Fabric port in progress
This commit is contained in:
@@ -0,0 +1,838 @@
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/*
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* This file is part of Applied Energistics 2.
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* Copyright (c) 2013 - 2014, AlgorithmX2, All rights reserved.
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*
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* Applied Energistics 2 is free software: you can redistribute it and/or modify
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* it under the terms of the GNU Lesser General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* Applied Energistics 2 is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public License
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* along with Applied Energistics 2. If not, see <http://www.gnu.org/licenses/lgpl>.
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*/
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package appeng.tile.storage;
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import java.io.IOException;
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import java.util.Collections;
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import java.util.List;
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import javax.annotation.Nonnull;
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import javax.annotation.Nullable;
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import alexiil.mc.lib.attributes.fluid.volume.FluidVolume;
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import alexiil.mc.lib.attributes.item.ItemTransferable;
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import net.minecraft.block.BlockState;
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import net.minecraft.entity.player.PlayerEntity;
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import net.minecraft.inventory.container.ContainerType;
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import net.minecraft.item.Item;
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import net.minecraft.item.ItemStack;
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import net.minecraft.nbt.CompoundTag;
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import net.minecraft.network.PacketByteBuf;
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import net.minecraft.tileentity.ITickableTileEntity;
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import net.minecraft.block.entity.BlockEntityType;
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import net.minecraft.util.math.Direction;
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import net.minecraftforge.common.capabilities.Capability;
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import net.minecraftforge.common.util.LazyOptional;
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import net.minecraftforge.fluids.FluidAttributes;
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import net.minecraftforge.fluids.IFluidTank;
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import net.minecraftforge.fluids.capability.CapabilityFluidHandler;
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import net.minecraftforge.fluids.capability.IFluidHandler;
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import appeng.api.AEApi;
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import appeng.api.config.AccessRestriction;
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import appeng.api.config.Actionable;
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import appeng.api.config.PowerMultiplier;
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import appeng.api.config.SecurityPermissions;
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import appeng.api.config.Settings;
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import appeng.api.config.SortDir;
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import appeng.api.config.SortOrder;
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import appeng.api.config.ViewItems;
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import appeng.api.implementations.tiles.IColorableTile;
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import appeng.api.implementations.tiles.IMEChest;
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import appeng.api.networking.GridFlags;
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import appeng.api.networking.IGrid;
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import appeng.api.networking.IGridNode;
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import appeng.api.networking.energy.IEnergyGrid;
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import appeng.api.networking.events.MENetworkCellArrayUpdate;
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import appeng.api.networking.events.MENetworkChannelsChanged;
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import appeng.api.networking.events.MENetworkEventSubscribe;
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import appeng.api.networking.events.MENetworkPowerStatusChange;
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import appeng.api.networking.events.MENetworkPowerStorage;
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import appeng.api.networking.events.MENetworkPowerStorage.PowerEventType;
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import appeng.api.networking.security.IActionHost;
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import appeng.api.networking.security.IActionSource;
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import appeng.api.networking.security.ISecurityGrid;
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import appeng.api.networking.storage.IBaseMonitor;
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import appeng.api.networking.storage.IStorageGrid;
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import appeng.api.storage.IMEInventoryHandler;
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import appeng.api.storage.IMEMonitor;
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import appeng.api.storage.IMEMonitorHandlerReceiver;
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import appeng.api.storage.IStorageChannel;
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import appeng.api.storage.IStorageMonitorable;
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import appeng.api.storage.IStorageMonitorableAccessor;
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import appeng.api.storage.ITerminalHost;
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import appeng.api.storage.cells.CellState;
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import appeng.api.storage.cells.ICellGuiHandler;
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import appeng.api.storage.cells.ICellHandler;
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import appeng.api.storage.cells.ICellInventory;
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import appeng.api.storage.cells.ICellInventoryHandler;
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import appeng.api.storage.channels.IFluidStorageChannel;
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import appeng.api.storage.channels.IItemStorageChannel;
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import appeng.api.storage.data.IAEFluidStack;
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import appeng.api.storage.data.IAEItemStack;
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import appeng.api.storage.data.IAEStack;
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import appeng.api.util.AEColor;
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import appeng.api.util.IConfigManager;
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import appeng.capabilities.Capabilities;
