refactor pattern encoding terminals
This commit is contained in:
@@ -29,9 +29,15 @@ import appeng.api.storage.data.IAEItemStack;
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import appeng.api.storage.data.IItemList;
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import appeng.container.ContainerNull;
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import appeng.container.guisync.GuiSync;
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import appeng.container.slot.*;
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import appeng.container.slot.AppEngSlot;
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import appeng.container.slot.OptionalSlotFake;
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import appeng.container.slot.SlotFakeCraftingMatrix;
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import appeng.container.slot.SlotPatternOutputs;
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import appeng.container.slot.SlotPatternTerm;
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import appeng.container.slot.SlotPlayerHotBar;
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import appeng.container.slot.SlotPlayerInv;
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import appeng.container.slot.SlotRestrictedInput;
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import appeng.core.sync.packets.PacketPatternSlot;
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import appeng.helpers.IContainerCraftingPacket;
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import appeng.items.storage.ItemViewCell;
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import appeng.me.helpers.MachineSource;
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import appeng.parts.reporting.PartPatternTerminal;
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@@ -39,7 +45,6 @@ import appeng.tile.inventory.AppEngInternalInventory;
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import appeng.util.InventoryAdaptor;
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import appeng.util.Platform;
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import appeng.util.inv.AdaptorItemHandler;
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import appeng.util.inv.IAEAppEngInventory;
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import appeng.util.inv.InvOperation;
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import appeng.util.inv.WrapperCursorItemHandler;
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import appeng.util.item.AEItemStack;
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@@ -62,31 +67,19 @@ import java.util.List;
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import java.util.Optional;
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public class ContainerPatternTerm extends ContainerMEMonitorable implements IAEAppEngInventory, IOptionalSlotHost, IContainerCraftingPacket {
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public class ContainerPatternTerm extends ContainerPatternEncoder {
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private final PartPatternTerminal patternTerminal;
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private final AppEngInternalInventory cOut = new AppEngInternalInventory(null, 1);
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private final IItemHandler crafting;
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private final SlotFakeCraftingMatrix[] craftingSlots = new SlotFakeCraftingMatrix[9];
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private final OptionalSlotFake[] outputSlots = new OptionalSlotFake[3];
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private final SlotPatternTerm craftSlot;
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private final SlotRestrictedInput patternSlotIN;
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private final SlotRestrictedInput patternSlotOUT;
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private IRecipe currentRecipe;
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@GuiSync(97)
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public boolean craftingMode = true;
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@GuiSync(96)
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public boolean substitute = false;
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public ContainerPatternTerm(final InventoryPlayer ip, final ITerminalHost monitorable) {
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super(ip, monitorable, false);
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this.patternTerminal = (PartPatternTerminal) monitorable;
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final IItemHandler patternInv = this.getPatternTerminal().getInventoryByName("pattern");
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final IItemHandler output = this.getPatternTerminal().getInventoryByName("output");
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this.craftingSlots = new SlotFakeCraftingMatrix[9];
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this.outputSlots = new OptionalSlotFake[3];
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this.crafting = this.getPatternTerminal().getInventoryByName("crafting");
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final IItemHandler patternInv = this.getPart().getInventoryByName("pattern");
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final IItemHandler output = this.getPart().getInventoryByName("output");
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this.crafting = this.getPart().getInventoryByName("crafting");
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for (int y = 0; y < 3; y++) {
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for (int x = 0; x < 3; x++) {
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@@ -117,391 +110,13 @@ public class ContainerPatternTerm extends ContainerMEMonitorable implements IAEA
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this.updateOrderOfOutputSlots();
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}
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@Override
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public ItemStack transferStackInSlot(final EntityPlayer p, final int idx) {
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if (Platform.isClient()) {
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return ItemStack.EMPTY;
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}
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if (this.inventorySlots.get(idx) instanceof SlotPlayerInv || this.inventorySlots.get(idx) instanceof SlotPlayerHotBar) {
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final AppEngSlot clickSlot = (AppEngSlot) this.inventorySlots.get(idx); // require AE SLots!
