The Great Renamening of 2020
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/*
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* This file is part of Applied Energistics 2.
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* Copyright (c) 2013 - 2018, AlgorithmX2, All rights reserved.
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*
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* Applied Energistics 2 is free software: you can redistribute it and/or modify
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* it under the terms of the GNU Lesser General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* Applied Energistics 2 is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public License
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* along with Applied Energistics 2. If not, see <http://www.gnu.org/licenses/lgpl>.
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*/
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package appeng.fluids.client.gui.widgets;
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import com.mojang.blaze3d.systems.RenderSystem;
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import net.minecraft.client.Minecraft;
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import net.minecraft.client.gui.widget.Widget;
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import net.minecraft.client.renderer.texture.AtlasTexture;
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import net.minecraft.client.renderer.texture.TextureAtlasSprite;
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import net.minecraft.fluid.Fluid;
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import net.minecraftforge.api.distmarker.Dist;
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import net.minecraftforge.api.distmarker.OnlyIn;
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import net.minecraftforge.fluids.FluidAttributes;
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import appeng.api.storage.data.IAEFluidStack;
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import appeng.api.util.AEColor;
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import appeng.client.gui.widgets.ITooltip;
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import appeng.fluids.util.IAEFluidTank;
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@OnlyIn(Dist.CLIENT)
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public class FluidTankWidget extends Widget implements ITooltip {
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private final IAEFluidTank tank;
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private final int slot;
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public FluidTankWidget(IAEFluidTank tank, int slot, int x, int y, int w, int h) {
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super(x, y, w, h, "");
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this.tank = tank;
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this.slot = slot;
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}
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@Override
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public void renderButton(int mouseX, int mouseY, float partialTicks) {
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if (this.visible) {
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RenderSystem.disableBlend();
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fill(this.x, this.y, this.x + this.width, this.y + this.height, AEColor.GRAY.blackVariant | 0xFF000000);
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final IAEFluidStack fluidStack = this.tank.getFluidInSlot(this.slot);
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if (fluidStack != null && fluidStack.getStackSize() > 0) {
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Fluid fluid = fluidStack.getFluid();
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FluidAttributes attributes = fluid.getAttributes();
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float red = (attributes.getColor() >> 16 & 255) / 255.0F;
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float green = (attributes.getColor() >> 8 & 255) / 255.0F;
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float blue = (attributes.getColor() & 255) / 255.0F;
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RenderSystem.color3f(red, green, blue);
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Minecraft mc = Minecraft.getInstance();
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mc.getTextureManager().bindTexture(AtlasTexture.LOCATION_BLOCKS_TEXTURE);
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final TextureAtlasSprite sprite = mc.getAtlasSpriteGetter(AtlasTexture.LOCATION_BLOCKS_TEXTURE)
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.apply(attributes.getStillTexture(fluidStack.getFluidStack()));
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final int scaledHeight = (int) (this.height
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* ((float) fluidStack.getStackSize() / this.tank.getTankCapacity(this.slot)));
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int iconHeightRemainder = scaledHeight % 16;
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if (iconHeightRemainder > 0) {
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blit(this.x, this.y + this.height - iconHeightRemainder, getBlitOffset(), 16, iconHeightRemainder,
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sprite);
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}
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for (int i = 0; i < scaledHeight / 16; i++) {
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blit(this.x, this.y + this.height - iconHeightRemainder - (i + 1) * 16, getBlitOffset(), 16, 16,
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sprite);
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}
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}
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}
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}
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@Override
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public String getMessage() {
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final IAEFluidStack fluid = this.tank.getFluidInSlot(this.slot);
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if (fluid != null && fluid.getStackSize() > 0) {
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String desc = fluid.getFluid().getAttributes().getDisplayName(fluid.getFluidStack()).getFormattedText();
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String amountToText = fluid.getStackSize() + "mB";
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return desc + "\n" + amountToText;
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}
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return null;
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}
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@Override
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public int xPos() {
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return this.x - 2;
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}
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@Override
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public int yPos() {
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return this.y - 2;
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}
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@Override
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public int getWidth() {
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return this.width + 4;
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}
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@Override
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public int getHeight() {
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return this.height + 4;
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}
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@Override
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public boolean isVisible() {
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return true;
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}
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}
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