Fabric port in progress
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@@ -27,12 +27,12 @@ import java.util.function.Function;
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import com.google.common.collect.ImmutableMap;
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import com.mojang.datafixers.util.Pair;
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import net.minecraft.client.render.model.IBakedModel;
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import net.minecraft.client.render.model.BakedModel;
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import net.minecraft.client.render.model.IModelTransform;
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import net.minecraft.client.render.model.IUnbakedModel;
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import net.minecraft.client.render.model.ItemOverrideList;
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import net.minecraft.client.render.model.Material;
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import net.minecraft.client.render.model.ModelBakery;
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import net.minecraft.client.render.model.ModelLoader;
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import net.minecraft.client.renderer.texture.TextureAtlasSprite;
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import net.minecraft.util.Identifier;
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import net.minecraftforge.client.model.IModelConfiguration;
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@@ -54,10 +54,10 @@ public class CableBusModel implements IModelGeometry<CableBusModel> {
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}
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@Override
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public IBakedModel bake(IModelConfiguration owner, ModelBakery bakery,
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Function<Material, TextureAtlasSprite> spriteGetter, IModelTransform modelTransform,
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ItemOverrideList overrides, Identifier modelLocation) {
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Map<Identifier, IBakedModel> partModels = this.loadPartModels(bakery, spriteGetter, modelTransform);
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public BakedModel bake(IModelConfiguration owner, ModelLoader bakery,
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Function<Material, TextureAtlasSprite> spriteGetter, IModelTransform modelTransform,
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ItemOverrideList overrides, Identifier modelLocation) {
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Map<Identifier, BakedModel> partModels = this.loadPartModels(bakery, spriteGetter, modelTransform);
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CableBuilder cableBuilder = new CableBuilder(spriteGetter);
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FacadeBuilder facadeBuilder = new FacadeBuilder();
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@@ -76,12 +76,12 @@ public class CableBusModel implements IModelGeometry<CableBusModel> {
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return Collections.unmodifiableList(CableBuilder.getTextures());
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}
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private Map<Identifier, IBakedModel> loadPartModels(ModelBakery bakery,
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Function<Material, TextureAtlasSprite> spriteGetterIn, IModelTransform transformIn) {
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ImmutableMap.Builder<Identifier, IBakedModel> result = ImmutableMap.builder();
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private Map<Identifier, BakedModel> loadPartModels(ModelLoader bakery,
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Function<Material, TextureAtlasSprite> spriteGetterIn, IModelTransform transformIn) {
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ImmutableMap.Builder<Identifier, BakedModel> result = ImmutableMap.builder();
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for (Identifier location : this.partModels.getModels()) {
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IBakedModel bakedModel = bakery.getBakedModel(location, transformIn, spriteGetterIn);
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BakedModel bakedModel = bakery.getBakedModel(location, transformIn, spriteGetterIn);
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if (bakedModel == null) {
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AELog.warn("Failed to bake part model {}", location);
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} else {
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