Removed Localization Stuff.

Added Logging Option.
Logging of Exceptions is now done via AELogger
This commit is contained in:
AlgorithmX2
2014-02-07 14:37:22 -06:00
parent e18dac1437
commit b57804be06
49 changed files with 212 additions and 195 deletions
+3 -3
View File
@@ -9,8 +9,8 @@ import net.minecraft.tileentity.TileEntity;
import org.lwjgl.opengl.GL11;
import appeng.block.AEBaseBlock;
import appeng.core.AELog;
import appeng.tile.AEBaseTile;
import cpw.mods.fml.common.FMLLog;
import cpw.mods.fml.relauncher.Side;
import cpw.mods.fml.relauncher.SideOnly;
@@ -61,9 +61,9 @@ public class TESRWrapper extends TileEntitySpecialRenderer
}
catch (Throwable t)
{
FMLLog.severe( "Hi, Looks like there was a crash while rendering something..." );
AELog.severe( "Hi, Looks like there was a crash while rendering something..." );
t.printStackTrace();
FMLLog.severe( "MC will now crash ( probobly )!" );
AELog.severe( "MC will now crash ( probobly )!" );
throw new RuntimeException( t );
}