refactor pattern encoding terminals
This commit is contained in:
@@ -0,0 +1,550 @@
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package appeng.container.implementations;
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import appeng.api.AEApi;
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import appeng.api.definitions.IDefinitions;
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import appeng.api.storage.ITerminalHost;
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import appeng.container.guisync.GuiSync;
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import appeng.container.slot.AppEngSlot;
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import appeng.container.slot.IOptionalSlotHost;
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import appeng.container.slot.OptionalSlotFake;
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import appeng.container.slot.SlotFakeCraftingMatrix;
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import appeng.container.slot.SlotPatternTerm;
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import appeng.container.slot.SlotPlayerHotBar;
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import appeng.container.slot.SlotPlayerInv;
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import appeng.container.slot.SlotRestrictedInput;
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import appeng.helpers.IContainerCraftingPacket;
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import appeng.parts.reporting.AbstractPartEncoder;
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import appeng.tile.inventory.AppEngInternalInventory;
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import appeng.util.Platform;
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import appeng.util.inv.IAEAppEngInventory;
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import appeng.util.inv.InvOperation;
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import net.minecraft.entity.player.EntityPlayer;
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import net.minecraft.entity.player.EntityPlayerMP;
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import net.minecraft.entity.player.InventoryPlayer;
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import net.minecraft.inventory.IContainerListener;
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import net.minecraft.inventory.InventoryCrafting;
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import net.minecraft.inventory.Slot;
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import net.minecraft.item.ItemStack;
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import net.minecraft.item.crafting.CraftingManager;
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import net.minecraft.item.crafting.IRecipe;
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import net.minecraft.nbt.NBTBase;
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import net.minecraft.nbt.NBTTagCompound;
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import net.minecraft.nbt.NBTTagList;
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import net.minecraft.world.World;
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import net.minecraftforge.items.IItemHandler;
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import net.minecraftforge.items.wrapper.PlayerInvWrapper;
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import java.util.ArrayList;
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import java.util.List;
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import java.util.Optional;
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public abstract class ContainerPatternEncoder extends ContainerMEMonitorable implements IAEAppEngInventory, IOptionalSlotHost, IContainerCraftingPacket {
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private final AbstractPartEncoder patternTerminal;
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final AppEngInternalInventory cOut = new AppEngInternalInventory(null, 1);
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protected IItemHandler crafting;
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protected SlotPatternTerm craftSlot;
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protected SlotRestrictedInput patternSlotIN;
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protected SlotRestrictedInput patternSlotOUT;
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private IRecipe currentRecipe;
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protected SlotFakeCraftingMatrix[] craftingSlots;
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protected OptionalSlotFake[] outputSlots;
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@GuiSync(97)
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public boolean craftingMode = true;
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@GuiSync(96)
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public boolean substitute = false;
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public ContainerPatternEncoder(InventoryPlayer ip, ITerminalHost monitorable) {
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super(ip, monitorable);
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patternTerminal = (AbstractPartEncoder) monitorable;
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}
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protected ContainerPatternEncoder(InventoryPlayer ip, ITerminalHost monitorable, boolean bindInventory) {
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super(ip, monitorable, bindInventory);
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patternTerminal = (AbstractPartEncoder) monitorable;
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}
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@Override
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public ItemStack transferStackInSlot(final EntityPlayer p, final int idx) {
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if (Platform.isClient()) {
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return ItemStack.EMPTY;
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}
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if (this.inventorySlots.get(idx) instanceof SlotPlayerInv || this.inventorySlots.get(idx) instanceof SlotPlayerHotBar) {
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final AppEngSlot clickSlot = (AppEngSlot) this.inventorySlots.get(idx); // require AE SLots!
