!input[x].isEmpty()) {
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hasValue = true;
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}
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}
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if (hasValue) {
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return input;
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}
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return null;
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}
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protected ItemStack[] getOutputs() {
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final List<ItemStack> list = new ArrayList<>(3);
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boolean hasValue = false;
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for (final OptionalSlotFake outputSlot : this.outputSlots) {
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final ItemStack out = outputSlot.getStack();
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if (!out.isEmpty() && out.getCount() > 0) {
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list.add(out);
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hasValue = true;
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}
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}
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if (hasValue) {
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return list.toArray(new ItemStack[0]);
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}
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return null;
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}
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public void clear() {
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for (final Slot s : this.gridSlots) {
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s.putStack(ItemStack.EMPTY);
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}
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for (final Slot s : this.outputSlots) {
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s.putStack(ItemStack.EMPTY);
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}
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this.detectAndSendChanges();
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}
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@Override
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public IItemHandler getInventoryByName(final String name) {
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if (name.equals("player")) {
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return new PlayerInvWrapper(this.getInventoryPlayer());
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}
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return this.getExpandedPatternTerminal().getInventoryByName(name);
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}
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@Override
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public boolean useRealItems() {
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public boolean isCraftingMode() {
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return false;
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}
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public PartExpandedProcessingPatternTerminal getExpandedPatternTerminal() {
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return this.expandedProcessingPatternTerminal;
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}
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public void multiply(int multiple) {
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ItemStack[] input = new ItemStack[gridSlots.length];
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boolean canMultiplyInputs = true;
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boolean canMultiplyOutputs = true;
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for (int x = 0; x < this.gridSlots.length; x++) {
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input[x] = this.gridSlots[x].getStack();
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if (!input[x].isEmpty() && input[x].getCount() * multiple > input[x].getMaxStackSize()) {
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canMultiplyInputs = false;
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}
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}
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for (final OptionalSlotFake outputSlot : this.outputSlots) {
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final ItemStack out = outputSlot.getStack();
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if (!out.isEmpty() && out.getCount() * multiple > out.getMaxStackSize()) {
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canMultiplyOutputs = false;
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}
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}
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if (canMultiplyInputs && canMultiplyOutputs) {
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for (SlotFakeCraftingMatrix craftingSlot : this.gridSlots) {
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ItemStack stack = craftingSlot.getStack();
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if (!stack.isEmpty()) {
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craftingSlot.getStack().setCount(stack.getCount() * multiple);
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}
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}
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for (OptionalSlotFake outputSlot : this.outputSlots) {
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ItemStack stack = outputSlot.getStack();
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if (!stack.isEmpty()) {
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outputSlot.getStack().setCount(stack.getCount() * multiple);
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}
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}
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}
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}
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public void divide(int divide) {
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ItemStack[] input = new ItemStack[gridSlots.length];
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boolean canDivideInputs = true;
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boolean canDivideOutputs = true;
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for (int x = 0; x < this.gridSlots.length; x++) {
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input[x] = this.gridSlots[x].getStack();
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if (!input[x].isEmpty() && input[x].getCount() % divide != 0) {
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canDivideInputs = false;
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}
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}
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for (final OptionalSlotFake outputSlot : this.outputSlots) {
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final ItemStack out = outputSlot.getStack();
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if (!out.isEmpty() && out.getCount() % divide != 0) {
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canDivideOutputs = false;
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}
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}
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if (canDivideInputs && canDivideOutputs) {
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for (SlotFakeCraftingMatrix craftingSlot : this.gridSlots) {
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ItemStack stack = craftingSlot.getStack();
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if (!stack.isEmpty()) {
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craftingSlot.getStack().setCount(stack.getCount() / divide);
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}
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}
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for (OptionalSlotFake outputSlot : this.outputSlots) {
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ItemStack stack = outputSlot.getStack();
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if (!stack.isEmpty()) {
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outputSlot.getStack().setCount(stack.getCount() / divide);
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}
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}
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}
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}
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public void increase(int increase) {
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ItemStack[] input = new ItemStack[gridSlots.length];
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boolean canIncreaseInputs = true;
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boolean canIncreaseOutputs = true;
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for (int x = 0; x < this.gridSlots.length; x++) {
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input[x] = this.gridSlots[x].getStack();
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if (!input[x].isEmpty() && input[x].getCount() + increase > input[x].getMaxStackSize()) {
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canIncreaseInputs = false;
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}
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}
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for (final OptionalSlotFake outputSlot : this.outputSlots) {
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final ItemStack out = outputSlot.getStack();
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if (!out.isEmpty() && out.getCount() + increase > out.getMaxStackSize()) {
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canIncreaseOutputs = false;
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}
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}
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if (canIncreaseInputs && canIncreaseOutputs) {
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for (SlotFakeCraftingMatrix craftingSlot : this.gridSlots) {
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ItemStack stack = craftingSlot.getStack();
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if (!stack.isEmpty()) {
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craftingSlot.getStack().setCount(stack.getCount() + increase);
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}
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}
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for (OptionalSlotFake outputSlot : this.outputSlots) {
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ItemStack stack = outputSlot.getStack();
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if (!stack.isEmpty()) {
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outputSlot.getStack().setCount(stack.getCount() + increase);
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}
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}
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}
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}
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public void decrease(int decrease) {
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ItemStack[] input = new ItemStack[gridSlots.length];
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boolean canDecreaseInputs = true;
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boolean canDecreaseOutputs = true;
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for (int x = 0; x < this.gridSlots.length; x++) {
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input[x] = this.gridSlots[x].getStack();
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if (!input[x].isEmpty() && input[x].getCount() - decrease < 1) {
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canDecreaseInputs = false;
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}
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}
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for (final OptionalSlotFake outputSlot : this.outputSlots) {
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final ItemStack out = outputSlot.getStack();
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if (!out.isEmpty() && out.getCount() - decrease < 1) {
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canDecreaseOutputs = false;
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}
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}
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if (canDecreaseInputs && canDecreaseOutputs) {
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for (SlotFakeCraftingMatrix craftingSlot : this.gridSlots) {
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ItemStack stack = craftingSlot.getStack();
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if (!stack.isEmpty()) {
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craftingSlot.getStack().setCount(stack.getCount() - decrease);
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}
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}
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for (OptionalSlotFake outputSlot : this.outputSlots) {
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ItemStack stack = outputSlot.getStack();
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if (!stack.isEmpty()) {
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outputSlot.getStack().setCount(stack.getCount() - decrease);
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}
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}
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}
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}
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public void maximizeCount() {
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ItemStack[] input = new ItemStack[gridSlots.length];
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boolean canGrowInputs = true;
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boolean canGrowOutputs = true;
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int maxInputStackGrowth = 0;
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int maxOutputStackGrowth = 0;
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for (int x = 0; x < this.gridSlots.length; x++) {
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input[x] = this.gridSlots[x].getStack();
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if (!input[x].isEmpty() && input[x].getMaxStackSize() - input[x].getCount() > maxInputStackGrowth) {
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maxInputStackGrowth = input[x].getMaxStackSize() - input[x].getCount();
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}
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if (!input[x].isEmpty() && input[x].getCount() + maxInputStackGrowth > input[x].getMaxStackSize()) {
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canGrowInputs = false;
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}
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}
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for (final OptionalSlotFake outputSlot : this.outputSlots) {
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final ItemStack out = outputSlot.getStack();
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{
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maxOutputStackGrowth = out.getMaxStackSize() - out.getCount();
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}
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if (!out.isEmpty() && out.getCount() + maxOutputStackGrowth > out.getMaxStackSize()) {
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canGrowOutputs = false;
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}
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}
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if (canGrowInputs && canGrowOutputs) {
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int maxStackGrowth = Math.min(maxInputStackGrowth, maxOutputStackGrowth);
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for (SlotFakeCraftingMatrix craftingSlot : this.gridSlots) {
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ItemStack stack = craftingSlot.getStack();
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if (!stack.isEmpty()) {
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craftingSlot.getStack().setCount(stack.getCount() + maxStackGrowth);
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}
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}
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for (OptionalSlotFake outputSlot : this.outputSlots) {
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ItemStack stack = outputSlot.getStack();
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if (!stack.isEmpty()) {
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outputSlot.getStack().setCount(stack.getCount() + maxStackGrowth);
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}
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}
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}
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}
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@Override
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public void onSlotChange(final Slot s) {
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if (s == this.patternSlotOUT && Platform.isServer()) {
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for (final IContainerListener listener : this.listeners) {
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for (final Slot slot : this.inventorySlots) {
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if (slot instanceof OptionalSlotFake || slot instanceof SlotFakeCraftingMatrix) {
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listener.sendSlotContents(this, slot.slotNumber, slot.getStack());
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}
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}
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if (listener instanceof EntityPlayerMP) {
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((EntityPlayerMP) listener).isChangingQuantityOnly = false;
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}
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}
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this.detectAndSendChanges();
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}
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}
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}
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@@ -0,0 +1,550 @@
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package appeng.container.implementations;
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import appeng.api.AEApi;
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import appeng.api.definitions.IDefinitions;
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import appeng.api.storage.ITerminalHost;
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import appeng.container.guisync.GuiSync;
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import appeng.container.slot.AppEngSlot;
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import appeng.container.slot.IOptionalSlotHost;
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import appeng.container.slot.OptionalSlotFake;
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import appeng.container.slot.SlotFakeCraftingMatrix;
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import appeng.container.slot.SlotPatternTerm;
|
||||
import appeng.container.slot.SlotPlayerHotBar;
|
||||
import appeng.container.slot.SlotPlayerInv;
|
||||
import appeng.container.slot.SlotRestrictedInput;
|
||||
import appeng.helpers.IContainerCraftingPacket;
|
||||
import appeng.parts.reporting.AbstractPartEncoder;
|
||||
import appeng.tile.inventory.AppEngInternalInventory;
|
||||
import appeng.util.Platform;
|
||||
import appeng.util.inv.IAEAppEngInventory;
|
||||
import appeng.util.inv.InvOperation;
|
||||
import net.minecraft.entity.player.EntityPlayer;
|
||||
import net.minecraft.entity.player.EntityPlayerMP;
|
||||
import net.minecraft.entity.player.InventoryPlayer;
|
||||
import net.minecraft.inventory.IContainerListener;
|
||||
import net.minecraft.inventory.InventoryCrafting;
|
||||
import net.minecraft.inventory.Slot;
|
||||
import net.minecraft.item.ItemStack;
|
||||
import net.minecraft.item.crafting.CraftingManager;
|
||||
import net.minecraft.item.crafting.IRecipe;
|
||||
import net.minecraft.nbt.NBTBase;
|
||||
import net.minecraft.nbt.NBTTagCompound;
|
||||
import net.minecraft.nbt.NBTTagList;
|
||||
import net.minecraft.world.World;
|
||||
import net.minecraftforge.items.IItemHandler;
|
||||
import net.minecraftforge.items.wrapper.PlayerInvWrapper;
|
||||
|
||||
import java.util.ArrayList;
|
||||
import java.util.List;
|
||||
import java.util.Optional;
|
||||
|
||||
public abstract class ContainerPatternEncoder extends ContainerMEMonitorable implements IAEAppEngInventory, IOptionalSlotHost, IContainerCraftingPacket {
|
||||
|
||||
private final AbstractPartEncoder patternTerminal;
|
||||
|
||||
final AppEngInternalInventory cOut = new AppEngInternalInventory(null, 1);
|
||||
|
||||
protected IItemHandler crafting;
|
||||
protected SlotPatternTerm craftSlot;
|
||||
protected SlotRestrictedInput patternSlotIN;
|
||||
protected SlotRestrictedInput patternSlotOUT;
|
||||
private IRecipe currentRecipe;
|
||||
|
||||
protected SlotFakeCraftingMatrix[] craftingSlots;
|
||||
protected OptionalSlotFake[] outputSlots;
|
||||
|
||||
@GuiSync(97)
|
||||
public boolean craftingMode = true;
|
||||
@GuiSync(96)
|
||||
public boolean substitute = false;
|
||||
|
||||
public ContainerPatternEncoder(InventoryPlayer ip, ITerminalHost monitorable) {
|
||||
super(ip, monitorable);
|
||||
patternTerminal = (AbstractPartEncoder) monitorable;
|
||||
}
|
||||
|
||||
protected ContainerPatternEncoder(InventoryPlayer ip, ITerminalHost monitorable, boolean bindInventory) {
|
||||
super(ip, monitorable, bindInventory);
|
||||
patternTerminal = (AbstractPartEncoder) monitorable;
|
||||
}
|
||||
|
||||
@Override
|
||||
public ItemStack transferStackInSlot(final EntityPlayer p, final int idx) {
|
||||
if (Platform.isClient()) {
|
||||
return ItemStack.EMPTY;
|
||||
}
|
||||
if (this.inventorySlots.get(idx) instanceof SlotPlayerInv || this.inventorySlots.get(idx) instanceof SlotPlayerHotBar) {
|
||||
final AppEngSlot clickSlot = (AppEngSlot) this.inventorySlots.get(idx); // require AE SLots!
