The Great Renamening of 2020

This commit is contained in:
Sebastian Hartte
2020-06-22 12:14:54 +02:00
parent abe3334488
commit b4471b1abb
441 changed files with 3395 additions and 3468 deletions
@@ -0,0 +1,97 @@
/*
* This file is part of Applied Energistics 2.
* Copyright (c) 2013 - 2014, AlgorithmX2, All rights reserved.
*
* Applied Energistics 2 is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* Applied Energistics 2 is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with Applied Energistics 2. If not, see <http://www.gnu.org/licenses/lgpl>.
*/
package appeng.block.storage;
import javax.annotation.Nullable;
import net.minecraft.block.Block;
import net.minecraft.block.BlockState;
import net.minecraft.block.material.Material;
import net.minecraft.entity.player.PlayerEntity;
import net.minecraft.item.ItemStack;
import net.minecraft.state.EnumProperty;
import net.minecraft.state.StateContainer;
import net.minecraft.util.ActionResultType;
import net.minecraft.util.Hand;
import net.minecraft.util.math.BlockPos;
import net.minecraft.util.math.BlockRayTraceResult;
import net.minecraft.world.World;
import appeng.block.AEBaseTileBlock;
import appeng.container.ContainerLocator;
import appeng.container.ContainerOpener;
import appeng.container.implementations.ChestContainer;
import appeng.core.localization.PlayerMessages;
import appeng.tile.storage.ChestTileEntity;
public class ChestBlock extends AEBaseTileBlock<ChestTileEntity> {
private final static EnumProperty<DriveSlotState> SLOT_STATE = EnumProperty.create("slot_state",
DriveSlotState.class);
public ChestBlock() {
super(defaultProps(Material.IRON));
this.setDefaultState(this.getDefaultState().with(SLOT_STATE, DriveSlotState.EMPTY));
}
@Override
protected void fillStateContainer(StateContainer.Builder<Block, BlockState> builder) {
super.fillStateContainer(builder);
builder.add(SLOT_STATE);
}
@Override
protected BlockState updateBlockStateFromTileEntity(BlockState currentState, ChestTileEntity te) {
DriveSlotState slotState = DriveSlotState.EMPTY;
if (te.getCellCount() >= 1) {
slotState = DriveSlotState.fromCellStatus(te.getCellStatus(0));
}
// Power-state has to be checked separately
if (!te.isPowered() && slotState != DriveSlotState.EMPTY) {
slotState = DriveSlotState.OFFLINE;
}
return currentState.with(SLOT_STATE, slotState);
}
@Override
public ActionResultType onActivated(final World w, final BlockPos pos, final PlayerEntity p, final Hand hand,
final @Nullable ItemStack heldItem, final BlockRayTraceResult hit) {
final ChestTileEntity tg = this.getTileEntity(w, pos);
if (tg != null && !p.isCrouching()) {
if (w.isRemote()) {
return ActionResultType.SUCCESS;
}
if (hit.getFace() == tg.getUp()) {
if (!tg.openGui(p)) {
p.sendMessage(PlayerMessages.ChestCannotReadStorageCell.get());
}
} else {
ContainerOpener.openContainer(ChestContainer.TYPE, p,
ContainerLocator.forTileEntitySide(tg, hit.getFace()));
}
return ActionResultType.SUCCESS;
}
return ActionResultType.PASS;
}
}