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ItemStack itemStack = clickSlot.getStack();
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if (AEApi.instance().definitions().materials().blankPattern().isSameAs(itemStack)) {
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IItemHandler patternInv = this.getPatternTerminal().getInventoryByName("pattern");
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ItemStack remainder = patternInv.insertItem(0, itemStack, false);
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clickSlot.putStack(remainder);
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}
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}
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return super.transferStackInSlot(p, idx);
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}
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private void updateOrderOfOutputSlots() {
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if (!this.isCraftingMode()) {
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this.craftSlot.xPos = -9000;
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for (int y = 0; y < 3; y++) {
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this.outputSlots[y].xPos = this.outputSlots[y].getX();
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}
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} else {
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this.craftSlot.xPos = this.craftSlot.getX();
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for (int y = 0; y < 3; y++) {
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this.outputSlots[y].xPos = -9000;
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}
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}
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}
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@Override
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public void putStackInSlot(int slotID, ItemStack stack) {
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super.putStackInSlot(slotID, stack);
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this.getAndUpdateOutput();
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}
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protected ItemStack getAndUpdateOutput() {
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final World world = this.getPlayerInv().player.world;
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final InventoryCrafting ic = new InventoryCrafting(this, 3, 3);
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for (int x = 0; x < ic.getSizeInventory(); x++) {
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ic.setInventorySlotContents(x, this.crafting.getStackInSlot(x));
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}
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if (this.currentRecipe == null || !this.currentRecipe.matches(ic, world)) {
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this.currentRecipe = CraftingManager.findMatchingRecipe(ic, world);
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}
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final ItemStack is;
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if (this.currentRecipe == null) {
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is = ItemStack.EMPTY;
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} else {
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is = this.currentRecipe.getCraftingResult(ic);
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}
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this.cOut.setStackInSlot(0, is);
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return is;
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}
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@Override
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public void saveChanges() {
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}
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@Override
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public void onChangeInventory(final IItemHandler inv, final int slot, final InvOperation mc, final ItemStack removedStack, final ItemStack newStack) {
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}
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public void encodeAndMoveToInventory() {
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encode();
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ItemStack output = this.patternSlotOUT.getStack();
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if (!output.isEmpty()) {
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if (!getPlayerInv().addItemStackToInventory(output)) {
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getPlayerInv().player.dropItem(output, false);
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}
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this.patternSlotOUT.putStack(ItemStack.EMPTY);
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}
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}
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public void encode() {
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ItemStack output = this.patternSlotOUT.getStack();
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final ItemStack[] in = this.getInputs();
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final ItemStack[] out = this.getOutputs();
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// if there is no input, this would be silly.
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if (in == null || out == null) {
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return;
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}
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// first check the output slots, should either be null, or a pattern
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if (!output.isEmpty() && !this.isPattern(output)) {
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return;
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} // if nothing is there we should snag a new pattern.
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else if (output.isEmpty()) {
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output = this.patternSlotIN.getStack();
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if (output.isEmpty() || !this.isPattern(output)) {
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return; // no blanks.
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}
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// remove one, and clear the input slot.
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output.setCount(output.getCount() - 1);
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if (output.getCount() == 0) {
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this.patternSlotIN.putStack(ItemStack.EMPTY);
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}
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// add a new encoded pattern.
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Optional<ItemStack> maybePattern = AEApi.instance().definitions().items().encodedPattern().maybeStack(1);
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if (maybePattern.isPresent()) {
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output = maybePattern.get();
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this.patternSlotOUT.putStack(output);
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}
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}
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// encode the slot.