|
||||
ItemStack itemStack = clickSlot.getStack();
|
||||
if (AEApi.instance().definitions().materials().blankPattern().isSameAs(itemStack)) {
|
||||
IItemHandler patternInv = this.getPart().getInventoryByName("pattern");
|
||||
ItemStack remainder = patternInv.insertItem(0, itemStack, false);
|
||||
clickSlot.putStack(remainder);
|
||||
}
|
||||
}
|
||||
return super.transferStackInSlot(p, idx);
|
||||
}
|
||||
|
||||
public AbstractPartEncoder getPart() {
|
||||
return this.patternTerminal;
|
||||
}
|
||||
|
||||
@Override
|
||||
public abstract boolean isSlotEnabled(int idx);
|
||||
|
||||
@Override
|
||||
public IItemHandler getInventoryByName(String name) {
|
||||
if (name.equals("player")) {
|
||||
return new PlayerInvWrapper(this.getInventoryPlayer());
|
||||
}
|
||||
return this.getPart().getInventoryByName(name);
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean useRealItems() {
|
||||
return false;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void saveChanges() {
|
||||
|
||||
}
|
||||
|
||||
@Override
|
||||
public void onChangeInventory(IItemHandler inv, int slot, InvOperation mc, ItemStack removedStack, ItemStack newStack) {
|
||||
|
||||
}
|
||||
|
||||
@Override
|
||||
public void putStackInSlot(int slotID, ItemStack stack) {
|
||||
super.putStackInSlot(slotID, stack);
|
||||
this.getAndUpdateOutput();
|
||||
}
|
||||
|
||||
protected void updateOrderOfOutputSlots() {
|
||||
if (!this.isCraftingMode()) {
|
||||
if (craftSlot != null) {
|
||||
this.craftSlot.xPos = -9000;
|
||||
}
|
||||
|
||||
for (int y = 0; y < 3; y++) {
|
||||
this.outputSlots[y].xPos = this.outputSlots[y].getX();
|
||||
}
|
||||
} else {
|
||||
if (craftSlot != null) {
|
||||
this.craftSlot.xPos = this.craftSlot.getX();
|
||||
}
|
||||
for (int y = 0; y < 3; y++) {
|
||||
this.outputSlots[y].xPos = -9000;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
public void onSlotChange(final Slot s) {
|
||||
if (s == this.patternSlotOUT && Platform.isServer()) {
|
||||
for (final IContainerListener listener : this.listeners) {
|
||||
for (final Slot slot : this.inventorySlots) {
|
||||
if (slot instanceof OptionalSlotFake || slot instanceof SlotFakeCraftingMatrix) {
|
||||
listener.sendSlotContents(this, slot.slotNumber, slot.getStack());
|
||||
}
|
||||
}
|
||||
if (listener instanceof EntityPlayerMP) {
|
||||
((EntityPlayerMP) listener).isChangingQuantityOnly = false;
|
||||
}
|
||||
}
|
||||
this.detectAndSendChanges();
|
||||
}
|
||||
}
|
||||
|
||||
public void encodeAndMoveToInventory() {
|
||||
encode();
|
||||
ItemStack output = this.patternSlotOUT.getStack();
|
||||
if (!output.isEmpty()) {
|
||||
if (!getPlayerInv().addItemStackToInventory(output)) {
|
||||
getPlayerInv().player.dropItem(output, false);
|
||||
}
|
||||
this.patternSlotOUT.putStack(ItemStack.EMPTY);
|
||||
}
|
||||
}
|
||||
|
||||
public void encode() {
|
||||
ItemStack output = this.patternSlotOUT.getStack();
|
||||
|
||||
final ItemStack[] in = this.getInputs();
|
||||
final ItemStack[] out = this.getOutputs();
|
||||
|
||||
// if there is no input, this would be silly.
|
||||
if (in == null || out == null) {
|
||||
return;
|
||||
}
|
||||
|
||||
// first check the output slots, should either be null, or a pattern
|
||||
if (!output.isEmpty() && !this.isPattern(output)) {
|
||||
return;
|
||||
} // if nothing is there we should snag a new pattern.
|
||||
else if (output.isEmpty()) {
|
||||
output = this.patternSlotIN.getStack();
|
||||
if (output.isEmpty() || !this.isPattern(output)) {
|
||||
return; // no blanks.
|
||||
}
|
||||
|
||||
// remove one, and clear the input slot.
|
||||
output.setCount(output.getCount() - 1);
|
||||
if (output.getCount() == 0) {
|
||||
this.patternSlotIN.putStack(ItemStack.EMPTY);
|
||||
}
|
||||
|
||||
// add a new encoded pattern.
|
||||
Optional<ItemStack> maybePattern = AEApi.instance().definitions().items().encodedPattern().maybeStack(1);
|
||||
if (maybePattern.isPresent()) {
|
||||
output = maybePattern.get();
|
||||
this.patternSlotOUT.putStack(output);
|
||||
}
|
||||
}
|
||||
|
||||
// encode the slot.