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import appeng.container.implementations.MEMonitorableContainer;
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import appeng.fluids.container.FluidTerminalContainer;
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import appeng.fluids.util.AEFluidStack;
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import appeng.helpers.IPriorityHost;
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import appeng.me.GridAccessException;
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import appeng.me.helpers.MEMonitorHandler;
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import appeng.me.helpers.MachineSource;
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import appeng.me.storage.MEInventoryHandler;
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import appeng.tile.grid.AENetworkPowerBlockEntity;
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import appeng.tile.inventory.AppEngInternalInventory;
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import appeng.util.ConfigManager;
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import appeng.util.IConfigManagerHost;
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import appeng.util.Platform;
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import appeng.util.helpers.ItemHandlerUtil;
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import appeng.util.inv.InvOperation;
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import appeng.util.inv.WrapperChainedItemHandler;
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import appeng.util.inv.filter.IAEItemFilter;
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import appeng.util.item.AEItemStack;
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public class ChestBlockEntity extends AENetworkPowerBlockEntity
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implements IMEChest, ITerminalHost, IPriorityHost, IConfigManagerHost, IColorableTile, ITickableTileEntity {
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private final AppEngInternalInventory inputInventory = new AppEngInternalInventory(this, 1);
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private final AppEngInternalInventory cellInventory = new AppEngInternalInventory(this, 1);
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private final ItemTransferable internalInventory = new WrapperChainedItemHandler(this.inputInventory,
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this.cellInventory);
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private final IActionSource mySrc = new MachineSource(this);
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private final IConfigManager config = new ConfigManager(this);
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private long lastStateChange = 0;
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private int priority = 0;
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private int state = 0;
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private boolean wasActive = false;
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private AEColor paintedColor = AEColor.TRANSPARENT;
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private boolean isCached = false;
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private ChestMonitorHandler cellHandler;
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private Accessor accessor;
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private IFluidHandler fluidHandler;
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public ChestBlockEntity(BlockEntityType<?> tileEntityTypeIn) {
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super(tileEntityTypeIn);
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this.setInternalMaxPower(PowerMultiplier.CONFIG.multiply(40));
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this.getProxy().setFlags(GridFlags.REQUIRE_CHANNEL);
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this.config.registerSetting(Settings.SORT_BY, SortOrder.NAME);
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this.config.registerSetting(Settings.VIEW_MODE, ViewItems.ALL);
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this.config.registerSetting(Settings.SORT_DIRECTION, SortDir.ASCENDING);
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this.setInternalPublicPowerStorage(true);
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this.setInternalPowerFlow(AccessRestriction.WRITE);
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this.inputInventory.setFilter(new InputInventoryFilter());
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this.cellInventory.setFilter(new CellInventoryFilter());
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}
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public ItemStack getCell() {
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return this.cellInventory.getStackInSlot(0);
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}
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@Override
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protected void PowerEvent(final PowerEventType x) {
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if (x == PowerEventType.REQUEST_POWER) {
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try {
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this.getProxy().getGrid().postEvent(new MENetworkPowerStorage(this, PowerEventType.REQUEST_POWER));
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} catch (final GridAccessException e) {
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// :(
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}
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} else {
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this.recalculateDisplay();
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}
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}
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private void recalculateDisplay() {
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final int oldState = this.state;
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for (int x = 0; x < this.getCellCount(); x++) {
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this.state |= (this.getCellStatus(x).ordinal() << (3 * x));
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}
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if (this.isPowered()) {
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this.state |= 0x40;
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} else {
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this.state &= ~0x40;
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}
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final boolean currentActive = this.getProxy().isActive();
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if (this.wasActive != currentActive) {
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this.wasActive = currentActive;
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try {
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this.getProxy().getGrid().postEvent(new MENetworkCellArrayUpdate());
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} catch (final GridAccessException e) {
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// :P
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}
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}
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if (oldState != this.state) {
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this.markForUpdate();
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}
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}
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@Override
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public int getCellCount() {
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return 1;
