Reset all rotations when rendering.
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@@ -60,7 +60,11 @@ public class WorldRender implements ISimpleBlockRenderingHandler
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{
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AEBaseBlock block = (AEBaseBlock) Block.getBlockFromItem( item.getItem() );
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renderer.setRenderBoundsFromBlock( block );
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renderer.uvRotateBottom = renderer.uvRotateEast = renderer.uvRotateNorth = renderer.uvRotateSouth = renderer.uvRotateTop = renderer.uvRotateWest = 0;
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getRender( block ).renderInventory( block, item, renderer );
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renderer.uvRotateBottom = renderer.uvRotateEast = renderer.uvRotateNorth = renderer.uvRotateSouth = renderer.uvRotateTop = renderer.uvRotateWest = 0;
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}
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private BaseBlockRender getRender(AEBaseBlock block)
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