|
||||
final NBTTagCompound encodedValue = new NBTTagCompound();
|
||||
|
||||
final NBTTagList tagIn = new NBTTagList();
|
||||
final NBTTagList tagOut = new NBTTagList();
|
||||
|
||||
for (final ItemStack i : in) {
|
||||
tagIn.appendTag(this.createItemTag(i));
|
||||
}
|
||||
|
||||
for (final ItemStack i : out) {
|
||||
tagOut.appendTag(this.createItemTag(i));
|
||||
}
|
||||
|
||||
encodedValue.setTag("in", tagIn);
|
||||
encodedValue.setTag("out", tagOut);
|
||||
encodedValue.setBoolean("crafting", this.isCraftingMode());
|
||||
encodedValue.setBoolean("substitute", this.isSubstitute());
|
||||
|
||||
output.setTagCompound(encodedValue);
|
||||
}
|
||||
|
||||
public void multiply(int multiple) {
|
||||
ItemStack[] input = new ItemStack[craftingSlots.length];
|
||||
boolean canMultiplyInputs = true;
|
||||
boolean canMultiplyOutputs = true;
|
||||
|
||||
for (int x = 0; x < this.craftingSlots.length; x++) {
|
||||
input[x] = this.craftingSlots[x].getStack();
|
||||
if (!input[x].isEmpty() && input[x].getCount() * multiple < 1) {
|
||||
canMultiplyInputs = false;
|
||||
}
|
||||
}
|
||||
for (final OptionalSlotFake outputSlot : this.outputSlots) {
|
||||
final ItemStack out = outputSlot.getStack();
|
||||
if (!out.isEmpty() && out.getCount() * multiple < 1) {
|
||||
canMultiplyOutputs = false;
|
||||
}
|
||||
}
|
||||
if (canMultiplyInputs && canMultiplyOutputs) {
|
||||
for (SlotFakeCraftingMatrix craftingSlot : this.craftingSlots) {
|
||||
ItemStack stack = craftingSlot.getStack();
|
||||
if (!stack.isEmpty()) {
|
||||
craftingSlot.getStack().setCount(stack.getCount() * multiple);
|
||||
}
|
||||
}
|
||||
for (OptionalSlotFake outputSlot : this.outputSlots) {
|
||||
ItemStack stack = outputSlot.getStack();
|
||||
if (!stack.isEmpty()) {
|
||||
outputSlot.getStack().setCount(stack.getCount() * multiple);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public void divide(int divide) {
|
||||
ItemStack[] input = new ItemStack[craftingSlots.length];
|
||||
boolean canDivideInputs = true;
|
||||
boolean canDivideOutputs = true;
|
||||
|
||||
for (int x = 0; x < this.craftingSlots.length; x++) {
|
||||
input[x] = this.craftingSlots[x].getStack();
|
||||
if (!input[x].isEmpty() && input[x].getCount() % divide != 0) {
|
||||
canDivideInputs = false;
|
||||
}
|
||||
}
|
||||
for (final OptionalSlotFake outputSlot : this.outputSlots) {
|
||||
final ItemStack out = outputSlot.getStack();
|
||||
if (!out.isEmpty() && out.getCount() % divide != 0) {
|
||||
canDivideOutputs = false;
|
||||
}
|
||||
}
|
||||
if (canDivideInputs && canDivideOutputs) {
|
||||
for (SlotFakeCraftingMatrix craftingSlot : this.craftingSlots) {
|
||||
ItemStack stack = craftingSlot.getStack();
|
||||
if (!stack.isEmpty()) {
|
||||
craftingSlot.getStack().setCount(stack.getCount() / divide);
|
||||
}
|
||||
}
|
||||
for (OptionalSlotFake outputSlot : this.outputSlots) {
|
||||
ItemStack stack = outputSlot.getStack();
|
||||
if (!stack.isEmpty()) {
|
||||
outputSlot.getStack().setCount(stack.getCount() / divide);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public void increase(int increase) {
|
||||
ItemStack[] input = new ItemStack[craftingSlots.length];
|
||||
boolean canIncreaseInputs = true;
|
||||
boolean canIncreaseOutputs = true;
|
||||
|
||||
for (int x = 0; x < this.craftingSlots.length; x++) {
|
||||
input[x] = this.craftingSlots[x].getStack();
|
||||
if (!input[x].isEmpty() && input[x].getCount() + increase < 1) {
|
||||
canIncreaseInputs = false;
|
||||
}
|
||||
}
|
||||
for (final OptionalSlotFake outputSlot : this.outputSlots) {
|
||||
final ItemStack out = outputSlot.getStack();
|
||||
if (!out.isEmpty() && out.getCount() + increase < 1) {
|
||||
canIncreaseOutputs = false;
|
||||
}
|
||||
}
|
||||
if (canIncreaseInputs && canIncreaseOutputs) {
|
||||
for (SlotFakeCraftingMatrix craftingSlot : this.craftingSlots) {
|
||||
ItemStack stack = craftingSlot.getStack();
|
||||
if (!stack.isEmpty()) {
|
||||
craftingSlot.getStack().setCount(stack.getCount() + increase);
|
||||
}
|
||||
}
|
||||
for (OptionalSlotFake outputSlot : this.outputSlots) {
|
||||
ItemStack stack = outputSlot.getStack();
|
||||
if (!stack.isEmpty()) {
|
||||
outputSlot.getStack().setCount(stack.getCount() + increase);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public void decrease(int decrease) {
|
||||
ItemStack[] input = new ItemStack[craftingSlots.length];
|
||||
boolean canDecreaseInputs = true;
|
||||
boolean canDecreaseOutputs = true;
|
||||
|
||||
for (int x = 0; x < this.craftingSlots.length; x++) {
|
||||
input[x] = this.craftingSlots[x].getStack();
|
||||
if (!input[x].isEmpty() && input[x].getCount() - decrease < 1) {
|
||||
canDecreaseInputs = false;
|
||||
}
|
||||
}
|
||||
for (final OptionalSlotFake outputSlot : this.outputSlots) {
|
||||
final ItemStack out = outputSlot.getStack();
|
||||
if (!out.isEmpty() && out.getCount() - decrease < 1) {
|
||||
canDecreaseOutputs = false;
|
||||
}
|
||||
}
|
||||
if (canDecreaseInputs && canDecreaseOutputs) {
|
||||
for (SlotFakeCraftingMatrix craftingSlot : this.craftingSlots) {
|
||||
ItemStack stack = craftingSlot.getStack();
|
||||
if (!stack.isEmpty()) {
|
||||
craftingSlot.getStack().setCount(stack.getCount() - decrease);
|
||||
}
|
||||
}
|
||||
for (OptionalSlotFake outputSlot : this.outputSlots) {
|
||||
ItemStack stack = outputSlot.getStack();
|
||||
if (!stack.isEmpty()) {
|
||||
outputSlot.getStack().setCount(stack.getCount() - decrease);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public void maximizeCount() {
|
||||
ItemStack[] input = new ItemStack[craftingSlots.length];
|
||||
boolean canGrowInputs = true;
|
||||
boolean canGrowOutputs = true;
|
||||
int maxInputStackGrowth = 0;
|
||||
int maxOutputStackGrowth = 0;
|
||||
|
||||
for (int x = 0; x < this.craftingSlots.length; x++) {
|
||||
input[x] = this.craftingSlots[x].getStack();
|
||||
if (!input[x].isEmpty() && input[x].getMaxStackSize() - input[x].getCount() > maxInputStackGrowth) {
|
||||
maxInputStackGrowth = input[x].getMaxStackSize() - input[x].getCount();
|
||||
}
|
||||
if (!input[x].isEmpty() && input[x].getCount() + maxInputStackGrowth > input[x].getMaxStackSize()) {
|
||||
canGrowInputs = false;
|
||||
}
|
||||
}
|
||||
for (final OptionalSlotFake outputSlot : this.outputSlots) {
|
||||
final ItemStack out = outputSlot.getStack();
|
||||
{
|
||||
maxOutputStackGrowth = out.getMaxStackSize() - out.getCount();
|
||||
}
|
||||
if (!out.isEmpty() && out.getCount() + maxOutputStackGrowth > out.getMaxStackSize()) {
|
||||
canGrowOutputs = false;
|
||||
}
|
||||
}
|
||||
if (canGrowInputs && canGrowOutputs) {
|
||||
int maxStackGrowth = Math.min(maxInputStackGrowth, maxOutputStackGrowth);
|
||||
for (SlotFakeCraftingMatrix craftingSlot : this.craftingSlots) {
|
||||
ItemStack stack = craftingSlot.getStack();
|
||||
if (!stack.isEmpty()) {
|
||||
craftingSlot.getStack().setCount(stack.getCount() + maxStackGrowth);
|
||||
}
|
||||
}
|
||||
for (OptionalSlotFake outputSlot : this.outputSlots) {
|
||||
ItemStack stack = outputSlot.getStack();
|
||||
if (!stack.isEmpty()) {
|
||||
outputSlot.getStack().setCount(stack.getCount() + maxStackGrowth);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
protected ItemStack[] getInputs() {
|
||||
final ItemStack[] input = new ItemStack[craftingSlots.length];
|
||||
boolean hasValue = false;
|
||||
|
||||
for (int x = 0; x < this.craftingSlots.length; x++) {
|
||||
input[x] = this.craftingSlots[x].getStack();
|
||||
if (!input[x].isEmpty()) {
|
||||
hasValue = true;
|
||||
}
|
||||
}
|
||||
|
||||
if (hasValue) {
|
||||
return input;
|
||||
}
|
||||
|
||||
return null;
|
||||
}
|
||||
|
||||
protected ItemStack[] getOutputs() {
|
||||
if (this.isCraftingMode()) {
|
||||
final ItemStack out = this.getAndUpdateOutput();
|
||||
|
||||
if (!out.isEmpty() && out.getCount() > 0) {
|
||||
return new ItemStack[]{out};
|
||||
}
|
||||
} else {
|
||||
final List<ItemStack> list = new ArrayList<>();
|
||||
boolean hasValue = false;
|
||||
|
||||
for (final OptionalSlotFake outputSlot : this.outputSlots) {
|
||||
final ItemStack out = outputSlot.getStack();
|
||||
|
||||
if (!out.isEmpty() && out.getCount() > 0) {
|
||||
list.add(out);
|
||||
hasValue = true;
|
||||
}
|
||||
}
|
||||
|
||||
if (hasValue) {
|
||||
return list.toArray(new ItemStack[0]);
|
||||
}
|
||||
}
|
||||
|
||||
return null;
|
||||
}
|
||||
|
||||
protected ItemStack getAndUpdateOutput() {
|
||||
final World world = this.getPlayerInv().player.world;
|
||||
final InventoryCrafting ic = new InventoryCrafting(this, 3, 3);
|
||||
|
||||
for (int x = 0; x < ic.getSizeInventory(); x++) {
|
||||
ic.setInventorySlotContents(x, this.crafting.getStackInSlot(x));
|
||||
}
|
||||
|
||||
if (this.currentRecipe == null || !this.currentRecipe.matches(ic, world)) {
|
||||
this.currentRecipe = CraftingManager.findMatchingRecipe(ic, world);
|
||||
}
|
||||
|
||||
final ItemStack is;
|
||||
|
||||
if (this.currentRecipe == null) {
|
||||
is = ItemStack.EMPTY;
|
||||
} else {
|
||||
is = this.currentRecipe.getCraftingResult(ic);
|
||||
}
|
||||
|
||||
this.cOut.setStackInSlot(0, is);
|
||||
return is;
|
||||
}
|
||||
|
||||
public boolean isCraftingMode() {
|
||||
return this.craftingMode;
|
||||
}
|
||||
|
||||
void setCraftingMode(final boolean craftingMode) {
