Fabric port in progress

This commit is contained in:
Sebastian Hartte
2020-06-27 23:25:38 +02:00
parent 80fbb58d4f
commit b79cd732b2
368 changed files with 2498 additions and 2698 deletions
@@ -27,12 +27,12 @@ import java.util.function.Function;
import com.google.common.collect.ImmutableMap;
import com.mojang.datafixers.util.Pair;
import net.minecraft.client.render.model.IBakedModel;
import net.minecraft.client.render.model.BakedModel;
import net.minecraft.client.render.model.IModelTransform;
import net.minecraft.client.render.model.IUnbakedModel;
import net.minecraft.client.render.model.ItemOverrideList;
import net.minecraft.client.render.model.Material;
import net.minecraft.client.render.model.ModelBakery;
import net.minecraft.client.render.model.ModelLoader;
import net.minecraft.client.renderer.texture.TextureAtlasSprite;
import net.minecraft.util.Identifier;
import net.minecraftforge.client.model.IModelConfiguration;
@@ -54,10 +54,10 @@ public class CableBusModel implements IModelGeometry<CableBusModel> {
}
@Override
public IBakedModel bake(IModelConfiguration owner, ModelBakery bakery,
Function<Material, TextureAtlasSprite> spriteGetter, IModelTransform modelTransform,
ItemOverrideList overrides, Identifier modelLocation) {
Map<Identifier, IBakedModel> partModels = this.loadPartModels(bakery, spriteGetter, modelTransform);
public BakedModel bake(IModelConfiguration owner, ModelLoader bakery,
Function<Material, TextureAtlasSprite> spriteGetter, IModelTransform modelTransform,
ItemOverrideList overrides, Identifier modelLocation) {
Map<Identifier, BakedModel> partModels = this.loadPartModels(bakery, spriteGetter, modelTransform);
CableBuilder cableBuilder = new CableBuilder(spriteGetter);
FacadeBuilder facadeBuilder = new FacadeBuilder();
@@ -76,12 +76,12 @@ public class CableBusModel implements IModelGeometry<CableBusModel> {
return Collections.unmodifiableList(CableBuilder.getTextures());
}
private Map<Identifier, IBakedModel> loadPartModels(ModelBakery bakery,
Function<Material, TextureAtlasSprite> spriteGetterIn, IModelTransform transformIn) {
ImmutableMap.Builder<Identifier, IBakedModel> result = ImmutableMap.builder();
private Map<Identifier, BakedModel> loadPartModels(ModelLoader bakery,
Function<Material, TextureAtlasSprite> spriteGetterIn, IModelTransform transformIn) {
ImmutableMap.Builder<Identifier, BakedModel> result = ImmutableMap.builder();
for (Identifier location : this.partModels.getModels()) {
IBakedModel bakedModel = bakery.getBakedModel(location, transformIn, spriteGetterIn);
BakedModel bakedModel = bakery.getBakedModel(location, transformIn, spriteGetterIn);
if (bakedModel == null) {
AELog.warn("Failed to bake part model {}", location);
} else {