Controller and Energy Acceptor now use a shared empty inventory, less memory!

This commit is contained in:
AlgorithmX2
2014-07-17 15:14:44 -05:00
parent 683a5ee765
commit bd61261869
2 changed files with 3 additions and 3 deletions
+1 -1
View File
@@ -18,7 +18,7 @@ public class TileEnergyAcceptor extends AENetworkPowerTile
{
final int sides[] = new int[] {};
AppEngInternalInventory inv = new AppEngInternalInventory( this, 0 );
final static AppEngInternalInventory inv = new AppEngInternalInventory( null, 0 );
@Override
public AECableType getCableConnectionType(ForgeDirection dir)