|
||||
this.craftingMode = craftingMode;
|
||||
}
|
||||
|
||||
|
||||
boolean isSubstitute() {
|
||||
return this.substitute;
|
||||
}
|
||||
|
||||
public void setSubstitute(final boolean substitute) {
|
||||
this.substitute = substitute;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void detectAndSendChanges() {
|
||||
super.detectAndSendChanges();
|
||||
if (Platform.isServer()) {
|
||||
if (this.isCraftingMode() != this.getPart().isCraftingRecipe()) {
|
||||
this.setCraftingMode(this.getPart().isCraftingRecipe());
|
||||
this.updateOrderOfOutputSlots();
|
||||
}
|
||||
|
||||
this.substitute = this.getPart().isSubstitution();
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
public void onUpdate(final String field, final Object oldValue, final Object newValue) {
|
||||
super.onUpdate(field, oldValue, newValue);
|
||||
|
||||
if (field.equals("craftingMode")) {
|
||||
this.getAndUpdateOutput();
|
||||
this.updateOrderOfOutputSlots();
|
||||
}
|
||||
}
|
||||
|
||||
boolean isPattern(final ItemStack output) {
|
||||
if (output.isEmpty()) {
|
||||
return false;
|
||||
}
|
||||
|
||||
final IDefinitions definitions = AEApi.instance().definitions();
|
||||
|
||||
boolean isPattern = definitions.items().encodedPattern().isSameAs(output);
|
||||
isPattern |= definitions.materials().blankPattern().isSameAs(output);
|
||||
|
||||
return isPattern;
|
||||
}
|
||||
|
||||
NBTBase createItemTag(final ItemStack i) {
|
||||
final NBTTagCompound c = new NBTTagCompound();
|
||||
|
||||
if (!i.isEmpty()) {
|
||||
i.writeToNBT(c);
|
||||
if (i.getCount() > i.getMaxStackSize()) {
|
||||
c.setInteger("stackSize", i.getCount());
|
||||
}
|
||||
}
|
||||
|
||||
return c;
|
||||
}
|
||||
|
||||
public void clear() {
|
||||
for (final Slot s : this.craftingSlots) {
|
||||
s.putStack(ItemStack.EMPTY);
|
||||
}
|
||||
|
||||
for (final Slot s : this.outputSlots) {
|
||||
s.putStack(ItemStack.EMPTY);
|
||||
}
|
||||
|
||||
this.detectAndSendChanges();
|
||||
this.getAndUpdateOutput();
|
||||
}
|
||||
}
|
||||
@@ -29,9 +29,15 @@ import appeng.api.storage.data.IAEItemStack;
|
||||
import appeng.api.storage.data.IItemList;
|
||||
import appeng.container.ContainerNull;
|
||||
import appeng.container.guisync.GuiSync;
|
||||
import appeng.container.slot.*;
|
||||
import appeng.container.slot.AppEngSlot;
|
||||
import appeng.container.slot.OptionalSlotFake;
|
||||
import appeng.container.slot.SlotFakeCraftingMatrix;
|
||||
import appeng.container.slot.SlotPatternOutputs;
|
||||
import appeng.container.slot.SlotPatternTerm;
|
||||
import appeng.container.slot.SlotPlayerHotBar;
|
||||
import appeng.container.slot.SlotPlayerInv;
|
||||
import appeng.container.slot.SlotRestrictedInput;
|
||||
import appeng.core.sync.packets.PacketPatternSlot;
|
||||
import appeng.helpers.IContainerCraftingPacket;
|
||||
import appeng.items.storage.ItemViewCell;
|
||||
import appeng.me.helpers.MachineSource;
|
||||
import appeng.parts.reporting.PartPatternTerminal;
|
||||
@@ -39,7 +45,6 @@ import appeng.tile.inventory.AppEngInternalInventory;
|
||||
import appeng.util.InventoryAdaptor;
|
||||
import appeng.util.Platform;
|
||||
import appeng.util.inv.AdaptorItemHandler;
|
||||
import appeng.util.inv.IAEAppEngInventory;
|
||||
import appeng.util.inv.InvOperation;
|
||||
import appeng.util.inv.WrapperCursorItemHandler;
|
||||
import appeng.util.item.AEItemStack;
|
||||
@@ -62,31 +67,19 @@ import java.util.List;
|
||||
import java.util.Optional;
|
||||
|
||||
|
||||
public class ContainerPatternTerm extends ContainerMEMonitorable implements IAEAppEngInventory, IOptionalSlotHost, IContainerCraftingPacket {
|
||||
public class ContainerPatternTerm extends ContainerPatternEncoder {
|
||||
|
||||
private final PartPatternTerminal patternTerminal;
|
||||
private final AppEngInternalInventory cOut = new AppEngInternalInventory(null, 1);
|
||||
private final IItemHandler crafting;
|
||||
private final SlotFakeCraftingMatrix[] craftingSlots = new SlotFakeCraftingMatrix[9];
|
||||
private final OptionalSlotFake[] outputSlots = new OptionalSlotFake[3];
|
||||
private final SlotPatternTerm craftSlot;
|
||||
private final SlotRestrictedInput patternSlotIN;
|
||||
private final SlotRestrictedInput patternSlotOUT;
|
||||
|
||||
private IRecipe currentRecipe;
|
||||
@GuiSync(97)
|
||||
public boolean craftingMode = true;
|
||||
@GuiSync(96)
|
||||
public boolean substitute = false;
|
||||
|
||||
public ContainerPatternTerm(final InventoryPlayer ip, final ITerminalHost monitorable) {
|
||||
super(ip, monitorable, false);
|
||||
this.patternTerminal = (PartPatternTerminal) monitorable;
|
||||
|
||||
final IItemHandler patternInv = this.getPatternTerminal().getInventoryByName("pattern");
|
||||
final IItemHandler output = this.getPatternTerminal().getInventoryByName("output");
|
||||
this.craftingSlots = new SlotFakeCraftingMatrix[9];
|
||||
this.outputSlots = new OptionalSlotFake[3];
|
||||
|
||||
this.crafting = this.getPatternTerminal().getInventoryByName("crafting");
|
||||
final IItemHandler patternInv = this.getPart().getInventoryByName("pattern");
|
||||
final IItemHandler output = this.getPart().getInventoryByName("output");
|
||||
|
||||
this.crafting = this.getPart().getInventoryByName("crafting");
|
||||
|
||||
for (int y = 0; y < 3; y++) {
|
||||
for (int x = 0; x < 3; x++) {
|
||||
@@ -117,391 +110,13 @@ public class ContainerPatternTerm extends ContainerMEMonitorable implements IAEA
|
||||
this.updateOrderOfOutputSlots();
|
||||
}
|
||||
|
||||
@Override
|
||||
public ItemStack transferStackInSlot(final EntityPlayer p, final int idx) {
|
||||
if (Platform.isClient()) {
|
||||
return ItemStack.EMPTY;
|
||||
}
|
||||
if (this.inventorySlots.get(idx) instanceof SlotPlayerInv || this.inventorySlots.get(idx) instanceof SlotPlayerHotBar) {
|
||||
final AppEngSlot clickSlot = (AppEngSlot) this.inventorySlots.get(idx); // require AE SLots!
|
||||
ItemStack itemStack = clickSlot.getStack();
|
||||
if (AEApi.instance().definitions().materials().blankPattern().isSameAs(itemStack)) {
|
||||
IItemHandler patternInv = this.getPatternTerminal().getInventoryByName("pattern");
|
||||
ItemStack remainder = patternInv.insertItem(0, itemStack, false);
|
||||
clickSlot.putStack(remainder);
|
||||
}
|
||||
}
|
||||
return super.transferStackInSlot(p, idx);
|
||||
}
|
||||
|
||||
|
||||
private void updateOrderOfOutputSlots() {
|
||||
if (!this.isCraftingMode()) {
|
||||
this.craftSlot.xPos = -9000;
|
||||
|
||||
for (int y = 0; y < 3; y++) {
|
||||
this.outputSlots[y].xPos = this.outputSlots[y].getX();
|
||||
}
|
||||
} else {
|
||||
this.craftSlot.xPos = this.craftSlot.getX();
|
||||
|
||||
for (int y = 0; y < 3; y++) {
|
||||
this.outputSlots[y].xPos = -9000;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
public void putStackInSlot(int slotID, ItemStack stack) {
|
||||
super.putStackInSlot(slotID, stack);
|
||||
this.getAndUpdateOutput();
|
||||
}
|
||||
|
||||
protected ItemStack getAndUpdateOutput() {
|
||||
final World world = this.getPlayerInv().player.world;
|
||||
final InventoryCrafting ic = new InventoryCrafting(this, 3, 3);
|
||||
|
||||
for (int x = 0; x < ic.getSizeInventory(); x++) {
|
||||
ic.setInventorySlotContents(x, this.crafting.getStackInSlot(x));
|
||||
}
|
||||
|
||||
if (this.currentRecipe == null || !this.currentRecipe.matches(ic, world)) {
|
||||
this.currentRecipe = CraftingManager.findMatchingRecipe(ic, world);
|
||||
}
|
||||
|
||||
final ItemStack is;
|
||||
|
||||
if (this.currentRecipe == null) {
|
||||
is = ItemStack.EMPTY;
|
||||
} else {
|
||||
is = this.currentRecipe.getCraftingResult(ic);
|
||||
}
|
||||
|
||||
this.cOut.setStackInSlot(0, is);
|
||||
return is;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void saveChanges() {
|
||||
|
||||
}
|
||||
|
||||
@Override
|
||||
public void onChangeInventory(final IItemHandler inv, final int slot, final InvOperation mc, final ItemStack removedStack, final ItemStack newStack) {
|
||||
|
||||
}
|
||||
|
||||
public void encodeAndMoveToInventory() {
|
||||
encode();
|
||||
ItemStack output = this.patternSlotOUT.getStack();
|
||||
if (!output.isEmpty()) {
|
||||
if (!getPlayerInv().addItemStackToInventory(output)) {
|
||||
getPlayerInv().player.dropItem(output, false);
|
||||
}
|
||||
this.patternSlotOUT.putStack(ItemStack.EMPTY);
|
||||
}
|
||||
}
|
||||
|
||||
public void encode() {
|
||||
ItemStack output = this.patternSlotOUT.getStack();
|
||||
|
||||
final ItemStack[] in = this.getInputs();
|
||||
final ItemStack[] out = this.getOutputs();
|
||||
|
||||
// if there is no input, this would be silly.
|
||||
if (in == null || out == null) {
|
||||
return;
|
||||
}
|
||||
|
||||
// first check the output slots, should either be null, or a pattern
|
||||
if (!output.isEmpty() && !this.isPattern(output)) {
|
||||
return;
|
||||
} // if nothing is there we should snag a new pattern.
|
||||
else if (output.isEmpty()) {
|
||||
output = this.patternSlotIN.getStack();
|
||||
if (output.isEmpty() || !this.isPattern(output)) {
|
||||
return; // no blanks.
|
||||
}
|
||||
|
||||
// remove one, and clear the input slot.
|
||||
output.setCount(output.getCount() - 1);
|
||||
if (output.getCount() == 0) {
|
||||
this.patternSlotIN.putStack(ItemStack.EMPTY);
|
||||
}
|
||||
|
||||
// add a new encoded pattern.
