Breaking and Damaging Particles for cables now work properly.

Breaking Animation now works on Cables as expected.
Cable now has a bounding box where it touches parts.
This commit is contained in:
AlgorithmX2
2014-06-11 00:14:37 -05:00
parent d807812bc8
commit bbfa43dd92
11 changed files with 211 additions and 1 deletions
+7
View File
@@ -16,6 +16,7 @@ import net.minecraft.inventory.IInventory;
import net.minecraft.item.ItemStack;
import net.minecraft.nbt.NBTTagCompound;
import net.minecraft.tileentity.TileEntity;
import net.minecraft.util.IIcon;
import net.minecraft.util.Vec3;
import net.minecraft.world.World;
import net.minecraftforge.common.util.ForgeDirection;
@@ -500,4 +501,10 @@ public class AEBasePart implements IPart, IGridProxyable, IActionHost, IUpgradea
return is.hasDisplayName();
}
@Override
@SideOnly(Side.CLIENT)
public IIcon getBreakingTexture()
{
return null;
}
}