The Great Renamening of 2020

This commit is contained in:
Sebastian Hartte
2020-06-22 12:14:54 +02:00
parent abe3334488
commit b4471b1abb
441 changed files with 3395 additions and 3468 deletions
@@ -0,0 +1,334 @@
/*
* This file is part of Applied Energistics 2.
* Copyright (c) 2013 - 2015, AlgorithmX2, All rights reserved.
*
* Applied Energistics 2 is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* Applied Energistics 2 is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with Applied Energistics 2. If not, see <http://www.gnu.org/licenses/lgpl>.
*/
package appeng.tile.networking;
import java.io.IOException;
import java.util.List;
import java.util.Set;
import javax.annotation.Nonnull;
import javax.annotation.Nullable;
import net.minecraft.entity.player.PlayerEntity;
import net.minecraft.item.ItemStack;
import net.minecraft.nbt.CompoundNBT;
import net.minecraft.network.PacketBuffer;
import net.minecraft.tileentity.TileEntityType;
import net.minecraft.util.Direction;
import net.minecraft.util.Hand;
import net.minecraft.util.math.BlockPos;
import net.minecraft.util.math.Vec3d;
import net.minecraft.world.World;
import net.minecraftforge.client.model.data.EmptyModelData;
import net.minecraftforge.client.model.data.IModelData;
import net.minecraftforge.client.model.data.ModelDataMap;
import net.minecraftforge.common.capabilities.Capability;
import net.minecraftforge.common.util.LazyOptional;
import appeng.api.networking.IGridNode;
import appeng.api.parts.IFacadeContainer;
import appeng.api.parts.IPart;
import appeng.api.parts.LayerFlags;
import appeng.api.parts.SelectedPart;
import appeng.api.util.AECableType;
import appeng.api.util.AEColor;
import appeng.api.util.AEPartLocation;
import appeng.api.util.DimensionalCoord;
import appeng.client.render.cablebus.CableBusRenderState;
import appeng.helpers.AEMultiTile;
import appeng.hooks.TickHandler;
import appeng.parts.CableBusContainer;
import appeng.tile.AEBaseTileEntity;
import appeng.util.Platform;
public class CableBusTileEntity extends AEBaseTileEntity implements AEMultiTile {
private CableBusContainer cb = new CableBusContainer(this);
private int oldLV = -1; // on re-calculate light when it changes
public CableBusTileEntity(TileEntityType<?> tileEntityTypeIn) {
super(tileEntityTypeIn);
}
@Override
public void read(final CompoundNBT data) {
super.read(data);
this.getCableBus().readFromNBT(data);
}
@Override
public CompoundNBT write(final CompoundNBT data) {
super.write(data);
this.getCableBus().writeToNBT(data);
return data;
}
@Override
protected boolean readFromStream(final PacketBuffer data) throws IOException {
final boolean c = super.readFromStream(data);
boolean ret = this.getCableBus().readFromStream(data);
final int newLV = this.getCableBus().getLightValue();
if (newLV != this.oldLV) {
this.oldLV = newLV;
this.world.getLightManager().checkBlock(this.pos);
ret = true;
}
this.updateTileSetting();
return ret || c;
}
@Override
protected void writeToStream(final PacketBuffer data) throws IOException {
super.writeToStream(data);
this.getCableBus().writeToStream(data);
}
/**
* Changes this tile to the TESR version if any of the parts require dynamic
* rendering.
*/
protected void updateTileSetting() {
// FIXME: potentially invalidate voxel shape cache?