|
||||
Optional<ItemStack> maybePattern = AEApi.instance().definitions().items().encodedPattern().maybeStack(1);
|
||||
if (maybePattern.isPresent()) {
|
||||
output = maybePattern.get();
|
||||
this.patternSlotOUT.putStack(output);
|
||||
}
|
||||
}
|
||||
|
||||
// encode the slot.
|
||||
final NBTTagCompound encodedValue = new NBTTagCompound();
|
||||
|
||||
final NBTTagList tagIn = new NBTTagList();
|
||||
final NBTTagList tagOut = new NBTTagList();
|
||||
|
||||
for (final ItemStack i : in) {
|
||||
tagIn.appendTag(this.createItemTag(i));
|
||||
}
|
||||
|
||||
for (final ItemStack i : out) {
|
||||
tagOut.appendTag(this.createItemTag(i));
|
||||
}
|
||||
|
||||
encodedValue.setTag("in", tagIn);
|
||||
encodedValue.setTag("out", tagOut);
|
||||
encodedValue.setBoolean("crafting", this.isCraftingMode());
|
||||
encodedValue.setBoolean("substitute", this.isSubstitute());
|
||||
|
||||
output.setTagCompound(encodedValue);
|
||||
}
|
||||
|
||||
public void multiply(int multiple) {
|
||||
ItemStack[] input = new ItemStack[9];
|
||||
boolean canMultiplyInputs = true;
|
||||
boolean canMultiplyOutputs = true;
|
||||
|
||||
for (int x = 0; x < this.craftingSlots.length; x++) {
|
||||
input[x] = this.craftingSlots[x].getStack();
|
||||
if (!input[x].isEmpty() && input[x].getCount() * multiple < 0) {
|
||||
canMultiplyInputs = false;
|
||||
}
|
||||
}
|
||||
for (final OptionalSlotFake outputSlot : this.outputSlots) {
|
||||
final ItemStack out = outputSlot.getStack();
|
||||
if (!out.isEmpty() && out.getCount() * multiple < 0) {
|
||||
canMultiplyOutputs = false;
|
||||
}
|
||||
}
|
||||
if (canMultiplyInputs && canMultiplyOutputs) {
|
||||
for (SlotFakeCraftingMatrix craftingSlot : this.craftingSlots) {
|
||||
ItemStack stack = craftingSlot.getStack();
|
||||
if (!stack.isEmpty())
|
||||
craftingSlot.getStack().setCount(stack.getCount() * multiple);
|
||||
}
|
||||
for (OptionalSlotFake outputSlot : this.outputSlots) {
|
||||
ItemStack stack = outputSlot.getStack();
|
||||
if (!stack.isEmpty())
|
||||
outputSlot.getStack().setCount(stack.getCount() * multiple);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public void divide(int divide) {
|
||||
ItemStack[] input = new ItemStack[9];
|
||||
boolean canDivideInputs = true;
|
||||
boolean canDivideOutputs = true;
|
||||
|
||||
for (int x = 0; x < this.craftingSlots.length; x++) {
|
||||
input[x] = this.craftingSlots[x].getStack();
|
||||
if (!input[x].isEmpty() && input[x].getCount() % divide != 0) {
|
||||
canDivideInputs = false;
|
||||
}
|
||||
}
|
||||
for (final OptionalSlotFake outputSlot : this.outputSlots) {
|
||||
final ItemStack out = outputSlot.getStack();
|
||||
if (!out.isEmpty() && out.getCount() % divide != 0) {
|
||||
canDivideOutputs = false;
|
||||
}
|
||||
}
|
||||
if (canDivideInputs && canDivideOutputs) {
|
||||
for (SlotFakeCraftingMatrix craftingSlot : this.craftingSlots) {
|
||||
ItemStack stack = craftingSlot.getStack();
|
||||
if (!stack.isEmpty())
|
||||
craftingSlot.getStack().setCount(stack.getCount() / divide);
|
||||
}
|
||||
for (OptionalSlotFake outputSlot : this.outputSlots) {
|
||||
ItemStack stack = outputSlot.getStack();
|
||||
if (!stack.isEmpty())
|
||||
outputSlot.getStack().setCount(stack.getCount() / divide);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public void increase(int increase) {
|
||||
ItemStack[] input = new ItemStack[9];
|
||||
boolean canIncreaseInputs = true;
|
||||
boolean canIncreaseOutputs = true;
|
||||
|
||||
for (int x = 0; x < this.craftingSlots.length; x++) {
|
||||
input[x] = this.craftingSlots[x].getStack();
|
||||
if (!input[x].isEmpty() && input[x].getCount() + increase < 0) {
|
||||
canIncreaseInputs = false;
|
||||
}
|
||||
}
|
||||
for (final OptionalSlotFake outputSlot : this.outputSlots) {
|
||||
final ItemStack out = outputSlot.getStack();
|
||||
if (!out.isEmpty() && out.getCount() + increase < 0) {
|
||||
canIncreaseOutputs = false;
|
||||
}
|
||||
}
|
||||
if (canIncreaseInputs && canIncreaseOutputs) {
|
||||
for (SlotFakeCraftingMatrix craftingSlot : this.craftingSlots) {
|
||||
ItemStack stack = craftingSlot.getStack();
|
||||
if (!stack.isEmpty())
|
||||
craftingSlot.getStack().setCount(stack.getCount() + increase);
|
||||
}
|
||||
for (OptionalSlotFake outputSlot : this.outputSlots) {
|
||||
ItemStack stack = outputSlot.getStack();
|
||||
if (!stack.isEmpty())
|
||||
outputSlot.getStack().setCount(stack.getCount() + increase);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public void decrease(int decrease) {
|
||||
ItemStack[] input = new ItemStack[9];
|
||||
boolean canDecreaseInputs = true;
|
||||
boolean canDecreaseOutputs = true;
|
||||
|
||||
for (int x = 0; x < this.craftingSlots.length; x++) {
|
||||
input[x] = this.craftingSlots[x].getStack();
|
||||
if (!input[x].isEmpty() && input[x].getCount() - decrease < 1) {
|
||||
canDecreaseInputs = false;
|
||||
}
|
||||
}
|
||||
for (final OptionalSlotFake outputSlot : this.outputSlots) {
|
||||
final ItemStack out = outputSlot.getStack();
|
||||
if (!out.isEmpty() && out.getCount() - decrease < 1) {
|
||||
canDecreaseOutputs = false;
|
||||
}
|
||||
}
|
||||
if (canDecreaseInputs && canDecreaseOutputs) {
|
||||
for (SlotFakeCraftingMatrix craftingSlot : this.craftingSlots) {
|
||||
ItemStack stack = craftingSlot.getStack();
|
||||
if (!stack.isEmpty())
|
||||
craftingSlot.getStack().setCount(stack.getCount() - decrease);
|
||||
}
|
||||
for (OptionalSlotFake outputSlot : this.outputSlots) {
|
||||
ItemStack stack = outputSlot.getStack();
|
||||
if (!stack.isEmpty())
|
||||
outputSlot.getStack().setCount(stack.getCount() - decrease);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public void maximizeCount() {
|
||||
ItemStack[] input = new ItemStack[9];
|
||||
boolean canGrowInputs = true;
|
||||
boolean canGrowOutputs = true;
|
||||
int maxInputStackGrowth = 0;
|
||||
int maxOutputStackGrowth = 0;
|
||||
|
||||
|
||||
for (int x = 0; x < this.craftingSlots.length; x++) {
|
||||
input[x] = this.craftingSlots[x].getStack();
|
||||
if (!input[x].isEmpty() && input[x].getMaxStackSize() - input[x].getCount() > maxInputStackGrowth) {
|
||||
maxInputStackGrowth = input[x].getMaxStackSize() - input[x].getCount();
|
||||
}
|
||||
if (!input[x].isEmpty() && input[x].getCount() + maxInputStackGrowth > input[x].getMaxStackSize()) {
|
||||
canGrowInputs = false;
|
||||
}
|
||||
}
|
||||
for (final OptionalSlotFake outputSlot : this.outputSlots) {
|
||||
final ItemStack out = outputSlot.getStack();
|
||||
{
|
||||
maxOutputStackGrowth = out.getMaxStackSize() - out.getCount();
|
||||
}
|
||||
if (!out.isEmpty() && out.getCount() + maxOutputStackGrowth > out.getMaxStackSize()) {
|
||||
canGrowOutputs = false;
|
||||
}
|
||||
}
|
||||
if (canGrowInputs && canGrowOutputs) {
|
||||
int maxStackGrowth = Math.min(maxInputStackGrowth, maxOutputStackGrowth);
|
||||
for (SlotFakeCraftingMatrix craftingSlot : this.craftingSlots) {
|
||||
ItemStack stack = craftingSlot.getStack();
|
||||
if (!stack.isEmpty())
|
||||
craftingSlot.getStack().setCount(stack.getCount() + maxStackGrowth);
|
||||
}
|
||||
for (OptionalSlotFake outputSlot : this.outputSlots) {
|
||||
ItemStack stack = outputSlot.getStack();
|
||||
if (!stack.isEmpty())
|
||||
outputSlot.getStack().setCount(stack.getCount() + maxStackGrowth);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
protected ItemStack[] getInputs() {
|
||||
final ItemStack[] input = new ItemStack[9];
|
||||
boolean hasValue = false;
|
||||
|
||||
for (int x = 0; x < this.craftingSlots.length; x++) {
|
||||
input[x] = this.craftingSlots[x].getStack();
|
||||
if (!input[x].isEmpty()) {
|
||||
hasValue = true;
|
||||
}
|
||||
}
|
||||
|
||||
if (hasValue) {
|
||||
return input;
|
||||
}
|
||||
|
||||
return null;
|
||||
}
|
||||
|
||||
protected ItemStack[] getOutputs() {
|
||||
if (this.isCraftingMode()) {
|
||||
final ItemStack out = this.getAndUpdateOutput();
|
||||
|
||||
if (!out.isEmpty() && out.getCount() > 0) {
|
||||
return new ItemStack[]{out};
|
||||
}
|
||||
} else {
|
||||
final List<ItemStack> list = new ArrayList<>(3);
|
||||
boolean hasValue = false;
|
||||
|
||||
for (final OptionalSlotFake outputSlot : this.outputSlots) {
|
||||
final ItemStack out = outputSlot.getStack();
|
||||
|
||||
if (!out.isEmpty() && out.getCount() > 0) {
|
