The Great Renamening of 2020
This commit is contained in:
@@ -0,0 +1,97 @@
|
||||
/*
|
||||
* This file is part of Applied Energistics 2.
|
||||
* Copyright (c) 2013 - 2014, AlgorithmX2, All rights reserved.
|
||||
*
|
||||
* Applied Energistics 2 is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Lesser General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* Applied Energistics 2 is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU Lesser General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Lesser General Public License
|
||||
* along with Applied Energistics 2. If not, see <http://www.gnu.org/licenses/lgpl>.
|
||||
*/
|
||||
|
||||
package appeng.block.storage;
|
||||
|
||||
import javax.annotation.Nullable;
|
||||
|
||||
import net.minecraft.block.Block;
|
||||
import net.minecraft.block.BlockState;
|
||||
import net.minecraft.block.material.Material;
|
||||
import net.minecraft.entity.player.PlayerEntity;
|
||||
import net.minecraft.item.ItemStack;
|
||||
import net.minecraft.state.EnumProperty;
|
||||
import net.minecraft.state.StateContainer;
|
||||
import net.minecraft.util.ActionResultType;
|
||||
import net.minecraft.util.Hand;
|
||||
import net.minecraft.util.math.BlockPos;
|
||||
import net.minecraft.util.math.BlockRayTraceResult;
|
||||
import net.minecraft.world.World;
|
||||
|
||||
import appeng.block.AEBaseTileBlock;
|
||||
import appeng.container.ContainerLocator;
|
||||
import appeng.container.ContainerOpener;
|
||||
import appeng.container.implementations.ChestContainer;
|
||||
import appeng.core.localization.PlayerMessages;
|
||||
import appeng.tile.storage.ChestTileEntity;
|
||||
|
||||
public class ChestBlock extends AEBaseTileBlock<ChestTileEntity> {
|
||||
|
||||
private final static EnumProperty<DriveSlotState> SLOT_STATE = EnumProperty.create("slot_state",
|
||||
DriveSlotState.class);
|
||||
|
||||
public ChestBlock() {
|
||||
super(defaultProps(Material.IRON));
|
||||
this.setDefaultState(this.getDefaultState().with(SLOT_STATE, DriveSlotState.EMPTY));
|
||||
}
|
||||
|
||||
@Override
|
||||
protected void fillStateContainer(StateContainer.Builder<Block, BlockState> builder) {
|
||||
super.fillStateContainer(builder);
|
||||
builder.add(SLOT_STATE);
|
||||
}
|
||||
|
||||
@Override
|
||||
protected BlockState updateBlockStateFromTileEntity(BlockState currentState, ChestTileEntity te) {
|
||||
DriveSlotState slotState = DriveSlotState.EMPTY;
|
||||
|
||||
if (te.getCellCount() >= 1) {
|
||||
slotState = DriveSlotState.fromCellStatus(te.getCellStatus(0));
|
||||
}
|
||||
// Power-state has to be checked separately
|
||||
if (!te.isPowered() && slotState != DriveSlotState.EMPTY) {
|
||||
slotState = DriveSlotState.OFFLINE;
|
||||
}
|
||||
|
||||
return currentState.with(SLOT_STATE, slotState);
|
||||
}
|
||||
|
||||
@Override
|
||||
public ActionResultType onActivated(final World w, final BlockPos pos, final PlayerEntity p, final Hand hand,
|
||||
final @Nullable ItemStack heldItem, final BlockRayTraceResult hit) {
|
||||
final ChestTileEntity tg = this.getTileEntity(w, pos);
|
||||
if (tg != null && !p.isCrouching()) {
|
||||
if (w.isRemote()) {
|
||||
return ActionResultType.SUCCESS;
|
||||
}
|
||||
|
||||
if (hit.getFace() == tg.getUp()) {
|
||||
if (!tg.openGui(p)) {
|
||||
p.sendMessage(PlayerMessages.ChestCannotReadStorageCell.get());
|
||||
}
|
||||
} else {
|
||||
ContainerOpener.openContainer(ChestContainer.TYPE, p,
|
||||
ContainerLocator.forTileEntitySide(tg, hit.getFace()));
|
||||
}
|
||||
|
||||
return ActionResultType.SUCCESS;
|
||||
}
|
||||
|
||||
return ActionResultType.PASS;
|
||||
}
|
||||
}
|
||||
Reference in New Issue
Block a user