Controller and Energy Acceptor now use a shared empty inventory, less memory!
This commit is contained in:
@@ -18,7 +18,7 @@ public class TileEnergyAcceptor extends AENetworkPowerTile
|
||||
{
|
||||
|
||||
final int sides[] = new int[] {};
|
||||
AppEngInternalInventory inv = new AppEngInternalInventory( this, 0 );
|
||||
final static AppEngInternalInventory inv = new AppEngInternalInventory( null, 0 );
|
||||
|
||||
@Override
|
||||
public AECableType getCableConnectionType(ForgeDirection dir)
|
||||
|
||||
Reference in New Issue
Block a user