The Great Renamening of 2020

This commit is contained in:
Sebastian Hartte
2020-06-22 12:14:54 +02:00
parent abe3334488
commit b4471b1abb
441 changed files with 3395 additions and 3468 deletions
@@ -30,27 +30,26 @@ import net.minecraft.client.renderer.Quaternion;
import net.minecraft.client.renderer.model.IBakedModel;
import net.minecraft.client.renderer.tileentity.TileEntityRenderer;
import net.minecraft.client.renderer.tileentity.TileEntityRendererDispatcher;
import net.minecraft.world.World;
import net.minecraftforge.api.distmarker.Dist;
import net.minecraftforge.api.distmarker.OnlyIn;
import appeng.client.render.FacingToRotation;
import appeng.tile.grindstone.TileCrank;
import appeng.tile.grindstone.CrankTileEntity;
/**
* This FastTESR only handles the animated model of the turning crank. When the
* crank is at rest, it is rendered using a normal model.
*/
@OnlyIn(Dist.CLIENT)
public class CrankTESR extends TileEntityRenderer<TileCrank> {
public class CrankTESR extends TileEntityRenderer<CrankTileEntity> {
public CrankTESR(TileEntityRendererDispatcher rendererDispatcherIn) {
super(rendererDispatcherIn);
}
@Override
public void render(TileCrank te, float partialTicks, MatrixStack ms, IRenderTypeBuffer buffers, int combinedLightIn,
int combinedOverlayIn) {
public void render(CrankTileEntity te, float partialTicks, MatrixStack ms, IRenderTypeBuffer buffers, int combinedLightIn,
int combinedOverlayIn) {
// Apply GL transformations relative to the center of the block: 1) TE rotation
// and 2) crank rotation