You can now disassemble Storage Cells, Crafting CPU Parts, and Encoded Patterns by crafting items by themselves.
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@@ -17,6 +17,12 @@ public class BlockCraftingStorage extends BlockCraftingUnit
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setTileEntiy( TileCraftingStorageTile.class );
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}
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@Override
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public Class getItemBlockClass()
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{
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return ItemCraftingStorage.class;
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}
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@Override
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public String getUnlocalizedName(ItemStack is)
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{
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