Changed AEGlassMaterial to Materials

Preparation in case we need more to support custom non solid, non
opaque, or similar blocks.
Removed custom fullSize/opaque blocks in favour of Material
This commit is contained in:
yueh
2020-07-01 20:38:49 +02:00
parent 400fcdb633
commit bafc65d3a8
14 changed files with 44 additions and 70 deletions
@@ -30,7 +30,7 @@ import net.minecraftforge.api.distmarker.Dist;
import net.minecraftforge.api.distmarker.OnlyIn;
import appeng.block.AEBaseTileBlock;
import appeng.helpers.AEGlassMaterial;
import appeng.helpers.AEMaterials;
import appeng.tile.networking.EnergyCellTileEntity;
public class EnergyCellBlock extends AEBaseTileBlock<EnergyCellTileEntity> {
@@ -38,7 +38,7 @@ public class EnergyCellBlock extends AEBaseTileBlock<EnergyCellTileEntity> {
public static final IntegerProperty ENERGY_STORAGE = IntegerProperty.create("fullness", 0, 7);
public EnergyCellBlock() {
super(defaultProps(AEGlassMaterial.INSTANCE));
super(defaultProps(AEMaterials.GLASS));
}
@Override