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final NBTTagCompound encodedValue = new NBTTagCompound();
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final NBTTagList tagIn = new NBTTagList();
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final NBTTagList tagOut = new NBTTagList();
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for (final ItemStack i : in) {
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tagIn.appendTag(this.createItemTag(i));
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}
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for (final ItemStack i : out) {
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tagOut.appendTag(this.createItemTag(i));
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}
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encodedValue.setTag("in", tagIn);
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encodedValue.setTag("out", tagOut);
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encodedValue.setBoolean("crafting", this.isCraftingMode());
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encodedValue.setBoolean("substitute", this.isSubstitute());
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output.setTagCompound(encodedValue);
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}
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public void multiply(int multiple) {
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ItemStack[] input = new ItemStack[9];
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boolean canMultiplyInputs = true;
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boolean canMultiplyOutputs = true;
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for (int x = 0; x < this.craftingSlots.length; x++) {
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input[x] = this.craftingSlots[x].getStack();
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if (!input[x].isEmpty() && input[x].getCount() * multiple < 0) {
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canMultiplyInputs = false;
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}
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}
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for (final OptionalSlotFake outputSlot : this.outputSlots) {
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final ItemStack out = outputSlot.getStack();
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if (!out.isEmpty() && out.getCount() * multiple < 0) {
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canMultiplyOutputs = false;
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}
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}
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if (canMultiplyInputs && canMultiplyOutputs) {
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for (SlotFakeCraftingMatrix craftingSlot : this.craftingSlots) {
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ItemStack stack = craftingSlot.getStack();
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if (!stack.isEmpty())
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craftingSlot.getStack().setCount(stack.getCount() * multiple);
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}
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for (OptionalSlotFake outputSlot : this.outputSlots) {
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ItemStack stack = outputSlot.getStack();
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if (!stack.isEmpty())
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outputSlot.getStack().setCount(stack.getCount() * multiple);
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}
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}
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}
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public void divide(int divide) {
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ItemStack[] input = new ItemStack[9];
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boolean canDivideInputs = true;
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boolean canDivideOutputs = true;
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for (int x = 0; x < this.craftingSlots.length; x++) {
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input[x] = this.craftingSlots[x].getStack();
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if (!input[x].isEmpty() && input[x].getCount() % divide != 0) {
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canDivideInputs = false;
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}
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}
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for (final OptionalSlotFake outputSlot : this.outputSlots) {
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final ItemStack out = outputSlot.getStack();
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if (!out.isEmpty() && out.getCount() % divide != 0) {
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canDivideOutputs = false;
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}
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}
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if (canDivideInputs && canDivideOutputs) {
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for (SlotFakeCraftingMatrix craftingSlot : this.craftingSlots) {
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ItemStack stack = craftingSlot.getStack();
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if (!stack.isEmpty())
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craftingSlot.getStack().setCount(stack.getCount() / divide);
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}
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for (OptionalSlotFake outputSlot : this.outputSlots) {
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ItemStack stack = outputSlot.getStack();
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if (!stack.isEmpty())
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outputSlot.getStack().setCount(stack.getCount() / divide);
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}
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}
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}
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public void increase(int increase) {
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ItemStack[] input = new ItemStack[9];
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boolean canIncreaseInputs = true;
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boolean canIncreaseOutputs = true;
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for (int x = 0; x < this.craftingSlots.length; x++) {
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input[x] = this.craftingSlots[x].getStack();
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if (!input[x].isEmpty() && input[x].getCount() + increase < 0) {
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canIncreaseInputs = false;
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}
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}
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for (final OptionalSlotFake outputSlot : this.outputSlots) {
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final ItemStack out = outputSlot.getStack();
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if (!out.isEmpty() && out.getCount() + increase < 0) {
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canIncreaseOutputs = false;
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}
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}
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if (canIncreaseInputs && canIncreaseOutputs) {
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for (SlotFakeCraftingMatrix craftingSlot : this.craftingSlots) {
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ItemStack stack = craftingSlot.getStack();
