The Great Renamening of 2020
This commit is contained in:
@@ -0,0 +1,459 @@
|
||||
/*
|
||||
* This file is part of Applied Energistics 2.
|
||||
* Copyright (c) 2013 - 2014, AlgorithmX2, All rights reserved.
|
||||
*
|
||||
* Applied Energistics 2 is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Lesser General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* Applied Energistics 2 is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU Lesser General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Lesser General Public License
|
||||
* along with Applied Energistics 2. If not, see <http://www.gnu.org/licenses/lgpl>.
|
||||
*/
|
||||
|
||||
package appeng.tile;
|
||||
|
||||
import java.io.IOException;
|
||||
import java.lang.ref.WeakReference;
|
||||
import java.util.HashMap;
|
||||
import java.util.List;
|
||||
import java.util.Map;
|
||||
|
||||
import javax.annotation.Nonnull;
|
||||
import javax.annotation.Nullable;
|
||||
|
||||
import io.netty.buffer.Unpooled;
|
||||
|
||||
import net.minecraft.block.BlockState;
|
||||
import net.minecraft.item.BlockItemUseContext;
|
||||
import net.minecraft.item.ItemStack;
|
||||
import net.minecraft.nbt.CompoundNBT;
|
||||
import net.minecraft.network.NetworkManager;
|
||||
import net.minecraft.network.PacketBuffer;
|
||||
import net.minecraft.network.play.server.SUpdateTileEntityPacket;
|
||||
import net.minecraft.tileentity.TileEntity;
|
||||
import net.minecraft.tileentity.TileEntityType;
|
||||
import net.minecraft.util.Direction;
|
||||
import net.minecraft.util.math.BlockPos;
|
||||
import net.minecraft.util.text.ITextComponent;
|
||||
import net.minecraft.util.text.StringTextComponent;
|
||||
import net.minecraft.world.World;
|
||||
import net.minecraftforge.client.model.data.IModelData;
|
||||
import net.minecraftforge.items.IItemHandler;
|
||||
|
||||
import appeng.api.implementations.tiles.ISegmentedInventory;
|
||||
import appeng.api.util.ICommonTile;
|
||||
import appeng.api.util.IConfigManager;
|
||||
import appeng.api.util.IConfigurableObject;
|
||||
import appeng.api.util.IOrientable;
|
||||
import appeng.block.AEBaseTileBlock;
|
||||
import appeng.client.render.model.AEModelData;
|
||||
import appeng.core.AELog;
|
||||
import appeng.core.features.IStackSrc;
|
||||
import appeng.helpers.ICustomNameObject;
|
||||
import appeng.helpers.IPriorityHost;
|
||||
import appeng.hooks.TickHandler;
|
||||
import appeng.tile.inventory.AppEngInternalAEInventory;
|
||||
import appeng.util.Platform;
|
||||
import appeng.util.SettingsFrom;
|
||||
|
||||
public class AEBaseTileEntity extends TileEntity implements IOrientable, ICommonTile, ICustomNameObject {
|
||||
|
||||
private static final ThreadLocal<WeakReference<AEBaseTileEntity>> DROP_NO_ITEMS = new ThreadLocal<>();
|
||||
private static final Map<Class<? extends TileEntity>, IStackSrc> ITEM_STACKS = new HashMap<>();
|
||||
private int renderFragment = 0;
|
||||
@Nullable
|
||||
private String customName;
|
||||
private Direction forward = Direction.NORTH;
|
||||
private Direction up = Direction.UP;
|
||||
private boolean markDirtyQueued = false;
|
||||
|
||||
public AEBaseTileEntity(TileEntityType<?> tileEntityTypeIn) {
|
||||
super(tileEntityTypeIn);
|
||||
}
|
||||
|
||||
public static void registerTileItem(final Class<? extends TileEntity> c, final IStackSrc wat) {
|
||||
ITEM_STACKS.put(c, wat);
|
||||
}
|
||||
|
||||
public boolean dropItems() {
|
||||
final WeakReference<AEBaseTileEntity> what = DROP_NO_ITEMS.get();
|
||||
return what == null || what.get() != this;
|
||||
}
|
||||
|
||||