||||
list.add(out);
|
||||
hasValue = true;
|
||||
}
|
||||
}
|
||||
|
||||
if (hasValue) {
|
||||
return list.toArray(new ItemStack[list.size()]);
|
||||
}
|
||||
}
|
||||
|
||||
return null;
|
||||
}
|
||||
|
||||
boolean isPattern(final ItemStack output) {
|
||||
if (output.isEmpty()) {
|
||||
return false;
|
||||
}
|
||||
|
||||
final IDefinitions definitions = AEApi.instance().definitions();
|
||||
|
||||
boolean isPattern = definitions.items().encodedPattern().isSameAs(output);
|
||||
isPattern |= definitions.materials().blankPattern().isSameAs(output);
|
||||
|
||||
return isPattern;
|
||||
}
|
||||
|
||||
NBTBase createItemTag(final ItemStack i) {
|
||||
final NBTTagCompound c = new NBTTagCompound();
|
||||
|
||||
if (!i.isEmpty()) {
|
||||
i.writeToNBT(c);
|
||||
if (i.getCount() > i.getMaxStackSize()) {
|
||||
c.setInteger("stackSize", i.getCount());
|
||||
}
|
||||
}
|
||||
|
||||
return c;
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean isSlotEnabled(final int idx) {
|
||||
if (idx == 1) {
|
||||
return Platform.isServer() ? !this.getPatternTerminal().isCraftingRecipe() : !this.isCraftingMode();
|
||||
return Platform.isServer() ? !this.getPart().isCraftingRecipe() : !this.isCraftingMode();
|
||||
} else if (idx == 2) {
|
||||
return Platform.isServer() ? this.getPatternTerminal().isCraftingRecipe() : this.isCraftingMode();
|
||||
return Platform.isServer() ? this.getPart().isCraftingRecipe() : this.isCraftingMode();
|
||||
} else {
|
||||
return false;
|
||||
}
|
||||
@@ -546,7 +161,7 @@ public class ContainerPatternTerm extends ContainerMEMonitorable implements IAEA
|
||||
return;
|
||||
}
|
||||
|
||||
final IMEMonitor<IAEItemStack> storage = this.getPatternTerminal()
|
||||
final IMEMonitor<IAEItemStack> storage = this.getPart()
|
||||
.getInventory(AEApi.instance().storage().getStorageChannel(IItemStorageChannel.class));
|
||||
final IItemList<IAEItemStack> all = storage.getStorageList();
|
||||
|
||||
@@ -588,107 +203,10 @@ public class ContainerPatternTerm extends ContainerMEMonitorable implements IAEA
|
||||
if (!failed.isEmpty()) {
|
||||
this.getCellInventory()
|
||||
.injectItems(AEItemStack.fromItemStack(failed), Actionable.MODULATE,
|
||||
new MachineSource(this.getPatternTerminal()));
|
||||
new MachineSource(this.getPart()));
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
public void detectAndSendChanges() {
|
||||
super.detectAndSendChanges();
|
||||
if (Platform.isServer()) {
|
||||
if (this.isCraftingMode() != this.getPatternTerminal().isCraftingRecipe()) {
|
||||
this.setCraftingMode(this.getPatternTerminal().isCraftingRecipe());
|
||||
this.updateOrderOfOutputSlots();
|
||||
}
|
||||
|
||||
this.substitute = this.patternTerminal.isSubstitution();
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
public void onUpdate(final String field, final Object oldValue, final Object newValue) {
|
||||
super.onUpdate(field, oldValue, newValue);
|
||||
|
||||
if (field.equals("craftingMode")) {
|
||||
this.getAndUpdateOutput();
|
||||
this.updateOrderOfOutputSlots();
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
public void onSlotChange(final Slot s) {
|
||||
if (s == this.patternSlotOUT && Platform.isServer()) {
|
||||
for (final IContainerListener listener : this.listeners) {
|
||||
for (final Slot slot : this.inventorySlots) {
|
||||
if (slot instanceof OptionalSlotFake || slot instanceof SlotFakeCraftingMatrix) {
|
||||
listener.sendSlotContents(this, slot.slotNumber, slot.getStack());
|
||||
}
|
||||
}
|
||||
if (listener instanceof EntityPlayerMP) {
|
||||
((EntityPlayerMP) listener).isChangingQuantityOnly = false;
|
||||
}
|
||||
}
|
||||
this.detectAndSendChanges();
|
||||
}
|
||||
|
||||
if (s == this.craftSlot && Platform.isClient()) {
|
||||
this.getAndUpdateOutput();
|
||||
}
|
||||
}
|
||||
|
||||
public void clear() {
|
||||
for (final Slot s : this.craftingSlots) {
|
||||
s.putStack(ItemStack.EMPTY);
|
||||
}
|
||||
|
||||
for (final Slot s : this.outputSlots) {
|
||||
s.putStack(ItemStack.EMPTY);
|
||||
}
|
||||
|
||||
this.detectAndSendChanges();
|
||||
this.getAndUpdateOutput();
|
||||
}
|
||||
|
||||
@Override
|
||||
public IItemHandler getInventoryByName(final String name) {
|
||||
if (name.equals("player")) {
|
||||
return new PlayerInvWrapper(this.getInventoryPlayer());
|
||||
}
|
||||
return this.getPatternTerminal().getInventoryByName(name);
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean useRealItems() {
|
||||
return false;
|
||||
}
|
||||
|
||||
public void toggleSubstitute() {
|
||||
this.substitute = !this.substitute;
|
||||
|
||||
this.detectAndSendChanges();
|
||||
this.getAndUpdateOutput();
|
||||
}
|
||||
|
||||
public boolean isCraftingMode() {
|
||||
return this.craftingMode;
|
||||
}
|
||||
|
||||
private void setCraftingMode(final boolean craftingMode) {
|
||||
this.craftingMode = craftingMode;
|
||||
}
|
||||
|
||||
public PartPatternTerminal getPatternTerminal() {
|
||||
return this.patternTerminal;
|
||||
}
|
||||
|
||||
boolean isSubstitute() {
|
||||
return this.substitute;
|
||||
}
|
||||
|
||||
public void setSubstitute(final boolean substitute) {
|
||||
this.substitute = substitute;
|
||||
}
|
||||
}
|
||||
|
||||
@@ -133,7 +133,7 @@ public class PacketValueConfig extends AppEngPacket {
|
||||
if (c instanceof ContainerPatternTerm) {
|
||||
final ContainerPatternTerm cpt = (ContainerPatternTerm) c;
|
||||
if (this.Name.equals("PatternTerminal.CraftMode")) {
|
||||
cpt.getPatternTerminal().setCraftingRecipe(this.Value.equals("1"));
|
||||
cpt.getPart().setCraftingRecipe(this.Value.equals("1"));
|
||||
} else if (this.Name.equals("PatternTerminal.Encode")) {
|
||||
if (this.Value.equals("2")) {
|
||||
cpt.encodeAndMoveToInventory();
|
||||
@@ -157,7 +157,7 @@ public class PacketValueConfig extends AppEngPacket {
|
||||
} else if (this.Name.equals("PatternTerminal.MaximizeCount")) {
|
||||
cpt.maximizeCount();
|
||||
} else if (this.Name.equals("PatternTerminal.Substitute")) {
|
||||
cpt.getPatternTerminal().setSubstitution(this.Value.equals("1"));
|
||||
cpt.getPart().setSubstitution(this.Value.equals("1"));
|
||||
}
|
||||
} else if (c instanceof ContainerExpandedProcessingPatternTerm) {
|
||||
final ContainerExpandedProcessingPatternTerm cept = (ContainerExpandedProcessingPatternTerm) c;
|
||||
|
||||
@@ -43,12 +43,12 @@ import java.util.*;
|
||||
|
||||
public class PatternHelper implements ICraftingPatternDetails, Comparable<PatternHelper> {
|
||||
|
||||
private static final int CRAFTING_GRID_DIMENSION = 3;
|
||||
public static final int CRAFTING_GRID_DIMENSION = 3;
|
||||
private static final int CRAFTING_INPUT_LIMIT = CRAFTING_GRID_DIMENSION * CRAFTING_GRID_DIMENSION;
|
||||
public static final int PROCESSING_INPUT_HEIGHT = 4;
|
||||
public static final int PROCESSING_INPUT_WIDTH = 4;
|
||||
public static final int PROCESSING_INPUT_LIMIT = PROCESSING_INPUT_HEIGHT * PROCESSING_INPUT_WIDTH;
|
||||
private static final int CRAFTING_OUTPUT_LIMIT = 1;
|
||||
public static final int CRAFTING_OUTPUT_LIMIT = 1;
|
||||
public static final int PROCESSING_OUTPUT_LIMIT = 6;
|
||||
|
||||
private final ItemStack patternItem;
|
||||
|
||||
@@ -0,0 +1,152 @@
|
||||
package appeng.parts.reporting;
|
||||
|
||||
import appeng.api.implementations.ICraftingPatternItem;
|
||||
import appeng.api.networking.crafting.ICraftingPatternDetails;
|
||||
import appeng.api.parts.IPartModel;
|
||||
import appeng.api.storage.data.IAEItemStack;
|
||||
import appeng.core.sync.GuiBridge;
|
||||
import appeng.tile.inventory.AppEngInternalInventory;
|
||||
import appeng.util.inv.InvOperation;
|
||||
import net.minecraft.entity.player.EntityPlayer;
|
||||
import net.minecraft.item.ItemStack;
|
||||
import net.minecraft.nbt.NBTTagCompound;
|
||||
import net.minecraftforge.items.IItemHandler;
|
||||
|
||||
import javax.annotation.Nonnull;
|
||||
import java.util.List;
|
||||
|
||||
public abstract class AbstractPartEncoder extends AbstractPartTerminal {
|
||||
|
||||
protected AppEngInternalInventory crafting;
|
||||
protected AppEngInternalInventory output;
|
||||
protected AppEngInternalInventory pattern;
|
||||
|
||||
protected boolean craftingMode = true;
|
||||
protected boolean substitute = false;
|
||||
|
||||
public AbstractPartEncoder(ItemStack is) {
|
||||
super(is);
|
||||
}
|
||||
|