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}
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@SuppressWarnings("unchecked")
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private void updateHandler() {
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if (!this.isCached) {
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this.cellHandler = null;
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this.accessor = null;
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this.fluidHandler = null;
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final ItemStack is = this.getCell();
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if (!is.isEmpty()) {
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this.isCached = true;
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ICellHandler cellHandler = AEApi.instance().registries().cell().getHandler(is);
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if (cellHandler != null) {
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double power = 1.0;
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for (IStorageChannel channel : AEApi.instance().storage().storageChannels()) {
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final ICellInventoryHandler<IAEItemStack> newCell = cellHandler.getCellInventory(is, this,
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channel);
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if (newCell != null) {
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power += cellHandler.cellIdleDrain(is, newCell);
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this.cellHandler = this.wrap(newCell);
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break;
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}
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}
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this.getProxy().setIdlePowerUsage(power);
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this.accessor = new Accessor();
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if (this.cellHandler != null && this.cellHandler.getChannel() == AEApi.instance().storage()
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.getStorageChannel(IFluidStorageChannel.class)) {
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this.fluidHandler = new FluidHandler();
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}
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}
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}
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}
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}
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private <T extends IAEStack<T>> ChestMonitorHandler<T> wrap(final IMEInventoryHandler<T> h) {
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if (h == null) {
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return null;
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}
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final MEInventoryHandler<T> ih = new MEInventoryHandler<T>(h, h.getChannel());
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ih.setPriority(this.priority);
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final ChestMonitorHandler<T> g = new ChestMonitorHandler<T>(ih);
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g.addListener(new ChestNetNotifier<T>(h.getChannel()), g);
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return g;
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}
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@Override
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public CellState getCellStatus(final int slot) {
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if (isClient()) {
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return CellState.values()[(this.state >> (slot * 3)) & 3];
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}
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this.updateHandler();
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final ItemStack cell = this.getCell();
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final ICellHandler ch = AEApi.instance().registries().cell().getHandler(cell);
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if (this.cellHandler != null && ch != null) {
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return ch.getStatusForCell(cell, this.cellHandler.getInternalHandler());
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}
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return CellState.ABSENT;
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}
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@Nullable
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@Override
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public Item getCellItem(int slot) {
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if (slot != 0) {
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return null;
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}
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ItemStack cell = getCell();
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return cell.isEmpty() ? null : cell.getItem();
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}
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@Override
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public boolean isPowered() {
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if (isClient()) {
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return (this.state & 0x40) == 0x40;
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}
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boolean gridPowered = this.getAECurrentPower() > 64;
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if (!gridPowered) {
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try {
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gridPowered = this.getProxy().getEnergy().isNetworkPowered();
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} catch (final GridAccessException ignored) {
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}
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}
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return super.getAECurrentPower() > 1 || gridPowered;
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}
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@Override
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public boolean isCellBlinking(final int slot) {
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final long now = this.world.getGameTime();
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if (now - this.lastStateChange > 8) {
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return false;
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}
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return ((this.state >> (slot * 3 + 2)) & 0x01) == 0x01;
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}
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@Override
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protected double extractAEPower(final double amt, final Actionable mode) {
|
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double stash = 0.0;
|
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||||
try {
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final IEnergyGrid eg = this.getProxy().getEnergy();
|
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stash = eg.extractAEPower(amt, mode, PowerMultiplier.ONE);
|
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if (stash >= amt) {
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return stash;
|
||||
}
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||||
} catch (final GridAccessException e) {
|
||||
// no grid :(
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}
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// local battery!
