fix #16
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@@ -71,23 +71,28 @@ class ItemHandlerAdapter implements IMEInventory<IAEItemStack>, IBaseMonitor<IAE
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@Override
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public IAEItemStack injectItems( IAEItemStack iox, Actionable type, IActionSource src )
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{
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if( this.cache.cachedAeStacks.length == 0 ) this.cache.update();
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ItemStack orgInput = iox.createItemStack();
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ItemStack remaining = orgInput;
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int slotCount = this.itemHandler.getSlots();
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boolean simulate = ( type == Actionable.SIMULATE );
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List<Pair<Integer,Integer>> injectedList = new ArrayList<>();
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List<Pair<Integer, Integer>> injectedList = new ArrayList<>();
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// This uses a brute force approach and tries to jam it in every slot the inventory exposes.
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for( int i = 0; i < slotCount && !remaining.isEmpty(); i++ )
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{
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int countPre = remaining.getCount();
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remaining = this.itemHandler.insertItem( i, remaining, simulate );
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int countPos = remaining.getCount();
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if (remaining.isEmpty()){
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injectedList.add( Pair.of( i,countPre ) );
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if( remaining.isEmpty() )
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{
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injectedList.add( Pair.of( i, countPre ) );
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break;
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}
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else if (countPos > countPre) {
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injectedList.add( Pair.of( i,countPos - countPre ) );
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else if( countPos > countPre )
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{
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injectedList.add( Pair.of( i, countPos - countPre ) );
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}
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}
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@@ -100,8 +105,7 @@ class ItemHandlerAdapter implements IMEInventory<IAEItemStack>, IBaseMonitor<IAE
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if( type == Actionable.MODULATE )
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{
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if (this.cache.cachedAeStacks.length == 0) this.cache.update();
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for ( Pair<Integer, Integer> pair : injectedList )
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for( Pair<Integer, Integer> pair : injectedList )
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{
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if( this.cache.cachedAeStacks[pair.getKey()] == null )
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{
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@@ -112,6 +116,7 @@ class ItemHandlerAdapter implements IMEInventory<IAEItemStack>, IBaseMonitor<IAE
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this.cache.cachedAeStacks[pair.getKey()].incStackSize( pair.getValue() );
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}
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}
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}
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return AEItemStack.fromItemStack( remaining );
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@@ -161,8 +166,6 @@ class ItemHandlerAdapter implements IMEInventory<IAEItemStack>, IBaseMonitor<IAE
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extracted.setCount( remainingCurrentSlot );
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}
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extractedList.add( Pair.of( i, extracted.getCount() ) );
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// We're just gonna use the first stack we get our hands on as the template for the rest.
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// In case some stupid itemhandler (aka forge) returns an internal state we have to do a second
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// expensive copy again.
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@@ -181,6 +184,11 @@ class ItemHandlerAdapter implements IMEInventory<IAEItemStack>, IBaseMonitor<IAE
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remainingSize -= stackSizeCurrentSlot - remainingCurrentSlot;
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if (!gathered.isEmpty())
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{
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extractedList.add( Pair.of( i, gathered.getCount() ) );
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}
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// Done?
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if( remainingSize <= 0 )
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{
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@@ -192,13 +200,21 @@ class ItemHandlerAdapter implements IMEInventory<IAEItemStack>, IBaseMonitor<IAE
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{
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if( mode == Actionable.MODULATE )
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{
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if (this.cache.cachedAeStacks.length == 0) this.cache.update();
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for ( Pair<Integer, Integer> pair : extractedList )
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{
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this.cache.cachedAeStacks[pair.getKey()].decStackSize( pair.getValue() );
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if( this.cache.cachedAeStacks[pair.getKey()].getStackSize() == 0 )
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if (pair.getKey() >= this.cache.cachedAeStacks.length)
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{
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this.cache.cachedAeStacks[pair.getKey()] = null;
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this.cache.update();
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break;
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}
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if( this.cache.cachedAeStacks[pair.getKey()] != null )
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{
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this.cache.cachedAeStacks[pair.getKey()].decStackSize( pair.getValue() );
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if( this.cache.cachedAeStacks[pair.getKey()].getStackSize() == 0 )
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{
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this.cache.cachedAeStacks[pair.getKey()] = null;
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}
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}
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}
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}
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