The Great Renamening of 2020
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/*
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* This file is part of Applied Energistics 2.
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* Copyright (c) 2013 - 2014, AlgorithmX2, All rights reserved.
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*
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* Applied Energistics 2 is free software: you can redistribute it and/or modify
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* it under the terms of the GNU Lesser General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* Applied Energistics 2 is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public License
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* along with Applied Energistics 2. If not, see <http://www.gnu.org/licenses/lgpl>.
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*/
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package appeng.container.implementations;
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import net.minecraft.entity.player.PlayerEntity;
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import net.minecraft.entity.player.PlayerInventory;
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import net.minecraft.inventory.container.ContainerType;
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import net.minecraft.network.PacketBuffer;
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import net.minecraftforge.items.IItemHandler;
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import appeng.container.AEBaseContainer;
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import appeng.container.ContainerLocator;
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import appeng.container.slot.InaccessibleSlot;
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import appeng.container.slot.OutputSlot;
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import appeng.container.slot.RestrictedInputSlot;
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import appeng.tile.grindstone.GrinderTileEntity;
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public class GrinderContainer extends AEBaseContainer {
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public static ContainerType<GrinderContainer> TYPE;
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private static final ContainerHelper<GrinderContainer, GrinderTileEntity> helper = new ContainerHelper<>(
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GrinderContainer::new, GrinderTileEntity.class);
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public static GrinderContainer fromNetwork(int windowId, PlayerInventory inv, PacketBuffer buf) {
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return helper.fromNetwork(windowId, inv, buf);
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}
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public static boolean open(PlayerEntity player, ContainerLocator locator) {
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return helper.open(player, locator);
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}
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public GrinderContainer(int id, final PlayerInventory ip, final GrinderTileEntity grinder) {
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super(TYPE, id, ip, grinder, null);
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IItemHandler inv = grinder.getInternalInventory();
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this.addSlot(new RestrictedInputSlot(RestrictedInputSlot.PlacableItemType.ORE, inv, 0, 12, 17,
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this.getPlayerInventory()));
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this.addSlot(new RestrictedInputSlot(RestrictedInputSlot.PlacableItemType.ORE, inv, 1, 12 + 18, 17,
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this.getPlayerInventory()));
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this.addSlot(new RestrictedInputSlot(RestrictedInputSlot.PlacableItemType.ORE, inv, 2, 12 + 36, 17,
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this.getPlayerInventory()));
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this.addSlot(new InaccessibleSlot(inv, 6, 80, 40));
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this.addSlot(new OutputSlot(inv, 3, 112, 63, 2 * 16 + 15));
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this.addSlot(new OutputSlot(inv, 4, 112 + 18, 63, 2 * 16 + 15));
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this.addSlot(new OutputSlot(inv, 5, 112 + 36, 63, 2 * 16 + 15));
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this.bindPlayerInventory(ip, 0, 176 - /* height of player inventory */82);
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}
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}
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