}
@Override
public double getMaxRenderDistanceSquared() {
return 900.0;
}
@Override
public void remove() {
super.remove();
this.getCableBus().removeFromWorld();
}
@Override
public void validate() {
super.validate();
TickHandler.INSTANCE.addInit(this);
}
@Override
public IGridNode getGridNode(final AEPartLocation dir) {
return this.getCableBus().getGridNode(dir);
}
@Override
public AECableType getCableConnectionType(final AEPartLocation side) {
return this.getCableBus().getCableConnectionType(side);
}
@Override
public float getCableConnectionLength(AECableType cable) {
return this.getCableBus().getCableConnectionLength(cable);
}
@Override
public void onChunkUnloaded() {
super.onChunkUnloaded();
this.getCableBus().removeFromWorld();
}
@Override
public void markForUpdate() {
if (this.world == null) {
return;
}
final int newLV = this.getCableBus().getLightValue();
if (newLV != this.oldLV) {
this.oldLV = newLV;
this.world.getLightManager().checkBlock(this.pos);
}
super.markForUpdate();
}
@Override
public boolean canBeRotated() {
return false;
}
@Override
public void getDrops(final World w, final BlockPos pos, final List drops) {
this.getCableBus().getDrops(drops);
}
@Override
public void getNoDrops(final World w, final BlockPos pos, final List<ItemStack> drops) {
this.getCableBus().getNoDrops(drops);
}
@Override
public void onReady() {
super.onReady();
if (this.getCableBus().isEmpty()) {
if (this.world.getTileEntity(this.pos) == this) {
this.world.destroyBlock(this.pos, true);
}
} else {
this.getCableBus().addToWorld();
}
}
@Override
public IFacadeContainer getFacadeContainer() {
return this.getCableBus().getFacadeContainer();
}
@Override
public boolean canAddPart(final ItemStack is, final AEPartLocation side) {
return this.getCableBus().canAddPart(is, side);
}
@Override
public AEPartLocation addPart(final ItemStack is, final AEPartLocation side, final PlayerEntity player,
final Hand hand) {
return this.getCableBus().addPart(is, side, player, hand);
}
@Override
public IPart getPart(final AEPartLocation side) {
return this.cb.getPart(side);
}
@Override
public IPart getPart(final Direction side) {
return this.getCableBus().getPart(side);
}
@Override
public void removePart(final AEPartLocation side, final boolean suppressUpdate) {
this.getCableBus().removePart(side, suppressUpdate);
}
@Override
public DimensionalCoord getLocation() {
return new DimensionalCoord(this);
}
@Override
public AEColor getColor() {
return this.getCableBus().getColor();
}
@Override
public void clearContainer() {
this.setCableBus(new CableBusContainer(this));
}
@Override
public boolean isBlocked(final Direction side) {
// TODO 1.10.2-R - Stuff.
return false;
}
@Override
public SelectedPart selectPart(final Vec3d pos) {
return this.getCableBus().selectPart(pos);
}
@Override
public void markForSave() {
this.saveChanges();
}
@Override
public void partChanged() {
this.notifyNeighbors();
}
@Override
public boolean hasRedstone(final AEPartLocation side) {
return this.getCableBus().hasRedstone(side);
}
@Override
public boolean isEmpty() {
return this.getCableBus().isEmpty();
}
@Override
public Set<LayerFlags> getLayerFlags() {
return this.getCableBus().getLayerFlags();
}
@Override
public void cleanup() {
this.getWorld().removeBlock(this.pos, false);
}
@Override
public void notifyNeighbors() {
if (this.world != null && this.world.isBlockLoaded(this.pos) && !CableBusContainer.isLoading()) {
Platform.notifyBlocksOfNeighbors(this.world, this.pos);
}
}
@Override
public boolean isInWorld() {
return this.getCableBus().isInWorld();
}
@Override
public boolean recolourBlock(final Direction side, final AEColor colour, final PlayerEntity who) {
return this.getCableBus().recolourBlock(side, colour, who);
}
public CableBusContainer getCableBus() {
return this.cb;
}
private void setCableBus(final CableBusContainer cb) {
this.cb = cb;
}
@Override
public <T> LazyOptional<T> getCapability(Capability<T> capabilityClass, @Nullable Direction fromSide) {
// Note that null will be translated to INTERNAL here
AEPartLocation partLocation = AEPartLocation.fromFacing(fromSide);
IPart part = this.getPart(partLocation);
LazyOptional<T> result = part == null ? LazyOptional.empty() : part.getCapability(capabilityClass);
if (result != null) {
return result;
}
return super.getCapability(capabilityClass, fromSide);
}
@Nonnull
@Override
public IModelData getModelData() {
World world = getWorld();
if (world == null) {
return EmptyModelData.INSTANCE;
}
CableBusRenderState renderState = this.cb.getRenderState();
renderState.setWorld(world);
renderState.setPos(pos);
return new ModelDataMap.Builder().withInitial(CableBusRenderState.PROPERTY, renderState).build();
}
}