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if (!stack.isEmpty())
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craftingSlot.getStack().setCount(stack.getCount() + increase);
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}
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for (OptionalSlotFake outputSlot : this.outputSlots) {
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ItemStack stack = outputSlot.getStack();
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if (!stack.isEmpty())
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outputSlot.getStack().setCount(stack.getCount() + increase);
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}
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}
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}
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public void decrease(int decrease) {
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ItemStack[] input = new ItemStack[9];
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boolean canDecreaseInputs = true;
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boolean canDecreaseOutputs = true;
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for (int x = 0; x < this.craftingSlots.length; x++) {
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input[x] = this.craftingSlots[x].getStack();
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if (!input[x].isEmpty() && input[x].getCount() - decrease < 1) {
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canDecreaseInputs = false;
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}
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}
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for (final OptionalSlotFake outputSlot : this.outputSlots) {
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final ItemStack out = outputSlot.getStack();
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if (!out.isEmpty() && out.getCount() - decrease < 1) {
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canDecreaseOutputs = false;
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}
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}
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if (canDecreaseInputs && canDecreaseOutputs) {
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for (SlotFakeCraftingMatrix craftingSlot : this.craftingSlots) {
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ItemStack stack = craftingSlot.getStack();
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if (!stack.isEmpty())
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craftingSlot.getStack().setCount(stack.getCount() - decrease);
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}
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for (OptionalSlotFake outputSlot : this.outputSlots) {
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ItemStack stack = outputSlot.getStack();
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if (!stack.isEmpty())
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outputSlot.getStack().setCount(stack.getCount() - decrease);
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}
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}
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}
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public void maximizeCount() {
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ItemStack[] input = new ItemStack[9];
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boolean canGrowInputs = true;
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boolean canGrowOutputs = true;
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int maxInputStackGrowth = 0;
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int maxOutputStackGrowth = 0;
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for (int x = 0; x < this.craftingSlots.length; x++) {
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input[x] = this.craftingSlots[x].getStack();
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if (!input[x].isEmpty() && input[x].getMaxStackSize() - input[x].getCount() > maxInputStackGrowth) {
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maxInputStackGrowth = input[x].getMaxStackSize() - input[x].getCount();
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}
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if (!input[x].isEmpty() && input[x].getCount() + maxInputStackGrowth > input[x].getMaxStackSize()) {
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canGrowInputs = false;
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}
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}
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for (final OptionalSlotFake outputSlot : this.outputSlots) {
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final ItemStack out = outputSlot.getStack();
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{
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maxOutputStackGrowth = out.getMaxStackSize() - out.getCount();
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}
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if (!out.isEmpty() && out.getCount() + maxOutputStackGrowth > out.getMaxStackSize()) {
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canGrowOutputs = false;
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}
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}
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if (canGrowInputs && canGrowOutputs) {
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int maxStackGrowth = Math.min(maxInputStackGrowth, maxOutputStackGrowth);
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for (SlotFakeCraftingMatrix craftingSlot : this.craftingSlots) {
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ItemStack stack = craftingSlot.getStack();
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if (!stack.isEmpty())
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craftingSlot.getStack().setCount(stack.getCount() + maxStackGrowth);
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}
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for (OptionalSlotFake outputSlot : this.outputSlots) {
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ItemStack stack = outputSlot.getStack();
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if (!stack.isEmpty())
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outputSlot.getStack().setCount(stack.getCount() + maxStackGrowth);
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}
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}
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}
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protected ItemStack[] getInputs() {
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final ItemStack[] input = new ItemStack[9];
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boolean hasValue = false;
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for (int x = 0; x < this.craftingSlots.length; x++) {
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input[x] = this.craftingSlots[x].getStack();
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if (!input[x].isEmpty()) {
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hasValue = true;
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}
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}
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if (hasValue) {
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return input;
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}
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return null;
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}
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protected ItemStack[] getOutputs() {
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if (this.isCraftingMode()) {
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final ItemStack out = this.getAndUpdateOutput();
