Changed AEGlassMaterial to Materials

Preparation in case we need more to support custom non solid, non
opaque, or similar blocks.
Removed custom fullSize/opaque blocks in favour of Material
This commit is contained in:
yueh
2020-07-01 20:38:49 +02:00
parent 400fcdb633
commit bafc65d3a8
14 changed files with 44 additions and 70 deletions
@@ -25,13 +25,13 @@ import net.minecraft.world.IBlockReader;
import net.minecraft.world.World;
import appeng.block.AEBaseTileBlock;
import appeng.helpers.AEGlassMaterial;
import appeng.helpers.AEMaterials;
import appeng.tile.spatial.SpatialPylonTileEntity;
public class SpatialPylonBlock extends AEBaseTileBlock<SpatialPylonTileEntity> {
public SpatialPylonBlock() {
super(defaultProps(AEGlassMaterial.INSTANCE));
super(defaultProps(AEMaterials.GLASS));
}
@Override