The Great Renamening of 2020

This commit is contained in:
Sebastian Hartte
2020-06-22 12:14:54 +02:00
parent abe3334488
commit b4471b1abb
441 changed files with 3395 additions and 3468 deletions
@@ -30,27 +30,26 @@ import net.minecraft.client.renderer.Quaternion;
import net.minecraft.client.renderer.model.IBakedModel;
import net.minecraft.client.renderer.tileentity.TileEntityRenderer;
import net.minecraft.client.renderer.tileentity.TileEntityRendererDispatcher;
import net.minecraft.world.World;
import net.minecraftforge.api.distmarker.Dist;
import net.minecraftforge.api.distmarker.OnlyIn;
import appeng.client.render.FacingToRotation;
import appeng.tile.grindstone.TileCrank;
import appeng.tile.grindstone.CrankTileEntity;
/**
* This FastTESR only handles the animated model of the turning crank. When the
* crank is at rest, it is rendered using a normal model.
*/
@OnlyIn(Dist.CLIENT)
public class CrankTESR extends TileEntityRenderer<TileCrank> {
public class CrankTESR extends TileEntityRenderer<CrankTileEntity> {
public CrankTESR(TileEntityRendererDispatcher rendererDispatcherIn) {
super(rendererDispatcherIn);
}
@Override
public void render(TileCrank te, float partialTicks, MatrixStack ms, IRenderTypeBuffer buffers, int combinedLightIn,
int combinedOverlayIn) {
public void render(CrankTileEntity te, float partialTicks, MatrixStack ms, IRenderTypeBuffer buffers, int combinedLightIn,
int combinedOverlayIn) {
// Apply GL transformations relative to the center of the block: 1) TE rotation
// and 2) crank rotation
@@ -18,13 +18,13 @@ import net.minecraftforge.fml.common.ObfuscationReflectionHelper;
import appeng.block.storage.DriveSlotState;
import appeng.client.render.FacingToRotation;
import appeng.tile.storage.TileDrive;
import appeng.tile.storage.DriveTileEntity;
/**
* Renders the drive cell status indicators.
*/
@OnlyIn(Dist.CLIENT)
public class DriveLedTileEntityRenderer extends TileEntityRenderer<TileDrive> {
public class DriveLedTileEntityRenderer extends TileEntityRenderer<DriveTileEntity> {
private static final EnumMap<DriveSlotState, Vector3f> STATE_COLORS;
@@ -68,8 +68,8 @@ public class DriveLedTileEntityRenderer extends TileEntityRenderer<TileDrive> {
}
@Override
public void render(TileDrive drive, float partialTicks, MatrixStack ms, IRenderTypeBuffer buffers,
int combinedLightIn, int combinedOverlayIn) {
public void render(DriveTileEntity drive, float partialTicks, MatrixStack ms, IRenderTypeBuffer buffers,
int combinedLightIn, int combinedOverlayIn) {
if (drive.getCellCount() != 10) {
throw new IllegalStateException("Expected drive to have 10 slots");
@@ -119,7 +119,7 @@ public class DriveLedTileEntityRenderer extends TileEntityRenderer<TileDrive> {
}
private Vector3f getColorForSlot(TileDrive drive, int slot, float partialTicks) {
private Vector3f getColorForSlot(DriveTileEntity drive, int slot, float partialTicks) {
DriveSlotState state = DriveSlotState.fromCellStatus(drive.getCellStatus(slot));
if (state == DriveSlotState.EMPTY) {
return null;
@@ -25,13 +25,13 @@ import appeng.api.features.InscriberProcessType;
import appeng.client.render.FacingToRotation;
import appeng.core.AppEng;
import appeng.recipes.handlers.InscriberRecipe;
import appeng.tile.misc.TileInscriber;
import appeng.tile.misc.InscriberTileEntity;
/**
* Renders the dynamic parts of an inscriber (the presses, the animation and the
* item being smashed)
*/
public final class InscriberTESR extends TileEntityRenderer<TileInscriber> {
public final class InscriberTESR extends TileEntityRenderer<InscriberTileEntity> {
private static final float ITEM_RENDER_SCALE = 1.0f / 1.2f;
@@ -43,8 +43,8 @@ public final class InscriberTESR extends TileEntityRenderer<TileInscriber> {
}
@Override
public void render(TileInscriber tile, float partialTicks, MatrixStack ms, IRenderTypeBuffer buffers,
int combinedLight, int combinedOverlay) {
public void render(InscriberTileEntity tile, float partialTicks, MatrixStack ms, IRenderTypeBuffer buffers,
