Fabric port in progress

This commit is contained in:
Sebastian Hartte
2020-06-27 23:25:38 +02:00
parent 80fbb58d4f
commit b79cd732b2
368 changed files with 2498 additions and 2698 deletions
@@ -28,15 +28,15 @@ import appeng.container.ContainerLocator;
import appeng.container.guisync.GuiSync;
import appeng.container.interfaces.IProgressProvider;
import appeng.container.slot.RestrictedInputSlot;
import appeng.tile.misc.VibrationChamberTileEntity;
import appeng.tile.misc.VibrationChamberBlockEntity;
import appeng.util.Platform;
public class VibrationChamberContainer extends AEBaseContainer implements IProgressProvider {
public static ContainerType<VibrationChamberContainer> TYPE;
private static final ContainerHelper<VibrationChamberContainer, VibrationChamberTileEntity> helper = new ContainerHelper<>(
VibrationChamberContainer::new, VibrationChamberTileEntity.class);
private static final ContainerHelper<VibrationChamberContainer, VibrationChamberBlockEntity> helper = new ContainerHelper<>(
VibrationChamberContainer::new, VibrationChamberBlockEntity.class);
public static VibrationChamberContainer fromNetwork(int windowId, PlayerInventory inv, PacketByteBuf buf) {
return helper.fromNetwork(windowId, inv, buf);
@@ -46,14 +46,14 @@ public class VibrationChamberContainer extends AEBaseContainer implements IProgr
return helper.open(player, locator);
}
private final VibrationChamberTileEntity vibrationChamber;
private final VibrationChamberBlockEntity vibrationChamber;
@GuiSync(0)
public int burnSpeed = 0;
@GuiSync(1)
public int remainingBurnTime = 0;
public VibrationChamberContainer(int id, final PlayerInventory ip,
final VibrationChamberTileEntity vibrationChamber) {
final VibrationChamberBlockEntity vibrationChamber) {
super(TYPE, id, ip, vibrationChamber, null);
this.vibrationChamber = vibrationChamber;
@@ -85,6 +85,6 @@ public class VibrationChamberContainer extends AEBaseContainer implements IProgr
@Override
public int getMaxProgress() {
return VibrationChamberTileEntity.MAX_BURN_SPEED;
return VibrationChamberBlockEntity.MAX_BURN_SPEED;
}
}