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return super.extractAEPower(amt - stash, mode) + stash;
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}
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@Override
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public void tick() {
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if (this.world.isClient) {
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return;
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||||
}
|
||||
|
||||
final double idleUsage = this.getProxy().getIdlePowerUsage();
|
||||
|
||||
try {
|
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if (!this.getProxy().getEnergy().isNetworkPowered()) {
|
||||
final double powerUsed = this.extractAEPower(idleUsage, Actionable.MODULATE, PowerMultiplier.CONFIG); // drain
|
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if (powerUsed + 0.1 >= idleUsage != (this.state & 0x40) > 0) {
|
||||
this.recalculateDisplay();
|
||||
}
|
||||
}
|
||||
} catch (final GridAccessException e) {
|
||||
final double powerUsed = this.extractAEPower(this.getProxy().getIdlePowerUsage(), Actionable.MODULATE,
|
||||
PowerMultiplier.CONFIG); // drain
|
||||
if (powerUsed + 0.1 >= idleUsage != (this.state & 0x40) > 0) {
|
||||
this.recalculateDisplay();
|
||||
}
|
||||
}
|
||||
|
||||
if (!ItemHandlerUtil.isEmpty(this.inputInventory)) {
|
||||
this.tryToStoreContents();
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
protected void writeToStream(final PacketByteBuf data) throws IOException {
|
||||
super.writeToStream(data);
|
||||
|
||||
if (this.world.getGameTime() - this.lastStateChange > 8) {
|
||||
this.state = 0;
|
||||
} else {
|
||||
this.state &= 0x24924924; // just keep the blinks...
|
||||
}
|
||||
|
||||
for (int x = 0; x < this.getCellCount(); x++) {
|
||||
this.state |= (this.getCellStatus(x).ordinal() << (3 * x));
|
||||
}
|
||||
|
||||
if (this.isPowered()) {
|
||||
this.state |= 0x40;
|
||||
} else {
|
||||
this.state &= ~0x40;
|
||||
}
|
||||
|
||||
data.writeByte(this.state);
|
||||
data.writeByte(this.paintedColor.ordinal());
|
||||
}
|
||||
|
||||
@Override
|
||||
protected boolean readFromStream(final PacketByteBuf data) throws IOException {
|
||||
final boolean c = super.readFromStream(data);
|
||||
|
||||
final int oldState = this.state;
|
||||
|
||||
this.state = data.readByte();
|
||||
final AEColor oldPaintedColor = this.paintedColor;
|
||||
this.paintedColor = AEColor.values()[data.readByte()];
|
||||
|
||||
this.lastStateChange = this.world.getGameTime();
|
||||
|
||||
return oldPaintedColor != this.paintedColor || (this.state & 0xDB6DB6DB) != (oldState & 0xDB6DB6DB) || c;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void fromTag(BlockState state, final CompoundTag data) {
|
||||
super.fromTag(state, data);
|
||||
this.config.readFromNBT(data);
|
||||
this.priority = data.getInt("priority");
|
||||
if (data.contains("paintedColor")) {
|
||||
this.paintedColor = AEColor.values()[data.getByte("paintedColor")];
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
public CompoundTag toTag(final CompoundTag data) {
|
||||
super.toTag(data);
|
||||
this.config.writeToNBT(data);
|
||||
data.putInt("priority", this.priority);
|
||||
data.putByte("paintedColor", (byte) this.paintedColor.ordinal());
|
||||
return data;
|
||||
}
|
||||
|
||||
@MENetworkEventSubscribe
|
||||
public void powerRender(final MENetworkPowerStatusChange c) {
|
||||
this.recalculateDisplay();
|
||||
}
|
||||
|
||||
@MENetworkEventSubscribe
|
||||
public void channelRender(final MENetworkChannelsChanged c) {
|
||||
this.recalculateDisplay();
|
||||
}
|
||||
|
||||
@SuppressWarnings("unchecked")
|
||||
@Override
|
||||
public <T extends IAEStack<T>> IMEMonitor<T> getInventory(IStorageChannel<T> channel) {
|
||||
this.updateHandler();
|
||||
|
||||
if (this.cellHandler != null && this.cellHandler.getChannel() == channel) {
|
||||
return this.cellHandler;
|
||||
}
|
||||
return null;
|
||||
}
|
||||
|
||||
@Override
|
||||
public ItemTransferable getInternalInventory() {
|
||||
return this.internalInventory;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void onChangeInventory(final ItemTransferable inv, final int slot, final InvOperation mc,
|
||||
final ItemStack removed, final ItemStack added) {
|
||||
if (inv == this.cellInventory) {
|
||||
this.cellHandler = null;
|
||||
this.isCached = false; // recalculate the storage cell.
