Fabric port in progress

This commit is contained in:
Sebastian Hartte
2020-06-27 23:25:38 +02:00
parent 80fbb58d4f
commit b79cd732b2
368 changed files with 2498 additions and 2698 deletions
@@ -22,7 +22,7 @@ import net.minecraft.block.Block;
import net.minecraft.block.BlockRenderType;
import net.minecraft.block.BlockState;
import net.minecraft.block.Blocks;
import net.minecraft.client.renderer.RenderType;
import net.minecraft.client.render.RenderLayer;
import net.minecraft.client.renderer.RenderTypeLookup;
import net.minecraft.item.*;
import net.minecraft.nbt.CompoundTag;
@@ -57,28 +57,28 @@ public class FacadeItem extends AEBaseItem implements IFacadeItem, IAlphaPassIte
private static final String NBT_ITEM_ID = "item";
public FacadeItem(Properties properties) {
public FacadeItem(Settings properties) {
super(properties);
}
@Override
public ActionResult onItemUseFirst(ItemStack stack, ItemUseContext context) {
return AEApi.instance().partHelper().placeBus(stack, context.getPos(), context.getFace(), context.getPlayer(),
public ActionResult onItemUseFirst(ItemStack stack, ItemUsageContext context) {
return AEApi.instance().partHelper().placeBus(stack, context.getBlockPos(), context.getSide(), context.getPlayer(),
context.getHand(), context.getWorld());
}
@Override
public Text getDisplayName(ItemStack is) {
public Text getName(ItemStack is) {
try {
final ItemStack in = this.getTextureItem(is);
if (!in.isEmpty()) {
return super.getDisplayName(is).deepCopy().appendText(" - ").appendSibling(in.getDisplayName());
return super.getName(is).deepCopy().append(" - ").append(in.getName());
}
} catch (final Throwable ignored) {
}
return super.getDisplayName(is);
return super.getName(is);
}
@Override
@@ -195,7 +195,7 @@ public class FacadeItem extends AEBaseItem implements IFacadeItem, IAlphaPassIte
return false;
}
return RenderTypeLookup.canRenderInLayer(blockState, RenderType.getTranslucent())
|| RenderTypeLookup.canRenderInLayer(blockState, RenderType.getTranslucentNoCrumbling());
return RenderTypeLookup.canRenderInLayer(blockState, RenderLayer.getTranslucent())
|| RenderTypeLookup.canRenderInLayer(blockState, RenderLayer.getTranslucentNoCrumbling());
}
}