Fabric port in progress
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@@ -32,17 +32,17 @@ import appeng.container.guisync.GuiSync;
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import appeng.container.interfaces.IProgressProvider;
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import appeng.container.slot.OutputSlot;
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import appeng.container.slot.RestrictedInputSlot;
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import appeng.tile.misc.CondenserTileEntity;
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import appeng.tile.misc.CondenserBlockEntity;
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import appeng.util.Platform;
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public class CondenserContainer extends AEBaseContainer implements IProgressProvider {
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public static ContainerType<CondenserContainer> TYPE;
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private static final ContainerHelper<CondenserContainer, CondenserTileEntity> helper = new ContainerHelper<>(
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CondenserContainer::new, CondenserTileEntity.class);
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private static final ContainerHelper<CondenserContainer, CondenserBlockEntity> helper = new ContainerHelper<>(
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CondenserContainer::new, CondenserBlockEntity.class);
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private final CondenserTileEntity condenser;
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private final CondenserBlockEntity condenser;
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@GuiSync(0)
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public long requiredEnergy = 0;
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@GuiSync(1)
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@@ -50,7 +50,7 @@ public class CondenserContainer extends AEBaseContainer implements IProgressProv
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@GuiSync(2)
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public CondenserOutput output = CondenserOutput.TRASH;
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public CondenserContainer(int id, final PlayerInventory ip, final CondenserTileEntity condenser) {
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public CondenserContainer(int id, final PlayerInventory ip, final CondenserBlockEntity condenser) {
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super(TYPE, id, ip, condenser, null);
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this.condenser = condenser;
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