|
||||
|
||||
try {
|
||||
this.getProxy().getGrid().postEvent(new MENetworkCellArrayUpdate());
|
||||
final IStorageGrid gs = this.getProxy().getStorage();
|
||||
Platform.postChanges(gs, removed, added, this.mySrc);
|
||||
} catch (final GridAccessException ignored) {
|
||||
|
||||
}
|
||||
|
||||
// update the neighbors
|
||||
if (this.world != null) {
|
||||
Platform.notifyBlocksOfNeighbors(this.world, this.pos);
|
||||
this.markForUpdate();
|
||||
}
|
||||
}
|
||||
if (inv == this.inputInventory && mc == InvOperation.INSERT) {
|
||||
this.tryToStoreContents();
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
protected ItemTransferable getItemHandlerForSide(@Nonnull Direction side) {
|
||||
if (side == this.getForward()) {
|
||||
return this.cellInventory;
|
||||
} else {
|
||||
return this.inputInventory;
|
||||
}
|
||||
}
|
||||
|
||||
private void tryToStoreContents() {
|
||||
if (!ItemHandlerUtil.isEmpty(this.inputInventory)) {
|
||||
this.updateHandler();
|
||||
|
||||
if (this.cellHandler != null && this.cellHandler.getChannel() == AEApi.instance().storage()
|
||||
.getStorageChannel(IItemStorageChannel.class)) {
|
||||
final IAEItemStack returns = Platform.poweredInsert(this, this.cellHandler,
|
||||
AEItemStack.fromItemStack(this.inputInventory.getStackInSlot(0)), this.mySrc);
|
||||
|
||||
if (returns == null) {
|
||||
this.inputInventory.setStackInSlot(0, ItemStack.EMPTY);
|
||||
} else {
|
||||
this.inputInventory.setStackInSlot(0, returns.createItemStack());
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
public List<IMEInventoryHandler> getCellArray(final IStorageChannel channel) {
|
||||
if (this.getProxy().isActive()) {
|
||||
this.updateHandler();
|
||||
|
||||
if (this.cellHandler != null && this.cellHandler.getChannel() == channel) {
|
||||
return Collections.singletonList(this.cellHandler);
|
||||
}
|
||||
}
|
||||
return Collections.emptyList();
|
||||
}
|
||||
|
||||
@Override
|
||||
public int getPriority() {
|
||||
return this.priority;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void setPriority(final int newValue) {
|
||||
this.priority = newValue;
|
||||
this.cellHandler = null;
|
||||
this.isCached = false; // recalculate the storage cell.