||||
@Override
|
||||
public void getDrops(final List<ItemStack> drops, final boolean wrenched) {
|
||||
for (final ItemStack is : this.pattern) {
|
||||
if (!is.isEmpty()) {
|
||||
drops.add(is);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
public void readFromNBT(final NBTTagCompound data) {
|
||||
super.readFromNBT(data);
|
||||
this.pattern.readFromNBT(data, "pattern");
|
||||
this.output.readFromNBT(data, "outputList");
|
||||
this.crafting.readFromNBT(data, "crafting");
|
||||
}
|
||||
|
||||
@Override
|
||||
public void writeToNBT(final NBTTagCompound data) {
|
||||
super.writeToNBT(data);
|
||||
this.pattern.writeToNBT(data, "pattern");
|
||||
this.output.writeToNBT(data, "outputList");
|
||||
this.crafting.writeToNBT(data, "crafting");
|
||||
}
|
||||
|
||||
@Override
|
||||
public void onChangeInventory(final IItemHandler inv, final int slot, final InvOperation mc, final ItemStack removedStack, final ItemStack newStack) {
|
||||
if (inv == this.pattern && slot == 1) {
|
||||
final ItemStack is = this.pattern.getStackInSlot(1);
|
||||
if (!is.isEmpty() && is.getItem() instanceof ICraftingPatternItem) {
|
||||
final ICraftingPatternItem pattern = (ICraftingPatternItem) is.getItem();
|
||||
final ICraftingPatternDetails details = pattern.getPatternForItem(is, this.getHost().getTile().getWorld());
|
||||
if (details != null) {
|
||||
this.setCraftingRecipe(details.isCraftable());
|
||||
this.setSubstitution(details.canSubstitute());
|
||||
|
||||
for (int x = 0; x < this.crafting.getSlots() && x < details.getInputs().length; x++) {
|
||||
final IAEItemStack item = details.getInputs()[x];
|
||||
this.crafting.setStackInSlot(x, item == null ? ItemStack.EMPTY : item.createItemStack());
|
||||
}
|
||||
|
||||
for (int x = 0; x < this.output.getSlots() && x < details.getOutputs().length; x++) {
|
||||
final IAEItemStack item = details.getOutputs()[x];
|
||||
this.output.setStackInSlot(x, item == null ? ItemStack.EMPTY : item.createItemStack());
|
||||
}
|
||||
}
|
||||
}
|
||||
} else if (inv == this.crafting) {
|
||||
this.fixCraftingRecipes();
|
||||
}
|
||||
|
||||
this.getHost().markForSave();
|
||||
}
|
||||
|
||||
private void fixCraftingRecipes() {
|
||||
if (this.isCraftingRecipe()) {
|
||||
for (int x = 0; x < this.crafting.getSlots(); x++) {
|
||||
final ItemStack is = this.crafting.getStackInSlot(x);
|
||||
if (!is.isEmpty()) {
|
||||
is.setCount(1);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public boolean isCraftingRecipe() {
|
||||
return this.craftingMode;
|
||||
}
|
||||
|
||||
public void setCraftingRecipe(final boolean craftingMode) {
|
||||
this.craftingMode = craftingMode;
|
||||
this.fixCraftingRecipes();
|
||||
}
|
||||
|
||||
public boolean isSubstitution() {
|
||||
return this.substitute;
|
||||
}
|
||||
|
||||
public void setSubstitution(final boolean canSubstitute) {
|
||||
this.substitute = canSubstitute;
|
||||
}
|
||||
|
||||
@Override
|
||||
public IItemHandler getInventoryByName(final String name) {
|
||||
if (name.equals("crafting")) {
|
||||
return this.crafting;
|
||||
}
|
||||
|
||||
if (name.equals("output")) {
|
||||
return this.output;
|
||||
}
|
||||
|
||||
if (name.equals("pattern")) {
|
||||
return this.pattern;
|
||||
}
|
||||
|
||||
return super.getInventoryByName(name);
|
||||
}
|
||||
|
||||
@Override
|
||||
public GuiBridge getGui(final EntityPlayer p) {
|
||||
int x = (int) p.posX;
|
||||
int y = (int) p.posY;
|
||||
int z = (int) p.posZ;
|
||||
if (this.getHost().getTile() != null) {
|
||||
x = this.getTile().getPos().getX();
|
||||
y = this.getTile().getPos().getY();
|
||||
z = this.getTile().getPos().getZ();
|
||||
}
|
||||
|
||||
if (getGuiBridge().hasPermissions(this.getHost().getTile(), x, y, z, this.getSide(), p)) {
|
||||
return getGuiBridge();
|
||||
}
|
||||
return GuiBridge.GUI_ME;
|
||||
}
|
||||
|
||||
abstract public GuiBridge getGuiBridge();
|
||||
|
||||
@Nonnull
|
||||
@Override
|
||||
abstract public IPartModel getStaticModels();
|
||||
}
|
||||
@@ -1,29 +1,22 @@
|
||||
package appeng.parts.reporting;
|
||||
|
||||
import appeng.api.implementations.ICraftingPatternItem;
|
||||
import appeng.api.networking.crafting.ICraftingPatternDetails;
|
||||
import appeng.api.parts.IPartModel;
|
||||
import appeng.api.storage.data.IAEItemStack;
|
||||
import appeng.core.AppEng;
|
||||
import appeng.core.sync.GuiBridge;
|
||||
import appeng.helpers.Reflected;
|
||||
import appeng.items.parts.PartModels;
|
||||
import appeng.parts.PartModel;
|
||||
import appeng.tile.inventory.AppEngInternalInventory;
|
||||
import appeng.util.inv.InvOperation;
|
||||
import net.minecraft.entity.player.EntityPlayer;
|
||||
import net.minecraft.item.ItemStack;
|
||||
import net.minecraft.nbt.NBTTagCompound;
|
||||
import net.minecraft.util.ResourceLocation;
|
||||
import net.minecraftforge.items.IItemHandler;
|
||||
|
||||
import java.util.List;
|
||||
import javax.annotation.Nonnull;
|
||||
|
||||
import static appeng.helpers.PatternHelper.PROCESSING_INPUT_LIMIT;
|
||||
import static appeng.helpers.PatternHelper.PROCESSING_OUTPUT_LIMIT;
|
||||
|
||||
|
||||
public class PartExpandedProcessingPatternTerminal extends AbstractPartTerminal {
|
||||
public class PartExpandedProcessingPatternTerminal extends AbstractPartEncoder {
|
||||
@PartModels
|
||||
public static final ResourceLocation MODEL_OFF = new ResourceLocation(AppEng.MOD_ID, "part/expanded_processing_pattern_terminal_off");
|
||||
@PartModels
|
||||
@@ -33,96 +26,20 @@ public class PartExpandedProcessingPatternTerminal extends AbstractPartTerminal
|
||||
public static final IPartModel MODELS_ON = new PartModel(MODEL_BASE, MODEL_ON, MODEL_STATUS_ON);
|
||||
public static final IPartModel MODELS_HAS_CHANNEL = new PartModel(MODEL_BASE, MODEL_ON, MODEL_STATUS_HAS_CHANNEL);
|
||||
|
||||
private final AppEngInternalInventory crafting = new AppEngInternalInventory(this, PROCESSING_INPUT_LIMIT);
|
||||
|
||||
private final AppEngInternalInventory output = new AppEngInternalInventory(this, PROCESSING_OUTPUT_LIMIT);
|
||||
private final AppEngInternalInventory pattern = new AppEngInternalInventory(this, 2);
|
||||
|
||||
@Reflected
|
||||
public PartExpandedProcessingPatternTerminal(final ItemStack is) {
|
||||
super(is);
|
||||
this.crafting = new AppEngInternalInventory(this, PROCESSING_INPUT_LIMIT);
|
||||
this.output = new AppEngInternalInventory(this, PROCESSING_OUTPUT_LIMIT);
|
||||
this.pattern = new AppEngInternalInventory(this, 2);
|
||||
}
|
||||
|
||||
@Override
|
||||
public void getDrops(final List<ItemStack> drops, final boolean wrenched) {
|
||||
for (final ItemStack is : this.pattern) {
|
||||
if (!is.isEmpty()) {
|
||||
drops.add(is);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
public void readFromNBT(NBTTagCompound data) {
|
||||
super.readFromNBT(data);
|
||||
this.crafting.readFromNBT(data, "processingGrid");
|
||||
this.pattern.readFromNBT(data, "pattern");
|
||||
this.output.readFromNBT(data, "outputList");
|
||||
}
|
||||
|
||||
@Override
|
||||
public void writeToNBT(NBTTagCompound data) {
|
||||
super.writeToNBT(data);
|
||||
this.crafting.writeToNBT(data, "processingGrid");
|
||||
this.pattern.writeToNBT(data, "pattern");
|
||||
this.output.writeToNBT(data, "outputList");
|
||||
}
|
||||
|
||||
@Override
|
||||
public GuiBridge getGui(final EntityPlayer p) {
|
||||
int x = (int) p.posX;
|
||||
int y = (int) p.posY;
|
||||
int z = (int) p.posZ;
|
||||
if (this.getHost().getTile() != null) {
|
||||
x = this.getTile().getPos().getX();
|
||||
y = this.getTile().getPos().getY();
|
||||
z = this.getTile().getPos().getZ();
|
||||
}
|
||||
|
||||
if (GuiBridge.GUI_EXPANDED_PROCESSING_PATTERN_TERMINAL.hasPermissions(this.getHost().getTile(), x, y, z, this.getSide(), p)) {
|
||||
return GuiBridge.GUI_EXPANDED_PROCESSING_PATTERN_TERMINAL;
|
||||
}
|
||||
return GuiBridge.GUI_ME;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void onChangeInventory(final IItemHandler inv, final int slot, final InvOperation mc, final ItemStack removedStack, final ItemStack newStack) {
|
||||
if (inv == this.pattern && slot == 1) {
|
||||
final ItemStack is = this.pattern.getStackInSlot(1);
|
||||
if (!is.isEmpty() && is.getItem() instanceof ICraftingPatternItem) {
|
||||
final ICraftingPatternItem pattern = (ICraftingPatternItem) is.getItem();
|
||||
