The Great Renamening of 2020
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/*
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* This file is part of Applied Energistics 2.
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* Copyright (c) 2013 - 2014, AlgorithmX2, All rights reserved.
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*
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* Applied Energistics 2 is free software: you can redistribute it and/or modify
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* it under the terms of the GNU Lesser General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* Applied Energistics 2 is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public License
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* along with Applied Energistics 2. If not, see <http://www.gnu.org/licenses/lgpl>.
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*/
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package appeng.tile;
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import java.util.List;
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import javax.annotation.Nonnull;
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import net.minecraft.item.ItemStack;
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import net.minecraft.nbt.CompoundNBT;
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import net.minecraft.tileentity.TileEntityType;
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import net.minecraft.util.Direction;
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import net.minecraft.util.math.BlockPos;
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import net.minecraft.world.World;
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import net.minecraftforge.common.capabilities.Capability;
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import net.minecraftforge.common.util.LazyOptional;
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import net.minecraftforge.items.CapabilityItemHandler;
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import net.minecraftforge.items.IItemHandler;
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import net.minecraftforge.items.wrapper.EmptyHandler;
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import appeng.util.helpers.ItemHandlerUtil;
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import appeng.util.inv.IAEAppEngInventory;
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import appeng.util.inv.InvOperation;
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public abstract class AEBaseInvTileEntity extends AEBaseTileEntity implements IAEAppEngInventory {
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public AEBaseInvTileEntity(TileEntityType<?> tileEntityTypeIn) {
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super(tileEntityTypeIn);
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}
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@Override
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public void read(final CompoundNBT data) {
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super.read(data);
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final IItemHandler inv = this.getInternalInventory();
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if (inv != EmptyHandler.INSTANCE) {
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final CompoundNBT opt = data.getCompound("inv");
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for (int x = 0; x < inv.getSlots(); x++) {
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final CompoundNBT item = opt.getCompound("item" + x);
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ItemHandlerUtil.setStackInSlot(inv, x, ItemStack.read(item));
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}
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}
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}
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public abstract @Nonnull IItemHandler getInternalInventory();
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@Override
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public CompoundNBT write(final CompoundNBT data) {
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super.write(data);
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final IItemHandler inv = this.getInternalInventory();
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if (inv != EmptyHandler.INSTANCE) {
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final CompoundNBT opt = new CompoundNBT();
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for (int x = 0; x < inv.getSlots(); x++) {
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final CompoundNBT item = new CompoundNBT();
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final ItemStack is = inv.getStackInSlot(x);
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if (!is.isEmpty()) {
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is.write(item);
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}
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opt.put("item" + x, item);
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}
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data.put("inv", opt);
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}
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return data;
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}
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@Override
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public void getDrops(final World w, final BlockPos pos, final List<ItemStack> drops) {
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final IItemHandler inv = this.getInternalInventory();
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for (int l = 0; l < inv.getSlots(); l++) {
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final ItemStack is = inv.getStackInSlot(l);
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if (!is.isEmpty()) {
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drops.add(is);
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}
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}
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}
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@Override
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public abstract void onChangeInventory(IItemHandler inv, int slot, InvOperation mc, ItemStack removed,
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ItemStack added);
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protected @Nonnull IItemHandler getItemHandlerForSide(@Nonnull Direction side) {
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return this.getInternalInventory();
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}
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@SuppressWarnings("unchecked")
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@Nonnull
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@Override
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public <T> LazyOptional<T> getCapability(@Nonnull Capability<T> capability, Direction facing) {
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if (capability == CapabilityItemHandler.ITEM_HANDLER_CAPABILITY) {
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if (facing == null) {
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return (LazyOptional<T>) LazyOptional.of(this::getInternalInventory);
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} else {
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return (LazyOptional<T>) LazyOptional.of(() -> getItemHandlerForSide(facing));
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}
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}
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return super.getCapability(capability, facing);
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}
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}
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