|
||||
|
||||
try {
|
||||
this.getProxy().getGrid().postEvent(new MENetworkCellArrayUpdate());
|
||||
} catch (final GridAccessException e) {
|
||||
// :P
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
public void blinkCell(final int slot) {
|
||||
final long now = this.world.getGameTime();
|
||||
if (now - this.lastStateChange > 8) {
|
||||
this.state = 0;
|
||||
}
|
||||
this.lastStateChange = now;
|
||||
|
||||
this.state |= 1 << (slot * 3 + 2);
|
||||
|
||||
this.recalculateDisplay();
|
||||
}
|
||||
|
||||
@Override
|
||||
public IConfigManager getConfigManager() {
|
||||
return this.config;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void updateSetting(final IConfigManager manager, final Settings settingName, final Enum<?> newValue) {
|
||||
|
||||
}
|
||||
|
||||
public boolean openGui(final PlayerEntity p) {
|
||||
this.updateHandler();
|
||||
if (this.cellHandler != null) {
|
||||
final ICellHandler ch = AEApi.instance().registries().cell().getHandler(this.getCell());
|
||||
|
||||
if (ch != null) {
|
||||
final ICellGuiHandler chg = AEApi.instance().registries().cell()
|
||||
.getGuiHandler(this.cellHandler.getChannel(), this.getCell());
|
||||
if (chg != null) {
|
||||
chg.openChestGui(p, this, ch, this.cellHandler, this.getCell(), this.cellHandler.getChannel());
|
||||
return true;
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
@Override
|
||||
public AEColor getColor() {
|
||||
return this.paintedColor;
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean recolourBlock(final Direction side, final AEColor newPaintedColor, final PlayerEntity who) {
|
||||
if (this.paintedColor == newPaintedColor) {
|
||||
return false;
|
||||
}
|
||||
|
||||
this.paintedColor = newPaintedColor;
|
||||
this.saveChanges();
|
||||
this.markForUpdate();
|
||||
return true;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void saveChanges(final ICellInventory<?> cellInventory) {
|
||||
if (cellInventory != null) {
|
||||
cellInventory.persist();
|
||||
}
|
||||
this.world.markDirty(this.pos, this);
|
||||
}
|
||||
|
||||
private class ChestNetNotifier<T extends IAEStack<T>> implements IMEMonitorHandlerReceiver<T> {
|
||||
|
||||
private final IStorageChannel<T> chan;
|
||||
|
||||
public ChestNetNotifier(final IStorageChannel<T> chan) {
|
||||
this.chan = chan;
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean isValid(final Object verificationToken) {
|
||||
ChestBlockEntity.this.updateHandler();
|
||||
if (ChestBlockEntity.this.cellHandler != null
|
||||
&& this.chan == ChestBlockEntity.this.cellHandler.getChannel()) {
|
||||
return verificationToken == ChestBlockEntity.this.cellHandler;
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void postChange(final IBaseMonitor<T> monitor, final Iterable<T> change, final IActionSource source) {
|
||||
if (source == ChestBlockEntity.this.mySrc
|
||||
|| source.machine().map(machine -> machine == ChestBlockEntity.this).orElse(false)) {
|
||||
try {
|
||||
if (ChestBlockEntity.this.getProxy().isActive()) {
|
||||
ChestBlockEntity.this.getProxy().getStorage().postAlterationOfStoredItems(this.chan, change,
|
||||
ChestBlockEntity.this.mySrc);
|
||||
}
|
||||
} catch (final GridAccessException e) {
|
||||
// :(
|
||||
}
|
||||
}
|
||||
|
||||
ChestBlockEntity.this.blinkCell(0);
|
||||
}
|
||||
|
||||
@Override
|
||||
public void onListUpdate() {
|
||||
// not used here
|
||||
}
|
||||
}
|
||||
|
||||
private class ChestMonitorHandler<T extends IAEStack<T>> extends MEMonitorHandler<T> {
|
||||