final ICraftingPatternDetails details = pattern.getPatternForItem(is, this.getHost().getTile().getWorld());
|
||||
if (details != null) {
|
||||
for (int x = 0; x < this.crafting.getSlots() && x < details.getInputs().length; x++) {
|
||||
final IAEItemStack item = details.getInputs()[x];
|
||||
this.crafting.setStackInSlot(x, item == null ? ItemStack.EMPTY : item.createItemStack());
|
||||
}
|
||||
|
||||
for (int x = 0; x < this.output.getSlots() && x < details.getOutputs().length; x++) {
|
||||
final IAEItemStack item = details.getOutputs()[x];
|
||||
this.output.setStackInSlot(x, item == null ? ItemStack.EMPTY : item.createItemStack());
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
this.getHost().markForSave();
|
||||
}
|
||||
|
||||
@Override
|
||||
public IItemHandler getInventoryByName(final String name) {
|
||||
if (name.equals("crafting")) {
|
||||
return this.crafting;
|
||||
}
|
||||
if (name.equals("output")) {
|
||||
return this.output;
|
||||
}
|
||||
if (name.equals("pattern")) {
|
||||
return this.pattern;
|
||||
}
|
||||
return super.getInventoryByName(name);
|
||||
public GuiBridge getGuiBridge() {
|
||||
return GuiBridge.GUI_EXPANDED_PROCESSING_PATTERN_TERMINAL;
|
||||
}
|
||||
|
||||
@Nonnull
|
||||
@Override
|
||||
public IPartModel getStaticModels() {
|
||||
return this.selectModel(MODELS_OFF, MODELS_ON, MODELS_HAS_CHANNEL);
|
||||
|
||||
@@ -19,27 +19,24 @@
|
||||
package appeng.parts.reporting;
|
||||
|
||||
|
||||
import appeng.api.implementations.ICraftingPatternItem;
|
||||
import appeng.api.networking.crafting.ICraftingPatternDetails;
|
||||
import appeng.api.parts.IPartModel;
|
||||
import appeng.api.storage.data.IAEItemStack;
|
||||
import appeng.core.AppEng;
|
||||
import appeng.core.sync.GuiBridge;
|
||||
import appeng.helpers.Reflected;
|
||||
import appeng.items.parts.PartModels;
|
||||
import appeng.parts.PartModel;
|
||||
import appeng.tile.inventory.AppEngInternalInventory;
|
||||
import appeng.util.inv.InvOperation;
|
||||
import net.minecraft.entity.player.EntityPlayer;
|
||||
import net.minecraft.item.ItemStack;
|
||||
import net.minecraft.nbt.NBTTagCompound;
|
||||
import net.minecraft.util.ResourceLocation;
|
||||
import net.minecraftforge.items.IItemHandler;
|
||||
|
||||
import java.util.List;
|
||||
import javax.annotation.Nonnull;
|
||||
|
||||
import static appeng.helpers.PatternHelper.CRAFTING_GRID_DIMENSION;
|
||||
import static appeng.helpers.PatternHelper.CRAFTING_OUTPUT_LIMIT;
|
||||
|
||||
|
||||
public class PartPatternTerminal extends AbstractPartTerminal {
|
||||
public class PartPatternTerminal extends AbstractPartEncoder {
|
||||
|
||||
@PartModels
|
||||
public static final ResourceLocation MODEL_OFF = new ResourceLocation(AppEng.MOD_ID, "part/pattern_terminal_off");
|
||||
@@ -50,25 +47,12 @@ public class PartPatternTerminal extends AbstractPartTerminal {
|
||||
public static final IPartModel MODELS_ON = new PartModel(MODEL_BASE, MODEL_ON, MODEL_STATUS_ON);
|
||||
public static final IPartModel MODELS_HAS_CHANNEL = new PartModel(MODEL_BASE, MODEL_ON, MODEL_STATUS_HAS_CHANNEL);
|
||||
|
||||
private final AppEngInternalInventory crafting = new AppEngInternalInventory(this, 9);
|
||||
private final AppEngInternalInventory output = new AppEngInternalInventory(this, 3);
|
||||
private final AppEngInternalInventory pattern = new AppEngInternalInventory(this, 2);
|
||||
|
||||
private boolean craftingMode = true;
|
||||
private boolean substitute = false;
|
||||
|
||||
@Reflected
|
||||
public PartPatternTerminal(final ItemStack is) {
|
||||
super(is);
|
||||
}
|
||||
|
||||
@Override
|
||||
public void getDrops(final List<ItemStack> drops, final boolean wrenched) {
|
||||
for (final ItemStack is : this.pattern) {
|
||||
if (!is.isEmpty()) {
|
||||
drops.add(is);
|
||||
}
|
||||
}
|
||||
this.crafting = new AppEngInternalInventory(this, CRAFTING_GRID_DIMENSION * CRAFTING_GRID_DIMENSION);
|
||||
this.output = new AppEngInternalInventory(this, CRAFTING_OUTPUT_LIMIT);
|
||||
this.pattern = new AppEngInternalInventory(this, 2);
|
||||
}
|
||||
|
||||
@Override
|
||||
@@ -76,9 +60,6 @@ public class PartPatternTerminal extends AbstractPartTerminal {
|
||||
super.readFromNBT(data);
|
||||
this.setCraftingRecipe(data.getBoolean("craftingMode"));
|
||||
this.setSubstitution(data.getBoolean("substitute"));
|
||||
this.pattern.readFromNBT(data, "pattern");
|
||||
this.output.readFromNBT(data, "outputList");
|
||||
this.crafting.readFromNBT(data, "craftingGrid");
|
||||
}
|
||||
|
||||
@Override
|
||||
@@ -86,102 +67,14 @@ public class PartPatternTerminal extends AbstractPartTerminal {
|
||||
super.writeToNBT(data);
|
||||
data.setBoolean("craftingMode", this.craftingMode);
|
||||
data.setBoolean("substitute", this.substitute);
|
||||
this.pattern.writeToNBT(data, "pattern");
|
||||
this.output.writeToNBT(data, "outputList");
|
||||
this.crafting.writeToNBT(data, "craftingGrid");
|
||||
}
|
||||
|
||||
@Override
|
||||
public GuiBridge getGui(final EntityPlayer p) {
|
||||
int x = (int) p.posX;
|
||||
int y = (int) p.posY;
|
||||
int z = (int) p.posZ;
|
||||
if (this.getHost().getTile() != null) {
|
||||
x = this.getTile().getPos().getX();
|
||||
y = this.getTile().getPos().getY();
|
||||
z = this.getTile().getPos().getZ();
|
||||
}
|
||||
|
||||
if (GuiBridge.GUI_PATTERN_TERMINAL.hasPermissions(this.getHost().getTile(), x, y, z, this.getSide(), p)) {
|
||||
return GuiBridge.GUI_PATTERN_TERMINAL;
|
||||
}
|
||||
return GuiBridge.GUI_ME;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void onChangeInventory(final IItemHandler inv, final int slot, final InvOperation mc, final ItemStack removedStack, final ItemStack newStack) {
|
||||
if (inv == this.pattern && slot == 1) {
|
||||
final ItemStack is = this.pattern.getStackInSlot(1);
|
||||
if (!is.isEmpty() && is.getItem() instanceof ICraftingPatternItem) {
|
||||
final ICraftingPatternItem pattern = (ICraftingPatternItem) is.getItem();
|
||||
final ICraftingPatternDetails details = pattern.getPatternForItem(is, this.getHost().getTile().getWorld());
|
||||
if (details != null) {
|
||||
this.setCraftingRecipe(details.isCraftable());
|
||||
this.setSubstitution(details.canSubstitute());
|
||||
|
||||
for (int x = 0; x < this.crafting.getSlots() && x < details.getInputs().length; x++) {
|
||||
final IAEItemStack item = details.getInputs()[x];
|
||||
this.crafting.setStackInSlot(x, item == null ? ItemStack.EMPTY : item.createItemStack());
|
||||
}
|
||||
|
||||
for (int x = 0; x < this.output.getSlots() && x < details.getOutputs().length; x++) {
|
||||
final IAEItemStack item = details.getOutputs()[x];
|
||||
this.output.setStackInSlot(x, item == null ? ItemStack.EMPTY : item.createItemStack());
|
||||
}
|
||||
}
|
||||
}
|
||||
} else if (inv == this.crafting) {
|
||||
this.fixCraftingRecipes();
|
||||
}
|
||||
|
||||
this.getHost().markForSave();
|
||||
}
|
||||
|
||||
private void fixCraftingRecipes() {
|
||||
if (this.craftingMode) {
|
||||
for (int x = 0; x < this.crafting.getSlots(); x++) {
|
||||
final ItemStack is = this.crafting.getStackInSlot(x);
|
||||
if (!is.isEmpty()) {
|
||||
is.setCount(1);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public boolean isCraftingRecipe() {
|
||||
return this.craftingMode;
|
||||
}
|
||||
|
||||
public void setCraftingRecipe(final boolean craftingMode) {
|
||||
this.craftingMode = craftingMode;
|
||||
this.fixCraftingRecipes();
|
||||
}
|
||||
|
||||
public boolean isSubstitution() {
|
||||
return this.substitute;
|
||||
}
|
||||
|
||||
public void setSubstitution(final boolean canSubstitute) {
|
||||
this.substitute = canSubstitute;
|
||||
}
|
||||
|
||||
@Override
|
||||
public IItemHandler getInventoryByName(final String name) {
|
||||
if (name.equals("crafting")) {
|
||||
return this.crafting;
|
||||
}
|
||||
|
||||
if (name.equals("output")) {
|
||||
return this.output;
|
||||
}
|
||||
|
||||
if (name.equals("pattern")) {
|
||||
return this.pattern;
|
||||
}
|
||||
|
||||
return super.getInventoryByName(name);
|
||||
public GuiBridge getGuiBridge() {
|
||||
return GuiBridge.GUI_PATTERN_TERMINAL;
|
||||
}
|
||||
|
||||
@Nonnull
|
||||
@Override
|
||||
public IPartModel getStaticModels() {
|
||||
return this.selectModel(MODELS_OFF, MODELS_ON, MODELS_HAS_CHANNEL);
|
||||
|
||||
Reference in New Issue
Block a user