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ItemStack itemStack = clickSlot.getStack();
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if (AEApi.instance().definitions().materials().blankPattern().isSameAs(itemStack)) {
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IItemHandler patternInv = this.getPart().getInventoryByName("pattern");
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ItemStack remainder = patternInv.insertItem(0, itemStack, false);
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clickSlot.putStack(remainder);
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}
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}
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return super.transferStackInSlot(p, idx);
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}
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public AbstractPartEncoder getPart() {
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return this.patternTerminal;
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}
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@Override
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public abstract boolean isSlotEnabled(int idx);
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@Override
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public IItemHandler getInventoryByName(String name) {
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if (name.equals("player")) {
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return new PlayerInvWrapper(this.getInventoryPlayer());
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}
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return this.getPart().getInventoryByName(name);
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}
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@Override
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public boolean useRealItems() {
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return false;
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}
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@Override
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public void saveChanges() {
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}
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@Override
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public void onChangeInventory(IItemHandler inv, int slot, InvOperation mc, ItemStack removedStack, ItemStack newStack) {
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}
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@Override
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public void putStackInSlot(int slotID, ItemStack stack) {
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super.putStackInSlot(slotID, stack);
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this.getAndUpdateOutput();
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}
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protected void updateOrderOfOutputSlots() {
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if (!this.isCraftingMode()) {
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if (craftSlot != null) {
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this.craftSlot.xPos = -9000;
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}
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for (int y = 0; y < 3; y++) {
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this.outputSlots[y].xPos = this.outputSlots[y].getX();
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}
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} else {
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if (craftSlot != null) {
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this.craftSlot.xPos = this.craftSlot.getX();
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}
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for (int y = 0; y < 3; y++) {
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this.outputSlots[y].xPos = -9000;
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}
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}
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}
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@Override
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public void onSlotChange(final Slot s) {
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if (s == this.patternSlotOUT && Platform.isServer()) {
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for (final IContainerListener listener : this.listeners) {
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for (final Slot slot : this.inventorySlots) {
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if (slot instanceof OptionalSlotFake || slot instanceof SlotFakeCraftingMatrix) {
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listener.sendSlotContents(this, slot.slotNumber, slot.getStack());
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}
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}
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if (listener instanceof EntityPlayerMP) {
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((EntityPlayerMP) listener).isChangingQuantityOnly = false;
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}
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}
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this.detectAndSendChanges();
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}
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}
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public void encodeAndMoveToInventory() {
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encode();
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ItemStack output = this.patternSlotOUT.getStack();
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if (!output.isEmpty()) {
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if (!getPlayerInv().addItemStackToInventory(output)) {
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getPlayerInv().player.dropItem(output, false);
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}
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this.patternSlotOUT.putStack(ItemStack.EMPTY);
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}
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}
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public void encode() {
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ItemStack output = this.patternSlotOUT.getStack();
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final ItemStack[] in = this.getInputs();
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final ItemStack[] out = this.getOutputs();
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// if there is no input, this would be silly.
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if (in == null || out == null) {
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return;
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}
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// first check the output slots, should either be null, or a pattern
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if (!output.isEmpty() && !this.isPattern(output)) {
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return;
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} // if nothing is there we should snag a new pattern.
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else if (output.isEmpty()) {
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output = this.patternSlotIN.getStack();
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if (output.isEmpty() || !this.isPattern(output)) {
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return; // no blanks.
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}
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// remove one, and clear the input slot.
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output.setCount(output.getCount() - 1);
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if (output.getCount() == 0) {
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this.patternSlotIN.putStack(ItemStack.EMPTY);
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}
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// add a new encoded pattern.
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Optional<ItemStack> maybePattern = AEApi.instance().definitions().items().encodedPattern().maybeStack(1);
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if (maybePattern.isPresent()) {
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output = maybePattern.get();
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this.patternSlotOUT.putStack(output);
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}
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}
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// encode the slot.
