Breaking and Damaging Particles for cables now work properly.
Breaking Animation now works on Cables as expected. Cable now has a bounding box where it touches parts.
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@@ -531,6 +531,12 @@ public class PartLevelEmitter extends PartUpgradeable implements IEnergyWatcherH
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// super.renderWorldBlock( world, x, y, z, block, modelId, renderer );
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}
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@Override
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public IIcon getBreakingTexture()
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{
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return is.getIconIndex();
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}
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@Override
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public void getBoxes(IPartCollsionHelper bch)
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{
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