Fabric port in progress

This commit is contained in:
Sebastian Hartte
2020-06-27 23:25:38 +02:00
parent 80fbb58d4f
commit b79cd732b2
368 changed files with 2498 additions and 2698 deletions
@@ -0,0 +1,336 @@
/*
* This file is part of Applied Energistics 2.
* Copyright (c) 2013 - 2015, AlgorithmX2, All rights reserved.
*
* Applied Energistics 2 is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* Applied Energistics 2 is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with Applied Energistics 2. If not, see <http://www.gnu.org/licenses/lgpl>.
*/
package appeng.tile.misc;
import java.io.IOException;
import java.util.EnumSet;
import java.util.List;
import java.util.Map;
import alexiil.mc.lib.attributes.item.ItemTransferable;
import net.minecraft.block.BlockState;
import net.minecraft.block.entity.BlockEntityType;
import net.minecraft.entity.player.PlayerEntity;
import net.minecraft.item.Item;
import net.minecraft.item.ItemStack;
import net.minecraft.nbt.CompoundTag;
import net.minecraft.nbt.INBT;
import net.minecraft.network.PacketByteBuf;
import net.minecraft.util.math.Direction;
import net.minecraft.util.math.BlockPos;
import net.minecraft.world.World;
import net.minecraftforge.common.MinecraftForge;
import appeng.api.AEApi;
import appeng.api.config.SecurityPermissions;
import appeng.api.config.Settings;
import appeng.api.config.SortDir;
import appeng.api.config.SortOrder;
import appeng.api.config.ViewItems;
import appeng.api.events.LocatableEventAnnounce;
import appeng.api.events.LocatableEventAnnounce.LocatableEvent;
import appeng.api.features.ILocatable;
import appeng.api.features.IPlayerRegistry;
import appeng.api.implementations.items.IBiometricCard;
import appeng.api.implementations.tiles.IColorableTile;
import appeng.api.networking.GridFlags;
import appeng.api.networking.events.MENetworkChannelsChanged;
import appeng.api.networking.events.MENetworkEventSubscribe;
import appeng.api.networking.events.MENetworkPowerStatusChange;
import appeng.api.networking.events.MENetworkSecurityChange;
import appeng.api.networking.security.ISecurityProvider;
import appeng.api.storage.IMEInventoryHandler;
import appeng.api.storage.IMEMonitor;
import appeng.api.storage.IStorageChannel;
import appeng.api.storage.ITerminalHost;
import appeng.api.storage.channels.IItemStorageChannel;
import appeng.api.storage.data.IAEItemStack;
import appeng.api.storage.data.IAEStack;
import appeng.api.util.AECableType;
import appeng.api.util.AEColor;
import appeng.api.util.AEPartLocation;
import appeng.api.util.DimensionalCoord;
import appeng.api.util.IConfigManager;
import appeng.helpers.PlayerSecurityWrapper;
import appeng.me.GridAccessException;
import appeng.me.helpers.MEMonitorHandler;
import appeng.me.storage.SecurityStationInventory;
import appeng.tile.grid.AENetworkBlockEntity;
import appeng.tile.inventory.AppEngInternalInventory;
import appeng.util.ConfigManager;
import appeng.util.IConfigManagerHost;
import appeng.util.Platform;
import appeng.util.helpers.ItemHandlerUtil;
import appeng.util.inv.IAEAppEngInventory;
import appeng.util.inv.InvOperation;
import appeng.util.item.AEItemStack;
public class SecurityStationBlockEntity extends AENetworkBlockEntity implements ITerminalHost, IAEAppEngInventory,
ILocatable, IConfigManagerHost, ISecurityProvider, IColorableTile {
private static int difference = 0;
private final AppEngInternalInventory configSlot = new AppEngInternalInventory(this, 1);
private final IConfigManager cm = new ConfigManager(this);
private final SecurityStationInventory inventory = new SecurityStationInventory(this);
private final MEMonitorHandler<IAEItemStack> securityMonitor = new MEMonitorHandler<>(this.inventory);
private long securityKey;
private AEColor paintedColor = AEColor.TRANSPARENT;
private boolean isActive = false;
public SecurityStationBlockEntity(BlockEntityType<?> tileEntityTypeIn) {
super(tileEntityTypeIn);
this.getProxy().setFlags(GridFlags.REQUIRE_CHANNEL);
this.getProxy().setIdlePowerUsage(2.0);
difference++;
this.securityKey = System.currentTimeMillis() * 10 + difference;
if (difference > 10) {
difference = 0;
}
this.cm.registerSetting(Settings.SORT_BY, SortOrder.NAME);
this.cm.registerSetting(Settings.VIEW_MODE, ViewItems.ALL);
this.cm.registerSetting(Settings.SORT_DIRECTION, SortDir.ASCENDING);
}
@Override
public void onChangeInventory(final ItemTransferable inv, final int slot, final InvOperation mc,
final ItemStack removedStack, final ItemStack newStack) {
}
@Override
public void getDrops(final World w, final BlockPos pos, final List<ItemStack> drops) {
if (!ItemHandlerUtil.isEmpty(this.getConfigSlot())) {
drops.add(this.getConfigSlot().getStackInSlot(0));
}
for (final IAEItemStack ais : this.inventory.getStoredItems()) {
drops.add(ais.createItemStack());
}
}
IMEInventoryHandler<IAEItemStack> getSecurityInventory() {
return this.inventory;
}
@Override
protected boolean readFromStream(final PacketByteBuf data) throws IOException {