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final NBTTagCompound encodedValue = new NBTTagCompound();
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final NBTTagList tagIn = new NBTTagList();
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final NBTTagList tagOut = new NBTTagList();
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for (final ItemStack i : in) {
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tagIn.appendTag(this.createItemTag(i));
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}
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for (final ItemStack i : out) {
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tagOut.appendTag(this.createItemTag(i));
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}
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encodedValue.setTag("in", tagIn);
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encodedValue.setTag("out", tagOut);
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encodedValue.setBoolean("crafting", this.isCraftingMode());
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encodedValue.setBoolean("substitute", this.isSubstitute());
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output.setTagCompound(encodedValue);
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}
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public void multiply(int multiple) {
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ItemStack[] input = new ItemStack[craftingSlots.length];
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boolean canMultiplyInputs = true;
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boolean canMultiplyOutputs = true;
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for (int x = 0; x < this.craftingSlots.length; x++) {
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input[x] = this.craftingSlots[x].getStack();
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if (!input[x].isEmpty() && input[x].getCount() * multiple < 1) {
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canMultiplyInputs = false;
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}
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}
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for (final OptionalSlotFake outputSlot : this.outputSlots) {
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final ItemStack out = outputSlot.getStack();
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if (!out.isEmpty() && out.getCount() * multiple < 1) {
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canMultiplyOutputs = false;
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}
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}
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if (canMultiplyInputs && canMultiplyOutputs) {
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for (SlotFakeCraftingMatrix craftingSlot : this.craftingSlots) {
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ItemStack stack = craftingSlot.getStack();
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if (!stack.isEmpty()) {
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craftingSlot.getStack().setCount(stack.getCount() * multiple);
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}
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}
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for (OptionalSlotFake outputSlot : this.outputSlots) {
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ItemStack stack = outputSlot.getStack();
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if (!stack.isEmpty()) {
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outputSlot.getStack().setCount(stack.getCount() * multiple);
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}
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}
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}
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}
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public void divide(int divide) {
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ItemStack[] input = new ItemStack[craftingSlots.length];
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boolean canDivideInputs = true;
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boolean canDivideOutputs = true;
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for (int x = 0; x < this.craftingSlots.length; x++) {
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input[x] = this.craftingSlots[x].getStack();
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if (!input[x].isEmpty() && input[x].getCount() % divide != 0) {
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canDivideInputs = false;
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}
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}
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for (final OptionalSlotFake outputSlot : this.outputSlots) {
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final ItemStack out = outputSlot.getStack();
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if (!out.isEmpty() && out.getCount() % divide != 0) {
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canDivideOutputs = false;
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}
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}
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if (canDivideInputs && canDivideOutputs) {
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for (SlotFakeCraftingMatrix craftingSlot : this.craftingSlots) {
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ItemStack stack = craftingSlot.getStack();
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if (!stack.isEmpty()) {
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craftingSlot.getStack().setCount(stack.getCount() / divide);
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}
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}
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for (OptionalSlotFake outputSlot : this.outputSlots) {
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ItemStack stack = outputSlot.getStack();
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if (!stack.isEmpty()) {
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outputSlot.getStack().setCount(stack.getCount() / divide);
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}
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}
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}
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}
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public void increase(int increase) {
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ItemStack[] input = new ItemStack[craftingSlots.length];
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boolean canIncreaseInputs = true;
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boolean canIncreaseOutputs = true;
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for (int x = 0; x < this.craftingSlots.length; x++) {
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input[x] = this.craftingSlots[x].getStack();
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if (!input[x].isEmpty() && input[x].getCount() + increase < 1) {
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canIncreaseInputs = false;
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}
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}
