You can now disassemble Storage Cells, Crafting CPU Parts, and Encoded Patterns by crafting items by themselves.
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@@ -139,6 +139,7 @@ import appeng.me.storage.AEExternalHandler;
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import appeng.parts.PartPlacement;
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import appeng.recipes.AEItemResolver;
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import appeng.recipes.RecipeHandler;
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import appeng.recipes.game.DisassembleRecipe;
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import appeng.recipes.game.FacadeRecipe;
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import appeng.recipes.game.ShapedRecipe;
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import appeng.recipes.game.ShapelessRecipe;
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@@ -562,6 +563,9 @@ public class Registration
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recipeHandler.injectRecipes();
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if ( AEConfig.instance.isFeatureEnabled( AEFeature.enableDisassemblyCrafting ) )
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CraftingManager.getInstance().getRecipeList().add( new DisassembleRecipe() );
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if ( AEConfig.instance.isFeatureEnabled( AEFeature.enableFacadeCrafting ) )
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CraftingManager.getInstance().getRecipeList().add( new FacadeRecipe() );
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}
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