int combinedLight, int combinedOverlay) {
// render inscriber
@@ -31,10 +31,10 @@ import net.minecraftforge.api.distmarker.OnlyIn;
import appeng.client.render.FacingToRotation;
import appeng.client.render.renderable.Renderable;
import appeng.tile.AEBaseTile;
import appeng.tile.AEBaseTileEntity;
@OnlyIn(Dist.CLIENT)
public class ModularTESR<T extends AEBaseTile> extends TileEntityRenderer<T> {
public class ModularTESR<T extends AEBaseTileEntity> extends TileEntityRenderer<T> {
private final List<Renderable<? super T>> renderables;
@@ -35,14 +35,14 @@ import net.minecraftforge.api.distmarker.Dist;
import net.minecraftforge.api.distmarker.OnlyIn;
import net.minecraftforge.client.event.TextureStitchEvent;
import appeng.block.storage.BlockSkyChest;
import appeng.block.storage.BlockSkyChest.SkyChestType;
import appeng.block.storage.SkyChestBlock;
import appeng.block.storage.SkyChestBlock.SkyChestType;
import appeng.core.AppEng;
import appeng.tile.storage.TileSkyChest;
import appeng.tile.storage.SkyChestTileEntity;
// This is mostly a copy&paste job of the vanilla chest TESR
@OnlyIn(Dist.CLIENT)
public class SkyChestTESR extends TileEntityRenderer<TileSkyChest> {
public class SkyChestTESR extends TileEntityRenderer<SkyChestTileEntity> {
public static final Material TEXTURE_STONE = new Material(Atlases.CHEST_ATLAS,
new ResourceLocation(AppEng.MOD_ID, "models/skychest"));
@@ -68,8 +68,8 @@ public class SkyChestTESR extends TileEntityRenderer<TileSkyChest> {
}
@Override
public void render(TileSkyChest tileEntityIn, float partialTicks, MatrixStack matrixStackIn,
IRenderTypeBuffer bufferIn, int combinedLightIn, int combinedOverlayIn) {
public void render(SkyChestTileEntity tileEntityIn, float partialTicks, MatrixStack matrixStackIn,
IRenderTypeBuffer bufferIn, int combinedLightIn, int combinedOverlayIn) {
matrixStackIn.push();
float f = tileEntityIn.getForward().getHorizontalAngle();
matrixStackIn.translate(0.5D, 0.5D, 0.5D);
@@ -97,13 +97,13 @@ public class SkyChestTESR extends TileEntityRenderer<TileSkyChest> {
chestBottom.render(matrixStackIn, bufferIn, combinedLightIn, combinedOverlayIn);
}
protected Material getMaterial(TileSkyChest tileEntity) {
protected Material getMaterial(SkyChestTileEntity tileEntity) {
SkyChestType type = SkyChestType.BLOCK;
if (tileEntity.getWorld() != null) {
Block blockType = tileEntity.getBlockState().getBlock();
if (blockType instanceof BlockSkyChest) {
type = ((BlockSkyChest) blockType).type;
if (blockType instanceof SkyChestBlock) {
type = ((SkyChestBlock) blockType).type;
}
}
@@ -36,10 +36,10 @@ import net.minecraftforge.client.model.data.ModelDataMap;
import appeng.client.render.FacingToRotation;
import appeng.client.render.model.SkyCompassBakedModel;
import appeng.tile.misc.TileSkyCompass;
import appeng.tile.misc.SkyCompassTileEntity;
@OnlyIn(Dist.CLIENT)
public class SkyCompassTESR extends TileEntityRenderer<TileSkyCompass> {
public class SkyCompassTESR extends TileEntityRenderer<SkyCompassTileEntity> {
private static BlockRendererDispatcher blockRenderer;
@@ -48,8 +48,8 @@ public class SkyCompassTESR extends TileEntityRenderer<TileSkyCompass> {
}
@Override
public void render(TileSkyCompass te, float partialTicks, MatrixStack ms, IRenderTypeBuffer buffers,
int combinedLightIn, int combinedOverlayIn) {
public void render(SkyCompassTileEntity te, float partialTicks, MatrixStack ms, IRenderTypeBuffer buffers,
int combinedLightIn, int combinedOverlayIn) {
if (blockRenderer == null) {
blockRenderer = Minecraft.getInstance().getBlockRendererDispatcher();
@@ -86,7 +86,7 @@ public class SkyCompassTESR extends TileEntityRenderer<TileSkyCompass> {
}
private static float getRotation(TileSkyCompass skyCompass) {
private static float getRotation(SkyCompassTileEntity skyCompass) {
float rotation;
if (skyCompass.getForward() == Direction.UP || skyCompass.getForward() == Direction.DOWN) {