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for (final OptionalSlotFake outputSlot : this.outputSlots) {
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final ItemStack out = outputSlot.getStack();
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if (!out.isEmpty() && out.getCount() + increase < 1) {
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canIncreaseOutputs = false;
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}
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}
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if (canIncreaseInputs && canIncreaseOutputs) {
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for (SlotFakeCraftingMatrix craftingSlot : this.craftingSlots) {
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ItemStack stack = craftingSlot.getStack();
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if (!stack.isEmpty()) {
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craftingSlot.getStack().setCount(stack.getCount() + increase);
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}
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}
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for (OptionalSlotFake outputSlot : this.outputSlots) {
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ItemStack stack = outputSlot.getStack();
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if (!stack.isEmpty()) {
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outputSlot.getStack().setCount(stack.getCount() + increase);
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}
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}
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}
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}
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public void decrease(int decrease) {
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ItemStack[] input = new ItemStack[craftingSlots.length];
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boolean canDecreaseInputs = true;
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boolean canDecreaseOutputs = true;
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for (int x = 0; x < this.craftingSlots.length; x++) {
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input[x] = this.craftingSlots[x].getStack();
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if (!input[x].isEmpty() && input[x].getCount() - decrease < 1) {
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canDecreaseInputs = false;
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}
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}
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for (final OptionalSlotFake outputSlot : this.outputSlots) {
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final ItemStack out = outputSlot.getStack();
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if (!out.isEmpty() && out.getCount() - decrease < 1) {
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canDecreaseOutputs = false;
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}
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}
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if (canDecreaseInputs && canDecreaseOutputs) {
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for (SlotFakeCraftingMatrix craftingSlot : this.craftingSlots) {
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ItemStack stack = craftingSlot.getStack();
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if (!stack.isEmpty()) {
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craftingSlot.getStack().setCount(stack.getCount() - decrease);
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}
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}
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for (OptionalSlotFake outputSlot : this.outputSlots) {
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ItemStack stack = outputSlot.getStack();
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if (!stack.isEmpty()) {
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outputSlot.getStack().setCount(stack.getCount() - decrease);
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}
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}
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}
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}
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public void maximizeCount() {
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ItemStack[] input = new ItemStack[craftingSlots.length];
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boolean canGrowInputs = true;
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boolean canGrowOutputs = true;
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int maxInputStackGrowth = 0;
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int maxOutputStackGrowth = 0;
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for (int x = 0; x < this.craftingSlots.length; x++) {
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input[x] = this.craftingSlots[x].getStack();
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if (!input[x].isEmpty() && input[x].getMaxStackSize() - input[x].getCount() > maxInputStackGrowth) {
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maxInputStackGrowth = input[x].getMaxStackSize() - input[x].getCount();
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}
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if (!input[x].isEmpty() && input[x].getCount() + maxInputStackGrowth > input[x].getMaxStackSize()) {
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canGrowInputs = false;
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}
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}
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for (final OptionalSlotFake outputSlot : this.outputSlots) {
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final ItemStack out = outputSlot.getStack();
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{
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maxOutputStackGrowth = out.getMaxStackSize() - out.getCount();
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}
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if (!out.isEmpty() && out.getCount() + maxOutputStackGrowth > out.getMaxStackSize()) {
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canGrowOutputs = false;
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}
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}
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if (canGrowInputs && canGrowOutputs) {
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int maxStackGrowth = Math.min(maxInputStackGrowth, maxOutputStackGrowth);
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for (SlotFakeCraftingMatrix craftingSlot : this.craftingSlots) {
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ItemStack stack = craftingSlot.getStack();
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if (!stack.isEmpty()) {
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craftingSlot.getStack().setCount(stack.getCount() + maxStackGrowth);
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}
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}
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for (OptionalSlotFake outputSlot : this.outputSlots) {