public boolean notLoaded() {
|
||||
return !this.world.isBlockLoaded(this.pos);
|
||||
}
|
||||
|
||||
@Nonnull
|
||||
public TileEntity getTile() {
|
||||
return this;
|
||||
}
|
||||
|
||||
@Nullable
|
||||
protected ItemStack getItemFromTile(final Object obj) {
|
||||
final IStackSrc src = ITEM_STACKS.get(obj.getClass());
|
||||
if (src == null) {
|
||||
return ItemStack.EMPTY;
|
||||
}
|
||||
return src.stack(1);
|
||||
}
|
||||
|
||||
@Override
|
||||
public void read(final CompoundNBT data) {
|
||||
super.read(data);
|
||||
|
||||
if (data.contains("customName")) {
|
||||
this.customName = data.getString("customName");
|
||||
} else {
|
||||
this.customName = null;
|
||||
}
|
||||
|
||||
try {
|
||||
if (this.canBeRotated()) {
|
||||
this.forward = Direction.valueOf(data.getString("forward"));
|
||||
this.up = Direction.valueOf(data.getString("up"));
|
||||
}
|
||||
} catch (final IllegalArgumentException ignored) {
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
public CompoundNBT write(final CompoundNBT data) {
|
||||
super.write(data);
|
||||
|
||||
if (this.canBeRotated()) {
|
||||
data.putString("forward", this.getForward().name());
|
||||
data.putString("up", this.getUp().name());
|
||||
}
|
||||
|
||||
if (this.customName != null) {
|
||||
data.putString("customName", this.customName);
|
||||
}
|
||||
|
||||
return data;
|
||||
}
|
||||
|
||||
@Override
|
||||
public SUpdateTileEntityPacket getUpdatePacket() {
|
||||
return new SUpdateTileEntityPacket(this.pos, 64, this.getUpdateTag());
|
||||
}
|
||||
|
||||
@Override
|
||||
public void onDataPacket(final NetworkManager net, final SUpdateTileEntityPacket pkt) {
|
||||
// / pkt.actionType
|
||||
if (pkt.getTileEntityType() == 64) {
|
||||
this.handleUpdateTag(pkt.getNbtCompound());
|
||||
}
|
||||
}
|
||||
|
||||
public void onReady() {
|
||||
}
|
||||
|
||||
/**
|
||||
* This builds a tag with the actual data that should be sent to the client for
|
||||
* update syncs. If the tile entity doesn't need update syncs, it returns null.
|
||||
*/
|
||||
private CompoundNBT writeUpdateData() {
|
||||
final CompoundNBT data = new CompoundNBT();
|
||||
|
||||
final PacketBuffer stream = new PacketBuffer(Unpooled.buffer());
|
||||
|
||||
try {
|
||||
this.writeToStream(stream);
|
||||
if (stream.readableBytes() == 0) {
|
||||
return null;
|
||||
}
|
||||
} catch (final Throwable t) {
|
||||
AELog.debug(t);
|
||||
}
|
||||
|
||||
stream.capacity(stream.readableBytes());
|
||||
data.putByteArray("X", stream.array());
|
||||
return data;
|
||||
}
|
||||
|
||||
private boolean readUpdateData(PacketBuffer stream) {
|
||||
boolean output = false;
|
||||
|
||||
try {
|
||||
this.renderFragment = 100;
|
||||
|
||||
output = this.readFromStream(stream);
|
||||
|
||||
if ((this.renderFragment & 1) == 1) {
|
||||
output = true;
|
||||
}
|
||||
this.renderFragment = 0;
|
||||
} catch (final Throwable t) {
|
||||
AELog.debug(t);
|
||||
}
|
||||
|
||||
return output;
|
||||
}
|
||||
|
||||
/**
|
||||
* Handles tile entites that are being sent to the client as part of a full
|
||||
* chunk.
|
||||
*/
|
||||
@Override
|
||||
public CompoundNBT getUpdateTag() {
|
||||
final CompoundNBT data = this.writeUpdateData();
|
||||
|
||||
if (data == null) {
|
||||
return new CompoundNBT();
|
||||
}
|
||||
|
||||
data.putInt("x", this.pos.getX());
|
||||
data.putInt("y", this.pos.getY());
|
||||
data.putInt("z", this.pos.getZ());
|
||||
return data;
|
||||
}
|
||||
|
||||
/**
|
||||
* Handles tile entites that are being received by the client as part of a full
|
||||
* chunk.
