Changed AEGlassMaterial to Materials
Preparation in case we need more to support custom non solid, non opaque, or similar blocks. Removed custom fullSize/opaque blocks in favour of Material
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@@ -81,7 +81,7 @@ public class QuartzFixtureBlock extends AEBaseBlock implements IOrientableBlock
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public QuartzFixtureBlock() {
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super(defaultProps(Material.MISCELLANEOUS).doesNotBlockMovement().hardnessAndResistance(0).lightValue(14)
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.sound(SoundType.GLASS));
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.sound(SoundType.GLASS).notSolid());
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this.setDefaultState(getDefaultState().with(FACING, Direction.UP).with(ODD, false));
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}
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@@ -199,9 +199,4 @@ public class QuartzFixtureBlock extends AEBaseBlock implements IOrientableBlock
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return new MetaRotation(w, pos, FACING);
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}
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@Override
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public boolean isOpaque() {
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return false;
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}
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}
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