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ItemStack stack = outputSlot.getStack();
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if (!stack.isEmpty()) {
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outputSlot.getStack().setCount(stack.getCount() + maxStackGrowth);
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}
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}
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}
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}
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protected ItemStack[] getInputs() {
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final ItemStack[] input = new ItemStack[craftingSlots.length];
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boolean hasValue = false;
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for (int x = 0; x < this.craftingSlots.length; x++) {
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input[x] = this.craftingSlots[x].getStack();
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if (!input[x].isEmpty()) {
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hasValue = true;
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}
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}
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if (hasValue) {
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return input;
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}
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return null;
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}
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protected ItemStack[] getOutputs() {
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if (this.isCraftingMode()) {
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final ItemStack out = this.getAndUpdateOutput();
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if (!out.isEmpty() && out.getCount() > 0) {
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return new ItemStack[]{out};
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}
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} else {
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final List<ItemStack> list = new ArrayList<>();
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boolean hasValue = false;
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for (final OptionalSlotFake outputSlot : this.outputSlots) {
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final ItemStack out = outputSlot.getStack();
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if (!out.isEmpty() && out.getCount() > 0) {
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list.add(out);
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hasValue = true;
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}
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}
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if (hasValue) {
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return list.toArray(new ItemStack[0]);
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}
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}
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return null;
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}
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protected ItemStack getAndUpdateOutput() {
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final World world = this.getPlayerInv().player.world;
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final InventoryCrafting ic = new InventoryCrafting(this, 3, 3);
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for (int x = 0; x < ic.getSizeInventory(); x++) {
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ic.setInventorySlotContents(x, this.crafting.getStackInSlot(x));
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}
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if (this.currentRecipe == null || !this.currentRecipe.matches(ic, world)) {
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this.currentRecipe = CraftingManager.findMatchingRecipe(ic, world);
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}
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final ItemStack is;
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if (this.currentRecipe == null) {
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is = ItemStack.EMPTY;
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} else {
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is = this.currentRecipe.getCraftingResult(ic);
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}
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this.cOut.setStackInSlot(0, is);
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return is;
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}
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public boolean isCraftingMode() {
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return this.craftingMode;
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}
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void setCraftingMode(final boolean craftingMode) {
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this.craftingMode = craftingMode;
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}
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boolean isSubstitute() {
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return this.substitute;
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||||
}
|
||||
|
||||
public void setSubstitute(final boolean substitute) {
|
||||
this.substitute = substitute;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void detectAndSendChanges() {
|
||||
super.detectAndSendChanges();
|
||||
if (Platform.isServer()) {
|
||||
if (this.isCraftingMode() != this.getPart().isCraftingRecipe()) {
|
||||
this.setCraftingMode(this.getPart().isCraftingRecipe());
|
||||
this.updateOrderOfOutputSlots();
|
||||
}
|
||||
|
||||
this.substitute = this.getPart().isSubstitution();
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
public void onUpdate(final String field, final Object oldValue, final Object newValue) {
|
||||
super.onUpdate(field, oldValue, newValue);
|
||||
|
||||
if (field.equals("craftingMode")) {
|
||||
this.getAndUpdateOutput();
|
||||
this.updateOrderOfOutputSlots();
|
||||
}
|
||||
}
|
||||
|
||||
boolean isPattern(final ItemStack output) {
|
||||
if (output.isEmpty()) {
|
||||
return false;
|
||||
}
|
||||
|
||||
final IDefinitions definitions = AEApi.instance().definitions();
|
||||
|
||||
boolean isPattern = definitions.items().encodedPattern().isSameAs(output);
|
||||
isPattern |= definitions.materials().blankPattern().isSameAs(output);
|
||||
|
||||
return isPattern;
|
||||
}
|
||||
|
||||
NBTBase createItemTag(final ItemStack i) {
|
||||
final NBTTagCompound c = new NBTTagCompound();
|
||||
|
||||
if (!i.isEmpty()) {
|
||||
i.writeToNBT(c);
|
||||
if (i.getCount() > i.getMaxStackSize()) {
|
||||
c.setInteger("stackSize", i.getCount());
|
||||
}
|
||||
}
|
||||
|
||||
return c;
|
||||
}
|
||||
|
||||
public void clear() {
|
||||
for (final Slot s : this.craftingSlots) {
|
||||
s.putStack(ItemStack.EMPTY);
|
||||
}
|
||||
|
||||
for (final Slot s : this.outputSlots) {
|
||||
s.putStack(ItemStack.EMPTY);
|
||||
}
|
||||
|
||||
this.detectAndSendChanges();
|
||||
this.getAndUpdateOutput();
|
||||
}
|
||||
}
|
||||
Reference in New Issue
Block a user