Removed Localization Stuff.
Added Logging Option. Logging of Exceptions is now done via AELogger
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@@ -9,8 +9,8 @@ import net.minecraft.tileentity.TileEntity;
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import org.lwjgl.opengl.GL11;
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import appeng.block.AEBaseBlock;
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import appeng.core.AELog;
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import appeng.tile.AEBaseTile;
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import cpw.mods.fml.common.FMLLog;
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import cpw.mods.fml.relauncher.Side;
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import cpw.mods.fml.relauncher.SideOnly;
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@@ -61,9 +61,9 @@ public class TESRWrapper extends TileEntitySpecialRenderer
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}
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catch (Throwable t)
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{
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FMLLog.severe( "Hi, Looks like there was a crash while rendering something..." );
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AELog.severe( "Hi, Looks like there was a crash while rendering something..." );
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t.printStackTrace();
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FMLLog.severe( "MC will now crash ( probobly )!" );
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AELog.severe( "MC will now crash ( probobly )!" );
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throw new RuntimeException( t );
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}
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