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if (!out.isEmpty() && out.getCount() > 0) {
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return new ItemStack[]{out};
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}
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} else {
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final List<ItemStack> list = new ArrayList<>(3);
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boolean hasValue = false;
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for (final OptionalSlotFake outputSlot : this.outputSlots) {
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final ItemStack out = outputSlot.getStack();
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if (!out.isEmpty() && out.getCount() > 0) {
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list.add(out);
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hasValue = true;
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}
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}
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if (hasValue) {
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return list.toArray(new ItemStack[list.size()]);
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}
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}
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return null;
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}
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boolean isPattern(final ItemStack output) {
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if (output.isEmpty()) {
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return false;
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}
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final IDefinitions definitions = AEApi.instance().definitions();
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boolean isPattern = definitions.items().encodedPattern().isSameAs(output);
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isPattern |= definitions.materials().blankPattern().isSameAs(output);
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return isPattern;
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}
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NBTBase createItemTag(final ItemStack i) {
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final NBTTagCompound c = new NBTTagCompound();
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if (!i.isEmpty()) {
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i.writeToNBT(c);
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if (i.getCount() > i.getMaxStackSize()) {
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c.setInteger("stackSize", i.getCount());
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}
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}
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return c;
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}
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@Override
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public boolean isSlotEnabled(final int idx) {
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if (idx == 1) {
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return Platform.isServer() ? !this.getPatternTerminal().isCraftingRecipe() : !this.isCraftingMode();
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return Platform.isServer() ? !this.getPart().isCraftingRecipe() : !this.isCraftingMode();
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} else if (idx == 2) {
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return Platform.isServer() ? this.getPatternTerminal().isCraftingRecipe() : this.isCraftingMode();
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return Platform.isServer() ? this.getPart().isCraftingRecipe() : this.isCraftingMode();
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} else {
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return false;
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}
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@@ -546,7 +161,7 @@ public class ContainerPatternTerm extends ContainerMEMonitorable implements IAEA
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return;
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}
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final IMEMonitor<IAEItemStack> storage = this.getPatternTerminal()
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final IMEMonitor<IAEItemStack> storage = this.getPart()
|
||||
.getInventory(AEApi.instance().storage().getStorageChannel(IItemStorageChannel.class));
|
||||
final IItemList<IAEItemStack> all = storage.getStorageList();
|
||||
|
||||
@@ -588,107 +203,10 @@ public class ContainerPatternTerm extends ContainerMEMonitorable implements IAEA
|
||||
if (!failed.isEmpty()) {
|
||||
this.getCellInventory()
|
||||
.injectItems(AEItemStack.fromItemStack(failed), Actionable.MODULATE,
|
||||
new MachineSource(this.getPatternTerminal()));
|
||||
new MachineSource(this.getPart()));
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
public void detectAndSendChanges() {
|
||||
super.detectAndSendChanges();
|
||||
if (Platform.isServer()) {
|
||||
if (this.isCraftingMode() != this.getPatternTerminal().isCraftingRecipe()) {
|
||||
this.setCraftingMode(this.getPatternTerminal().isCraftingRecipe());
|
||||
this.updateOrderOfOutputSlots();
|
||||
}
|
||||
|
||||
this.substitute = this.patternTerminal.isSubstitution();
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
public void onUpdate(final String field, final Object oldValue, final Object newValue) {
|
||||
super.onUpdate(field, oldValue, newValue);
|
||||
|
||||
if (field.equals("craftingMode")) {
|
||||
this.getAndUpdateOutput();
|
||||
this.updateOrderOfOutputSlots();
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
public void onSlotChange(final Slot s) {
|
||||
if (s == this.patternSlotOUT && Platform.isServer()) {
|
||||
for (final IContainerListener listener : this.listeners) {
|
||||
for (final Slot slot : this.inventorySlots) {
|
||||
if (slot instanceof OptionalSlotFake || slot instanceof SlotFakeCraftingMatrix) {
|
||||
listener.sendSlotContents(this, slot.slotNumber, slot.getStack());
|
||||
}
|
||||
}
|
||||
if (listener instanceof EntityPlayerMP) {
|
||||
((EntityPlayerMP) listener).isChangingQuantityOnly = false;
|
||||
}
|
||||
}
|
||||
this.detectAndSendChanges();
|
||||
}
|
||||
|
||||
if (s == this.craftSlot && Platform.isClient()) {
|
||||
this.getAndUpdateOutput();
|
||||
}
|
||||
}
|
||||
|
||||
public void clear() {
|
||||
for (final Slot s : this.craftingSlots) {
|
||||
s.putStack(ItemStack.EMPTY);
|
||||
}
|
||||
|
||||
for (final Slot s : this.outputSlots) {
|
||||
s.putStack(ItemStack.EMPTY);
|
||||
}
|
||||
|
||||
this.detectAndSendChanges();
|
||||
this.getAndUpdateOutput();
|
||||
}
|
||||
|
||||
@Override
|
||||
public IItemHandler getInventoryByName(final String name) {
|
||||
if (name.equals("player")) {
|
||||
return new PlayerInvWrapper(this.getInventoryPlayer());
|
||||
}
|
||||
return this.getPatternTerminal().getInventoryByName(name);
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean useRealItems() {
|
||||
return false;
|
||||
}
|
||||
|
||||
public void toggleSubstitute() {
|
||||
this.substitute = !this.substitute;
|
||||
|
||||
this.detectAndSendChanges();
|
||||
this.getAndUpdateOutput();
|
||||
}
|
||||
|
||||
public boolean isCraftingMode() {
|
||||
return this.craftingMode;
|
||||
}
|
||||
|
||||
private void setCraftingMode(final boolean craftingMode) {
|
||||
this.craftingMode = craftingMode;
|
||||
}
|
||||
|
||||
public PartPatternTerminal getPatternTerminal() {
|
||||
return this.patternTerminal;
|
||||
}
|
||||
|
||||
boolean isSubstitute() {
|
||||
return this.substitute;
|
||||
}
|
||||
|
||||
public void setSubstitute(final boolean substitute) {
|
||||
this.substitute = substitute;
|
||||
}
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user