Changed AEGlassMaterial to Materials
Preparation in case we need more to support custom non solid, non opaque, or similar blocks. Removed custom fullSize/opaque blocks in favour of Material
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@@ -18,10 +18,9 @@
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package appeng.block.misc;
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import javax.annotation.Nullable;
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import net.minecraft.block.Block;
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import net.minecraft.block.BlockState;
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import net.minecraft.block.material.Material;
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import net.minecraft.entity.Entity;
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import net.minecraft.entity.LivingEntity;
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import net.minecraft.entity.player.PlayerEntity;
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@@ -52,8 +51,7 @@ public class TinyTNTBlock extends AEBaseBlock {
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.create(new AxisAlignedBB(0.25f, 0.0f, 0.25f, 0.75f, 0.5f, 0.75f));
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public TinyTNTBlock(Block.Properties props) {
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super(props);
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setFullSize(setOpaque(false));
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super(defaultProps(Material.TNT).notSolid());
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}
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@Override
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