Updated Cell Registry safety and docs (#3383)
The Cell registry now ensures that the first handler is our own as other addons might depend on it. Updated docs to match the new requirements. Made internal handler classes final.
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@@ -24,7 +24,11 @@
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package appeng.api.storage;
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import javax.annotation.Nonnull;
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import javax.annotation.Nullable;
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import net.minecraft.item.ItemStack;
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import net.minecraftforge.fml.common.event.FMLInitializationEvent;
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import appeng.api.IAppEngApi;
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import appeng.api.storage.data.IAEStack;
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@@ -42,9 +46,12 @@ public interface ICellRegistry
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/**
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* Register a new handler.
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*
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* Never be call before {@link FMLInitializationEvent} was handled by AE2.
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* Will throw an exception otherwise.
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*
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* @param handler cell handler
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*/
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void addCellHandler( ICellHandler handler );
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void addCellHandler( @Nonnull ICellHandler handler );
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/**
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* return true, if you can get a InventoryHandler for the item passed.
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@@ -63,6 +70,7 @@ public interface ICellRegistry
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*
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* @return the handler registered for this item type.
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*/
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@Nullable
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ICellHandler getHandler( ItemStack is );
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/**
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@@ -74,5 +82,6 @@ public interface ICellRegistry
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*
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* @return new IMEInventoryHandler, or null if there isn't one.
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*/
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@Nullable
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<T extends IAEStack<T>> IMEInventoryHandler<T> getCellInventory( ItemStack is, ISaveProvider host, IStorageChannel<T> chan );
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}
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