Removed Localization Stuff.
Added Logging Option. Logging of Exceptions is now done via AELogger
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@@ -24,6 +24,7 @@ import appeng.api.parts.IPartHost;
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import appeng.api.parts.IPartItem;
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import appeng.api.parts.PartItemStack;
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import appeng.api.parts.SelectedPart;
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import appeng.core.AELog;
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import appeng.core.AppEng;
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import appeng.core.sync.packets.PacketPartPlacement;
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import appeng.facade.IFacadeItem;
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@@ -120,7 +121,7 @@ public class PartPlacement
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}
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catch (IOException e)
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{
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e.printStackTrace();
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AELog.error( e );
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}
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}
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return true;
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@@ -171,7 +172,7 @@ public class PartPlacement
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}
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catch (IOException e)
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{
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e.printStackTrace();
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AELog.error( e );
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}
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}
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}
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@@ -204,7 +205,7 @@ public class PartPlacement
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}
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catch (IOException e)
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{
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e.printStackTrace();
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AELog.error( e );
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}
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}
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return true;
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@@ -267,7 +268,7 @@ public class PartPlacement
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}
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catch (IOException e)
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{
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e.printStackTrace();
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AELog.error( e );
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}
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return true;
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}
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@@ -296,8 +297,8 @@ public class PartPlacement
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host = ((IFMP) AppEng.instance.getIntegration( "FMP" )).getOrCreateHost( tile );
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if ( (blkID == 0 || Block.blocksList[blkID].isBlockReplaceable( world, te_x, te_y, te_z ) || host != null) && offset != ForgeDirection.UNKNOWN )
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return place( held, te_x, te_y, te_z, side.getOpposite().ordinal(), player, world,
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pass == PlaceType.INTERACT_FIRST_PASS ? PlaceType.INTERACT_SECOND_PASS : PlaceType.PLACE_ITEM, depth + 1 );
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return place( held, te_x, te_y, te_z, side.getOpposite().ordinal(), player, world, pass == PlaceType.INTERACT_FIRST_PASS ? PlaceType.INTERACT_SECOND_PASS
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: PlaceType.PLACE_ITEM, depth + 1 );
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}
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return false;
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}
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@@ -330,7 +331,7 @@ public class PartPlacement
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}
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catch (IOException e)
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{
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e.printStackTrace();
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AELog.error( e );
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}
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}
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return true;
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