|
||||
public ChestMonitorHandler(final IMEInventoryHandler<T> t) {
|
||||
super(t);
|
||||
}
|
||||
|
||||
private ICellInventoryHandler<T> getInternalHandler() {
|
||||
final IMEInventoryHandler<T> h = this.getHandler();
|
||||
if (h instanceof MEInventoryHandler) {
|
||||
return (ICellInventoryHandler<T>) ((MEInventoryHandler<T>) h).getInternal();
|
||||
}
|
||||
return (ICellInventoryHandler<T>) this.getHandler();
|
||||
}
|
||||
|
||||
@Override
|
||||
public T injectItems(final T input, final Actionable mode, final IActionSource src) {
|
||||
if (src.player().map(player -> !this.securityCheck(player, SecurityPermissions.INJECT)).orElse(false)) {
|
||||
return input;
|
||||
}
|
||||
return super.injectItems(input, mode, src);
|
||||
}
|
||||
|
||||
private boolean securityCheck(final PlayerEntity player, final SecurityPermissions requiredPermission) {
|
||||
if (ChestBlockEntity.this.getTile() instanceof IActionHost && requiredPermission != null) {
|
||||
|
||||
final IGridNode gn = ((IActionHost) ChestBlockEntity.this.getTile()).getActionableNode();
|
||||
if (gn != null) {
|
||||
final IGrid g = gn.getGrid();
|
||||
if (g != null) {
|
||||
final boolean requirePower = false;
|
||||
if (requirePower) {
|
||||
final IEnergyGrid eg = g.getCache(IEnergyGrid.class);
|
||||
if (!eg.isNetworkPowered()) {
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
final ISecurityGrid sg = g.getCache(ISecurityGrid.class);
|
||||
if (sg.hasPermission(player, requiredPermission)) {
|
||||
return true;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
@Override
|
||||
public T extractItems(final T request, final Actionable mode, final IActionSource src) {
|
||||
if (src.player().map(player -> !this.securityCheck(player, SecurityPermissions.EXTRACT)).orElse(false)) {
|
||||
return null;
|
||||
}
|
||||
return super.extractItems(request, mode, src);
|
||||
}
|
||||
}
|
||||
|
||||
@SuppressWarnings("unchecked")
|
||||
@Override
|
||||
public <T> LazyOptional<T> getCapability(Capability<T> capability, @Nullable Direction facing) {
|
||||
this.updateHandler();
|
||||
if (capability == CapabilityFluidHandler.FLUID_HANDLER_CAPABILITY && this.fluidHandler != null
|
||||
&& facing != this.getForward()) {
|
||||
return (LazyOptional<T>) LazyOptional.of(() -> this.fluidHandler);
|
||||
}
|
||||
if (capability == Capabilities.STORAGE_MONITORABLE_ACCESSOR && this.accessor != null
|
||||
&& facing != this.getForward()) {
|
||||
return (LazyOptional<T>) LazyOptional.of(() -> this.accessor);
|
||||
}
|
||||
return super.getCapability(capability, facing);
|
||||
}
|
||||
|
||||
private class Accessor implements IStorageMonitorableAccessor {
|
||||
@Nullable
|
||||
@Override
|
||||
public IStorageMonitorable getInventory(IActionSource src) {
|
||||
if (Platform.canAccess(ChestBlockEntity.this.getProxy(), src)) {
|
||||
return ChestBlockEntity.this;
|
||||
}
|
||||
return null;
|
||||
}
|
||||
}
|
||||
|
||||
private class FluidHandler implements IFluidHandler, IFluidTank {
|
||||
|
||||
private boolean canAcceptLiquids() {
|
||||
return ChestBlockEntity.this.cellHandler != null && ChestBlockEntity.this.cellHandler.getChannel() == AEApi
|
||||
.instance().storage().getStorageChannel(IFluidStorageChannel.class);
|
||||
}
|
||||
|
||||
@Nonnull
|
||||
@Override
|
||||
public FluidVolume getFluid() {
|
||||
return FluidVolume.EMPTY;
|
||||
}
|
||||
|
||||
@Override
|
||||
public int getFluidAmount() {
|
||||
return 0;
|
||||
}
|
||||
|
||||
@Override
|
||||
public int getCapacity() {
|
||||
