Breaking and Damaging Particles for cables now work properly.

Breaking Animation now works on Cables as expected.
Cable now has a bounding box where it touches parts.
This commit is contained in:
AlgorithmX2
2014-06-11 00:14:37 -05:00
parent d807812bc8
commit bbfa43dd92
11 changed files with 211 additions and 1 deletions
-1
View File
@@ -434,7 +434,6 @@ public class CableBusContainer implements AEMultiTile, ICableBusContainer
bch.addBox( 6.0, 6.0, 6.0, 10.0, 10.0, 10.0 );
else
part.getBoxes( bch );
}
if ( includeFacades && s != null && s != ForgeDirection.UNKNOWN )