final boolean c = super.readFromStream(data);
final boolean wasActive = this.isActive;
this.isActive = data.readBoolean();
final AEColor oldPaintedColor = this.paintedColor;
this.paintedColor = AEColor.values()[data.readByte()];
return oldPaintedColor != this.paintedColor || wasActive != this.isActive || c;
}
@Override
protected void writeToStream(final PacketByteBuf data) throws IOException {
super.writeToStream(data);
data.writeBoolean(this.getProxy().isActive());
data.writeByte(this.paintedColor.ordinal());
}
@Override
public CompoundTag toTag(final CompoundTag data) {
super.toTag(data);
this.cm.writeToNBT(data);
data.putByte("paintedColor", (byte) this.paintedColor.ordinal());
data.putLong("securityKey", this.securityKey);
this.getConfigSlot().writeToNBT(data, "config");
final CompoundTag storedItems = new CompoundTag();
int offset = 0;
for (final IAEItemStack ais : this.inventory.getStoredItems()) {
final CompoundTag it = new CompoundTag();
ais.createItemStack().write(it);
storedItems.put(String.valueOf(offset), it);
offset++;
}
data.put("storedItems", storedItems);
return data;
}
@Override
public void fromTag(BlockState state, final CompoundTag data) {
super.fromTag(state, data);
this.cm.readFromNBT(data);
if (data.contains("paintedColor")) {
this.paintedColor = AEColor.values()[data.getByte("paintedColor")];
}
this.securityKey = data.getLong("securityKey");
this.getConfigSlot().readFromNBT(data, "config");
final CompoundTag storedItems = data.getCompound("storedItems");
for (final Object key : storedItems.keySet()) {
final INBT obj = storedItems.get((String) key);
if (obj instanceof CompoundTag) {
this.inventory.getStoredItems().add(AEItemStack.fromItemStack(ItemStack.read((CompoundTag) obj)));
}
}
}
public void inventoryChanged() {
try {
this.saveChanges();
this.getProxy().getGrid().postEvent(new MENetworkSecurityChange());
} catch (final GridAccessException e) {
// :P
}
}
@MENetworkEventSubscribe
public void bootUpdate(final MENetworkChannelsChanged changed) {
this.markForUpdate();
}
@MENetworkEventSubscribe
public void powerUpdate(final MENetworkPowerStatusChange changed) {
this.markForUpdate();
}
@Override
public AECableType getCableConnectionType(final AEPartLocation dir) {
return AECableType.SMART;
}
@Override
public void onChunkUnloaded() {
super.onChunkUnloaded();
MinecraftForge.EVENT_BUS.post(new LocatableEventAnnounce(this, LocatableEvent.UNREGISTER));
this.isActive = false;
}
@Override
public void onReady() {
super.onReady();
if (Platform.isServer()) {
this.isActive = true;
MinecraftForge.EVENT_BUS.post(new LocatableEventAnnounce(this, LocatableEvent.REGISTER));
}
}
@Override
public void remove() {
super.remove();
MinecraftForge.EVENT_BUS.post(new LocatableEventAnnounce(this, LocatableEvent.UNREGISTER));
this.isActive = false;
}
@Override
public DimensionalCoord getLocation() {
return new DimensionalCoord(this);
}
public boolean isActive() {
if (world != null && !world.isClient) {
return isPowered();
} else {
return this.isActive;
}
}
@Override
public <T extends IAEStack<T>> IMEMonitor<T> getInventory(IStorageChannel<T> channel) {
if (channel == AEApi.instance().storage().getStorageChannel(IItemStorageChannel.class)) {
return (IMEMonitor<T>) this.securityMonitor;
}
return null;
}
@Override
public long getLocatableSerial() {
return this.securityKey;
}
public boolean isPowered() {
return this.getProxy().isActive();
}
@Override
public IConfigManager getConfigManager() {
return this.cm;
}
@Override
public void updateSetting(final IConfigManager manager, final Settings settingName, final Enum<?> newValue) {
}
@Override
public long getSecurityKey() {
return this.securityKey;
}
@Override
public void readPermissions(final Map<Integer, EnumSet<SecurityPermissions>> playerPerms) {
final IPlayerRegistry pr = AEApi.instance().registries().players();
// read permissions
for (final IAEItemStack ais : this.inventory.getStoredItems()) {
final ItemStack is = ais.createItemStack();
final Item i = is.getItem();
if (i instanceof IBiometricCard) {
final IBiometricCard bc = (IBiometricCard) i;
bc.registerPermissions(new PlayerSecurityWrapper(playerPerms), pr, is);
}
}
// make sure thea admin is Boss.
playerPerms.put(this.getProxy().getNode().getPlayerID(), EnumSet.allOf(SecurityPermissions.class));
}
@Override
public boolean isSecurityEnabled() {
return this.isActive && this.getProxy().isActive();
}
@Override
public int getOwner() {
return this.getProxy().getNode().getPlayerID();
}
@Override
public AEColor getColor() {
return this.paintedColor;
}
@Override
public boolean recolourBlock(final Direction side, final AEColor newPaintedColor, final PlayerEntity who) {
if (this.paintedColor == newPaintedColor) {
return false;
}
this.paintedColor = newPaintedColor;
this.saveChanges();
this.markForUpdate();
return true;
}
public AppEngInternalInventory getConfigSlot() {
return this.configSlot;
}
}