The Great Renamening of 2020
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/*
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* This file is part of Applied Energistics 2.
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* Copyright (c) 2013 - 2015, AlgorithmX2, All rights reserved.
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*
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* Applied Energistics 2 is free software: you can redistribute it and/or modify
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* it under the terms of the GNU Lesser General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* Applied Energistics 2 is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public License
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* along with Applied Energistics 2. If not, see <http://www.gnu.org/licenses/lgpl>.
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*/
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package appeng.container.implementations;
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import net.minecraft.entity.player.PlayerEntity;
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import net.minecraft.entity.player.PlayerInventory;
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import net.minecraft.inventory.container.ContainerType;
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import net.minecraft.item.ItemStack;
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import net.minecraft.network.PacketBuffer;
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import appeng.api.config.Actionable;
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import appeng.api.config.PowerMultiplier;
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import appeng.api.implementations.guiobjects.IPortableCell;
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import appeng.container.ContainerLocator;
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import appeng.container.interfaces.IInventorySlotAware;
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public class MEPortableCellContainer extends MEMonitorableContainer {
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public static ContainerType<MEPortableCellContainer> TYPE;
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private static final ContainerHelper<MEPortableCellContainer, IPortableCell> helper = new ContainerHelper<>(
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MEPortableCellContainer::new, IPortableCell.class);
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public static MEPortableCellContainer fromNetwork(int windowId, PlayerInventory inv, PacketBuffer buf) {
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return helper.fromNetwork(windowId, inv, buf);
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}
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public static boolean open(PlayerEntity player, ContainerLocator locator) {
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return helper.open(player, locator);
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}
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private double powerMultiplier = 0.5;
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private final IPortableCell civ;
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private int ticks = 0;
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private final int slot;
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public MEPortableCellContainer(int id, final PlayerInventory ip, final IPortableCell monitorable) {
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this(TYPE, id, ip, monitorable);
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}
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protected MEPortableCellContainer(ContainerType<? extends MEPortableCellContainer> type, int id,
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final PlayerInventory ip, final IPortableCell monitorable) {
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super(type, id, ip, monitorable, false);
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if (monitorable instanceof IInventorySlotAware) {
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final int slotIndex = ((IInventorySlotAware) monitorable).getInventorySlot();
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this.lockPlayerInventorySlot(slotIndex);
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this.slot = slotIndex;
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} else {
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this.slot = -1;
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this.lockPlayerInventorySlot(ip.currentItem);
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}
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this.civ = monitorable;
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this.bindPlayerInventory(ip, 0, 0);
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}
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@Override
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public void detectAndSendChanges() {
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final ItemStack currentItem = this.slot < 0 ? this.getPlayerInv().getCurrentItem()
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: this.getPlayerInv().getStackInSlot(this.slot);
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if (this.civ == null || currentItem.isEmpty()) {
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this.setValidContainer(false);
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} else if (this.civ != null && !this.civ.getItemStack().isEmpty() && currentItem != this.civ.getItemStack()) {
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if (ItemStack.areItemsEqual(this.civ.getItemStack(), currentItem)) {
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this.getPlayerInv().setInventorySlotContents(this.getPlayerInv().currentItem, this.civ.getItemStack());
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} else {
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this.setValidContainer(false);
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}
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}
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// drain 1 ae t
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this.ticks++;
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if (this.ticks > 10) {
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this.civ.extractAEPower(this.getPowerMultiplier() * this.ticks, Actionable.MODULATE,
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PowerMultiplier.CONFIG);
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this.ticks = 0;
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}
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super.detectAndSendChanges();
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}
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private double getPowerMultiplier() {
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return this.powerMultiplier;
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}
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void setPowerMultiplier(final double powerMultiplier) {
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this.powerMultiplier = powerMultiplier;
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}
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}
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