|
||||
*/
|
||||
@Override
|
||||
public void handleUpdateTag(CompoundNBT tag) {
|
||||
final PacketBuffer stream = new PacketBuffer(Unpooled.copiedBuffer(tag.getByteArray("X")));
|
||||
|
||||
if (this.readUpdateData(stream)) {
|
||||
this.markForUpdate();
|
||||
}
|
||||
}
|
||||
|
||||
protected boolean readFromStream(final PacketBuffer data) throws IOException {
|
||||
if (this.canBeRotated()) {
|
||||
final Direction old_Forward = this.forward;
|
||||
final Direction old_Up = this.up;
|
||||
|
||||
final byte orientation = data.readByte();
|
||||
this.forward = Direction.values()[orientation & 0x7];
|
||||
this.up = Direction.values()[orientation >> 3];
|
||||
|
||||
return this.forward != old_Forward || this.up != old_Up;
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
protected void writeToStream(final PacketBuffer data) throws IOException {
|
||||
if (this.canBeRotated()) {
|
||||
final byte orientation = (byte) ((this.up.ordinal() << 3) | this.forward.ordinal());
|
||||
data.writeByte(orientation);
|
||||
}
|
||||
}
|
||||
|
||||
public void markForUpdate() {
|
||||
if (this.renderFragment > 0) {
|
||||
this.renderFragment |= 1;
|
||||
} else {
|
||||
// TODO: Optimize Network Load
|
||||
if (this.world != null) {
|
||||
this.requestModelDataUpdate();
|
||||
|
||||
boolean alreadyUpdated = false;
|
||||
// Let the block update it's own state with our internal state changes
|
||||
BlockState currentState = getBlockState();
|
||||
if (currentState.getBlock() instanceof AEBaseTileBlock) {
|
||||
AEBaseTileBlock<?> tileBlock = (AEBaseTileBlock<?>) currentState.getBlock();
|
||||
BlockState newState = tileBlock.getTileEntityBlockState(currentState, this);
|
||||
if (currentState != newState) {
|
||||
AELog.blockUpdate(this.pos, currentState, newState, this);
|
||||
this.world.setBlockState(pos, newState);
|
||||
alreadyUpdated = true;
|
||||
}
|
||||
}
|
||||
|
||||
if (!alreadyUpdated) {
|
||||
this.world.notifyBlockUpdate(this.pos, currentState, currentState, 1);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* By default all blocks can have orientation, this handles saving, and loading,
|
||||
* as well as synchronization.
|
||||
*
|
||||
* @return true if tile can be rotated
|
||||
*/
|
||||
@Override
|
||||
public boolean canBeRotated() {
|
||||
return true;
|
||||
}
|
||||
|
||||
@Override
|
||||
public Direction getForward() {
|
||||
return this.forward;
|
||||
}
|
||||
|
||||
@Override
|
||||
public Direction getUp() {
|
||||
return this.up;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void setOrientation(final Direction inForward, final Direction inUp) {
|
||||
this.forward = inForward;
|
||||
this.up = inUp;
|
||||
this.markForUpdate();
|
||||
Platform.notifyBlocksOfNeighbors(this.world, this.pos);
|
||||
}
|
||||
|
||||
public void onPlacement(BlockItemUseContext context) {
|
||||
ItemStack stack = context.getItem();
|
||||
if (stack.hasTag()) {
|
||||
this.uploadSettings(SettingsFrom.DISMANTLE_ITEM, stack.getTag());
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* depending on the from, different settings will be accepted, don't call this
|
||||
* with null
|
||||
*
|
||||
* @param from source of settings
|
||||
* @param compound compound of source
|
||||
*/
|
||||
public void uploadSettings(final SettingsFrom from, final CompoundNBT compound) {
|
||||
if (this instanceof IConfigurableObject) {
|
||||
final IConfigManager cm = ((IConfigurableObject) this).getConfigManager();
|
||||
if (cm != null) {
|
||||
cm.readFromNBT(compound);
|
||||
}
|
||||
}
|
||||
|
||||
if (this instanceof IPriorityHost) {
|
||||
final IPriorityHost pHost = (IPriorityHost) this;
|
||||
pHost.setPriority(compound.getInt("priority"));
|
||||
}
|
||||
|
||||
if (this instanceof ISegmentedInventory) {
|
||||
final IItemHandler inv = ((ISegmentedInventory) this).getInventoryByName("config");
|
||||
if (inv instanceof AppEngInternalAEInventory) {
|
||||
final AppEngInternalAEInventory target = (AppEngInternalAEInventory) inv;
|
||||
final AppEngInternalAEInventory tmp = new AppEngInternalAEInventory(null, target.getSlots());
|
||||
tmp.readFromNBT(compound, "config");
|
||||
for (int x = 0; x < tmp.getSlots(); x++) {
|
||||
target.setStackInSlot(x, tmp.getStackInSlot(x));
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* returns the contents of the tile entity, into the world, defaults to dropping
|
||||
* everything in the inventory.
