The Great Renamening of 2020
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/*
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* This file is part of Applied Energistics 2.
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* Copyright (c) 2013 - 2018, AlgorithmX2, All rights reserved.
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*
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* Applied Energistics 2 is free software: you can redistribute it and/or modify
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* it under the terms of the GNU Lesser General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* Applied Energistics 2 is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public License
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* along with Applied Energistics 2. If not, see <http://www.gnu.org/licenses/lgpl>.
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*/
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package appeng.fluids.client.gui;
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import net.minecraft.entity.player.PlayerInventory;
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import net.minecraft.util.text.ITextComponent;
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import appeng.client.gui.implementations.UpgradeableScreen;
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import appeng.core.localization.GuiText;
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import appeng.fluids.client.gui.widgets.FluidSlotWidget;
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import appeng.fluids.client.gui.widgets.OptionalFluidSlotWidget;
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import appeng.fluids.container.FluidIOContainer;
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import appeng.fluids.parts.FluidImportBusPart;
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import appeng.fluids.util.IAEFluidTank;
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/**
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* @author BrockWS
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* @version rv5 - 1/05/2018
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* @since rv5 1/05/2018
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*/
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public class FluidIOScreen extends UpgradeableScreen<FluidIOContainer> {
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public FluidIOScreen(FluidIOContainer container, PlayerInventory playerInventory, ITextComponent title) {
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super(container, playerInventory, title);
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}
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@Override
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public void init() {
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super.init();
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final IAEFluidTank inv = this.container.getFluidConfigInventory();
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final int y = 40;
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final int x = 80;
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this.guiSlots.add(new FluidSlotWidget(inv, 0, 0, x, y));
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this.guiSlots.add(new OptionalFluidSlotWidget(inv, container, 1, 1, 1, x, y, -1, 0));
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this.guiSlots.add(new OptionalFluidSlotWidget(inv, container, 2, 2, 1, x, y, 1, 0));
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this.guiSlots.add(new OptionalFluidSlotWidget(inv, container, 3, 3, 1, x, y, 0, -1));
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this.guiSlots.add(new OptionalFluidSlotWidget(inv, container, 4, 4, 1, x, y, 0, 1));
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this.guiSlots.add(new OptionalFluidSlotWidget(inv, container, 5, 5, 2, x, y, -1, -1));
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this.guiSlots.add(new OptionalFluidSlotWidget(inv, container, 6, 6, 2, x, y, 1, -1));
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this.guiSlots.add(new OptionalFluidSlotWidget(inv, container, 7, 7, 2, x, y, -1, 1));
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this.guiSlots.add(new OptionalFluidSlotWidget(inv, container, 8, 8, 2, x, y, 1, 1));
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}
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@Override
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protected GuiText getName() {
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return this.bc instanceof FluidImportBusPart ? GuiText.ImportBusFluids : GuiText.ExportBusFluids;
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}
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}
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