return canAcceptLiquids() ? FluidAttributes.BUCKET_VOLUME : 0;
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean isFluidValid(FluidVolume stack) {
|
||||
return canAcceptLiquids();
|
||||
}
|
||||
|
||||
@Override
|
||||
public int getTanks() {
|
||||
return 1;
|
||||
}
|
||||
|
||||
@Nonnull
|
||||
@Override
|
||||
public FluidVolume getFluidInTank(int tank) {
|
||||
return FluidVolume.EMPTY;
|
||||
}
|
||||
|
||||
@Override
|
||||
public int getTankCapacity(int tank) {
|
||||
return tank == 0 ? FluidAttributes.BUCKET_VOLUME : 0;
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean isFluidValid(int tank, @Nonnull FluidVolume stack) {
|
||||
return tank == 0;
|
||||
}
|
||||
|
||||
@Override
|
||||
public int fill(FluidVolume resource, FluidAction action) {
|
||||
ChestBlockEntity.this.updateHandler();
|
||||
if (canAcceptLiquids()) {
|
||||
final IAEFluidStack results = Platform.poweredInsert(ChestBlockEntity.this,
|
||||
ChestBlockEntity.this.cellHandler, AEFluidStack.fromFluidStack(resource),
|
||||
ChestBlockEntity.this.mySrc,
|
||||
action == FluidAction.EXECUTE ? Actionable.MODULATE : Actionable.SIMULATE);
|
||||
|
||||
if (results == null) {
|
||||
return resource.getAmount();
|
||||
}
|
||||
return resource.getAmount() - (int) results.getStackSize();
|
||||
}
|
||||
return 0;
|
||||
}
|
||||
|
||||
@Nonnull
|
||||
@Override
|
||||
public FluidVolume drain(FluidVolume resource, FluidAction action) {
|
||||
return FluidVolume.EMPTY;
|
||||
}
|
||||
|
||||
@Nonnull
|
||||
@Override
|
||||
public FluidVolume drain(int maxDrain, FluidAction action) {
|
||||
return FluidVolume.EMPTY;
|
||||
}
|
||||
}
|
||||
|
||||
private class InputInventoryFilter implements IAEItemFilter {
|
||||
@Override
|
||||
public boolean allowExtract(ItemTransferable inv, int slot, int amount) {
|
||||
return false;
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean allowInsert(ItemTransferable inv, int slot, ItemStack stack) {
|
||||
if (ChestBlockEntity.this.isPowered()) {
|
||||
ChestBlockEntity.this.updateHandler();
|
||||
return ChestBlockEntity.this.cellHandler != null && ChestBlockEntity.this.cellHandler
|
||||
.getChannel() == AEApi.instance().storage().getStorageChannel(IItemStorageChannel.class);
|
||||
}
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
private static class CellInventoryFilter implements IAEItemFilter {
|
||||
|
||||
@Override
|
||||
public boolean allowExtract(ItemTransferable inv, int slot, int amount) {
|
||||
return true;
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean allowInsert(ItemTransferable inv, int slot, ItemStack stack) {
|
||||
return AEApi.instance().registries().cell().getHandler(stack) != null;
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
@Override
|
||||
public ItemStack getItemStackRepresentation() {
|
||||
return AEApi.instance().definitions().blocks().chest().maybeStack(1).orElse(ItemStack.EMPTY);
|
||||
}
|
||||
|
||||
@Override
|
||||
public ContainerType<?> getContainerType() {
|
||||
this.updateHandler();
|
||||
if (this.cellHandler != null) {
|
||||
if (this.cellHandler.getChannel() == AEApi.instance().storage()
|
||||
.getStorageChannel(IItemStorageChannel.class)) {
|
||||
return MEMonitorableContainer.TYPE;
|
||||
}
|
||||
if (this.cellHandler.getChannel() == AEApi.instance().storage()
|
||||
.getStorageChannel(IFluidStorageChannel.class)) {
|
||||
return FluidTerminalContainer.TYPE;
|
||||
}
|
||||
}
|
||||
return null;
|
||||
}
|
||||
|
||||
}
|
||||
Reference in New Issue
Block a user