|
||||
*
|
||||
* @param w world
|
||||
* @param pos block position
|
||||
* @param drops drops of tile entity
|
||||
*/
|
||||
@Override
|
||||
public void getDrops(final World w, final BlockPos pos, final List<ItemStack> drops) {
|
||||
|
||||
}
|
||||
|
||||
public void getNoDrops(final World w, final BlockPos pos, final List<ItemStack> drops) {
|
||||
|
||||
}
|
||||
|
||||
/**
|
||||
* null means nothing to store...
|
||||
*
|
||||
* @param from source of settings
|
||||
*
|
||||
* @return compound of source
|
||||
*/
|
||||
public CompoundNBT downloadSettings(final SettingsFrom from) {
|
||||
final CompoundNBT output = new CompoundNBT();
|
||||
|
||||
if (this.hasCustomInventoryName()) {
|
||||
final CompoundNBT dsp = new CompoundNBT();
|
||||
dsp.putString("Name", this.customName);
|
||||
output.put("display", dsp);
|
||||
}
|
||||
|
||||
if (this instanceof IConfigurableObject) {
|
||||
final IConfigManager cm = ((IConfigurableObject) this).getConfigManager();
|
||||
if (cm != null) {
|
||||
cm.writeToNBT(output);
|
||||
}
|
||||
}
|
||||
|
||||
if (this instanceof IPriorityHost) {
|
||||
final IPriorityHost pHost = (IPriorityHost) this;
|
||||
output.putInt("priority", pHost.getPriority());
|
||||
}
|
||||
|
||||
if (this instanceof ISegmentedInventory) {
|
||||
final IItemHandler inv = ((ISegmentedInventory) this).getInventoryByName("config");
|
||||
if (inv instanceof AppEngInternalAEInventory) {
|
||||
((AppEngInternalAEInventory) inv).writeToNBT(output, "config");
|
||||
}
|
||||
}
|
||||
|
||||
return output.isEmpty() ? null : output;
|
||||
}
|
||||
|
||||
@Override
|
||||
public ITextComponent getCustomInventoryName() {
|
||||
return new StringTextComponent(
|
||||
this.hasCustomInventoryName() ? this.customName : this.getClass().getSimpleName());
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean hasCustomInventoryName() {
|
||||
return this.customName != null && !this.customName.isEmpty();
|
||||
}
|
||||
|
||||
public void securityBreak() {
|
||||
this.world.destroyBlock(this.pos, true);
|
||||
this.disableDrops();
|
||||
}
|
||||
|
||||
/**
|
||||
* Checks if this tile entity is remote (we are running on the logical client
|
||||
* side).
|
||||
*/
|
||||
public boolean isRemote() {
|
||||
World world = getWorld();
|
||||
return world == null || world.isRemote();
|
||||
}
|
||||
|
||||
public void disableDrops() {
|
||||
DROP_NO_ITEMS.set(new WeakReference<>(this));
|
||||
}
|
||||
|
||||
public void saveChanges() {
|
||||
if (this.world != null) {
|
||||
this.world.markChunkDirty(this.pos, this);
|
||||
if (!this.markDirtyQueued) {
|
||||
TickHandler.INSTANCE.addCallable(null, this::markDirtyAtEndOfTick);
|
||||
this.markDirtyQueued = true;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private Object markDirtyAtEndOfTick(final World w) {
|
||||
this.markDirty();
|
||||
this.markDirtyQueued = false;
|
||||
return null;
|
||||
}
|
||||
|
||||
public void setName(final String name) {
|
||||
this.customName = name;
|
||||
}
|
||||
|
||||
@Nonnull
|
||||
@Override
|
||||
public IModelData getModelData() {
|
||||
return new AEModelData(up, forward);
|
||||
}
|
||||
|
||||
}
|
||||
Reference in New Issue
Block a user